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# Date Author Comment
572adceb 01/04/2012 11:44 PM Alex Zirbel

Fixed the analog node.

Only a couple small changes were needed here. For the most part, good job Dev - looks like this is set up correctly for a skeleton. Changes were debugging only.

9b11c5b3 01/04/2012 11:33 PM Alex Zirbel

Small tidying up.

Took out unneeded gensrv() in buttons, which caused a compilation warning, and made miniscule style changes to motors.cpp.

4069a378 01/04/2012 11:32 PM Alex Zirbel

Fixed the usb_serial node so it now compiles.

Moved the previously split send_serial_data and receive_serial_data into a single message. Renamed files to use usb_serial instead of usbserial. Updated CMakeLists to actually refer to usb_serial and not motors. Fixed bugs.

b00761a0 01/04/2012 10:27 PM Alex Zirbel

Updated ButtonControl and SonarControl.

Finally, the behavior compiles. Had to fix a lot of problems involving misunderstandings with Publisher/Client/ServiceServer/ServiceClient confusion.

We can now run priya_behavior as an executable, though the process for generating behavior executables still needs some work.

c492be62 01/03/2012 11:41 PM Alex Zirbel

Updated the licensing information in many files.

This is a broken commit because I decided to do this at a bad time. Sorry! The build will be working after next commit, I promise (and I won't push till then). This commit reflects the licensing in the files after I used my auto-add/remove script.

cc558a8d 01/02/2012 07:18 PM Alex Zirbel

Modified the Behaviors to take a scoutname.

Scoutname now specifies which scout the behavior will affect. Scoutname must be passed to the constructors of each control module (some of which are now in need of modification), so that they can publish to the correct topic....

4de6257c 01/02/2012 05:08 PM Alex Zirbel

Didn't update the CMakeLists in my previous commit.

Removed references to now nonexistant files.

c384dc7e 01/02/2012 03:14 PM Alex Zirbel

Updated the Behavior definition and extensions.

The Behavior.cpp/h class now works and can be extended by simply implementing its run() method. However, the subclass must also be extantiated and used in an external executable. An example of this can be seen in PriyaBehavior.cpp/h, and the executable, priya_behavior_process.cpp. In the future, we should move all behaviors into a behaviors/ folder, and autogenerate the executable to be compiled....

cef78c70 12/30/2011 12:27 AM Priyanka Deo

Created Behavior class and a sample behavior using the class. Not tested.

15b7e607 12/26/2011 10:34 PM Priyanka Deo

Chaned libscout sonar code so that it turned sonar on and off when necessary.

ce8c3190 12/26/2011 05:01 PM Alex Zirbel

Integrated SonarControl into the libscout package.

65c7f52b 12/26/2011 04:49 PM Priyanka Deo

Created SonarControl files. Not tested and therefore not included in libscout interface yet.

144137a1 12/26/2011 04:15 PM Alex Zirbel

Got motor control working with scoutsim

Behaviors can now use the MotorControl class to change the speed of the motors in the simulator. The simulator correctly handles the command.
At the moment, the set_motors command is limited to 'scout1'. We should look into prefixes to specify which scout (scout1, scout2, etc) each behavior should command....

d1cc615c 12/08/2011 05:16 PM Leon

actually removing what I removed

42e8c915 12/08/2011 05:10 PM Leon

Rewrote libbuttons to use objects (ButtonControl).

Also removed query_motors (motors node now responsible for publishing changes)

bugfix: removed -lmotors from manifest files (causing rosmake errors)

a8480867 12/04/2011 01:17 AM Alex Zirbel

Made a lot of changes to the general structure.

Applied object-orienting techniques to the code, cleaning it up considerably. Major design changes are as follows:

  • All separate node code (ie motors) are meant to only interface with hardware - doing as little logic as possible....
2814387f 11/30/2011 10:14 PM Alex Zirbel

Updated motors code.

Changed the definitions for the set_motors message, which forced a few
implementation changes as well.

Changed "libscout_node" to "node" and "n" to "node" in other packages.

f0a9ebb3 11/30/2011 08:17 PM Alex Zirbel

Updated the motors class and set_motors message.

Still todo: update the query_motors service, make the util file exported as a library.

6d488cf1 11/30/2011 07:45 PM Priya

Only added libbuttons files. Adding changes to libscout that make libbuttons work.

76a1593f 11/30/2011 07:29 PM Priya

Added buttons to libscout. Compiles!

dec96050 11/27/2011 12:25 AM Priya

Made libscout compile. Changed behavior.cpp to set motors to the same speed in order to test simulator code.

73cd5944 11/26/2011 09:56 PM Priya

Added temporary scout images for turtlesim into the repository. Removed old turtle images.

266ae7f2 11/26/2011 09:43 PM Alex Zirbel

Added a template scout simulator class.

Scoutsim is modeled directly from turtlesim. At this point, the only changes are in names and indentation. A separate licensing file was also added to get rid of the junk at the top of the old turtlesim files.

3ec16d35 11/16/2011 10:14 PM Ben Wasserman

Fixed bugs I saw in headlights code. Fixed object parameter missing error. Added no-set capability to headlights. Changed attribution in motors. Fixed CMakeLists.txt due to error I put in there on my last commit (extra comma). Should compile now. I'm sorry if it doesn't.

90c7a37c 11/16/2011 07:50 PM Ben Wasserman

Added libheadlights.cpp(cpp/h). Also updated constants.h and libscout.(cpp/h) for libheadlights. Have not compiled yet, but it should work.

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