From 01/26/2013 to 02/24/2013


03:11 PM Revision 2e8030ea (scoutos): Merge branch 'master' of ssh://
03:08 PM Revision dcf49526 (scoutos): Overwrote the ROS sigint handler so now behaviours stop and die and ...
02:01 PM Revision 1e52c76b (scoutos): fixed died rosnode kill and added sonar viz
Yuyang Guo


03:05 PM Revision a283b65b (scoutos): Merge branch 'master' of ssh://
Thomas Mullins
03:04 PM Revision 8741d18c (scoutos): Added cliffsensor/ROS code to main file (untested)
Thomas Mullins


01:23 PM Revision d5edd62e (scoutece): Even more paintboard progress
Thomas Mullins
11:32 PM Revision 414d2b48 (scoutos): Updated line follow code to make turns for Lab 2.
Also upgraded at_destination and LineSensor::destination() for Intro Lab 2. Alex Zirbel


06:18 PM Revision af7e0f94 (scoutos): Added new at_destination functionality.
Maze turns are buggy and are the next order of business. Alex Zirbel
05:43 PM Revision f37db1de (scoutece): Some progress on the paintboard schematic
Thomas Mullins
09:23 PM Revision 3ef60985 (scoutece): Finished initial paintboard schematic
Thomas Mullins


06:48 PM Bug #2134 (Fixed): Concurrency Issue with Behavior Overwrite
Priyanka Deo
06:48 PM Bug #2133 (Fixed): Adding scout with an empty name is bad.
Priyanka Deo
07:25 PM Bug #2129 (Fixed): Killing and respawning makes a scout uncontrollable
Priyanka Deo
07:20 PM Task #2112 (Fixed): Clean up GUI code
Priyanka Deo
07:19 PM Bug #2131 (Fixed): Resume button doesn't work
Priyanka Deo


03:57 PM Revision 40659cb8 (scoutos): More fixes to launch scripts (poorly written by Tom ;)
Colony Scout
03:48 PM Revision 0fb861bc (scoutos): Merge branch 'master' of ssh://
Thomas Mullins
03:48 PM Revision e203e719 (scoutos): Fixed launch script error
Thomas Mullins
03:44 PM Revision 92019044 (scoutos): Merge branch 'master' of ssh://
Hui Jun Tay
03:42 PM Revision c06735bb (scoutos): Removed headers, sonar uses custom timestamp, added code to manually...
Hui Jun Tay
03:21 PM Revision 9873e344 (scoutos): changed GUI according to the new order to conform to
"rosrun libscout libscout <behavior#> <scoutname>"
Yuyang Guo
03:18 PM Revision 94ec93e0 (scoutos): Merge branch 'master' of ssh://
Yuyang Guo
03:16 PM Revision c467de4f (scoutos): running libscout behaviors without specifying a name should
make everything publish directly (e.g., to /set_motor instead of
/scout1/set_motor) and thus should work on hardware.
Yuyang Guo
03:04 PM Revision d2acabf3 (scoutos): Added rosscout.launch in libscout
On startup, it will now launch rosscout instead of rosserial. rosscout
includes rosserial, motors, encoders, and any ...
Thomas Mullins
02:45 PM Bug #2138 (Fixed): Look into timestamps in sonar
Turns out headers aren't automatically filled in. This may be creating a bug in the sonar code, which relies on times... Alex Zirbel
02:26 PM Task #2137 (Wontfix): Add roslaunch scripts
Once done with other things:
Make a bunch of launch scripts. One of them should start up all the sensor nodes; oth...
Alex Zirbel
02:20 PM Revision 18db4dfa (scoutos): cliffSensor edited
02:17 PM Revision 679f4e26 (scoutos): Freeing memory we allocate. Yay!
02:14 PM Task #2136 (Fixed): Change teleop_on behavior.
Change teleop so that the simulator ignores teleop commands if a behavior is running. Alex Zirbel
02:13 PM Task #2135 (Fixed): Remove headers from messages
Most .msg files have headers, which make it hard to spoof them on command line.
We should get rid of that.
Alex Zirbel
01:55 PM Revision 1ae55cee (scoutece): Merge branch 'master' of ssh://
Julian Binder
01:55 PM Revision b3776a44 (scoutece): added new batboard to repo. also added new charge controller to the
library. Julian Binder


02:40 AM Revision 206dc881 (scoutece): Merge branch 'master' of
Thomas Mullins
02:39 AM Revision 7a0eefad (scoutece): Initial commit of paintboard (very unfinished)
Thomas Mullins


06:54 PM Revision 68b83291 (scoutece): finished charge schematic with exception of temp sense resistors.
Debating whether this is even necessary. Julian Binder


01:44 PM Revision 6ee555a3 (scoutos): Changed scout constants to refresh faster. Also retuned linefollowin...
08:53 PM Revision fa857318 (scoutos): Fixed bugs with how the simulator was doing math for pose estimation.


01:00 AM Revision ab8736ac (scoutos): added teleop to GUI, should be able to choose which scout to control...
Yuyang Guo
12:22 AM Revision 9a4d8398 (scoutos): New GUI should be working now! (run, pause resume should all work
pretty robustly). Teleop is not working yet... Yuyang Guo


04:29 PM Revision 01f09975 (scoutos): Partially done GUI rewriting GUI
now can only add and kill scouts freely but can do nothing else Yuyang Guo


05:12 PM Revision daf6a575 (scoutos): Added position to published sonar messages
Thomas Mullins
04:48 PM Revision 1ad3d43a (scoutos): Adding Upstart files to start roscore and rosserial
Thomas Mullins


03:09 PM Revision 8deb8e3f (scoutos): Merge branch 'master' of ssh://
03:08 PM Revision 35a71cce (scoutos): Adding 3 line following maps to the repository.
02:38 PM Bug #2134 (Fixed): Concurrency Issue with Behavior Overwrite
In, if you run a new behavior, the rosnode kill used to stop the old behavior will often kill the newl... Alex Zirbel
02:36 PM Revision 60a90290 (scoutos): \Fixed teleop to work with behaviors. Teleop currently has priority ...
Hui Jun Tay


04:16 PM Revision 60800b68 (scoutos): cliffSensor.cpp fixed.


06:47 PM Revision 164c2505 (scoutos): Merge branch 'master' of ssh://
06:46 PM Revision fa5ca6e3 (scoutos): Fixed pause not working with the GUI. Also removed super annoying pr...
06:07 PM Revision 3493418f (scoutos): Removed 'priya_draw_name' include from BehaviorList.
Alex Zirbel
05:37 PM Bug #2082 (Fixed): Every behavior is instantiated when any is run
Priya is awesome and everyone should love her.
Fixed by putting the constructor of behaviors into the behavior lis...
Priyanka Deo
05:32 PM Revision e117f879 (scoutos): Merge branch 'master' of ssh://
Alex Zirbel
05:28 PM Revision b4865319 (scoutos): Adding to recursively clean subdirectories.
Alex Zirbel
05:16 PM Revision 80224838 (scoutos): Hacky fix to pause to work around issue that sending motor commands ...
04:54 PM Revision c15f2677 (scoutos): Merge branch 'master' of ssh://
04:54 PM Revision faa11f08 (scoutos): Changed it so that all behaviors are not instantiated immediately. A...
03:53 PM Revision 07121480 (scoutos): Merge branch 'master' of ssh://
Alex Zirbel
03:53 PM Revision d2dedb17 (scoutos): Bugfix to BehaviorGUI causing crashes.
Alex Zirbel
03:37 PM Bug #2129: Killing and respawning makes a scout uncontrollable
This probably occurs because when we kill a scout we dont stop running the existing behavior. If this is the case, it... Priyanka Deo
03:24 PM Bug #2122 (Fixed): Standardize encoders
Reasonably fixed - can't get it more precise without hardware testing anyway. Alex Zirbel
03:23 PM Bug #2132 (Fixed): Delay before motor commands start
Alex Zirbel
03:23 PM Bug #2132: Delay before motor commands start
Fixed by adding a latch to the ROS service advertising. Alex Zirbel


08:09 PM Revision 360e3b6c (scoutos): Fixed segfault from LinesensorControl when the service call failed
Thomas Mullins


04:56 PM Revision 066b08bb (scoutos): Adding Charles's headlight code
Thomas Mullins
08:09 PM Bug #2131: Resume button doesn't work
Documented in code Priyanka Deo
08:09 PM Bug #2129: Killing and respawning makes a scout uncontrollable
Documented in Code Priyanka Deo
07:18 PM Revision cfdb3afa (scoutos): Added latching to publishers so the first message gets noticed.
Alex Zirbel


06:05 PM Bug #2133 (Fixed): Adding scout with an empty name is bad.
Because it can't be killed. Don't let it be added. Alex Zirbel
07:27 PM Bug #2129: Killing and respawning makes a scout uncontrollable
Alex will help with this one too. Alex Zirbel


06:21 PM Bug #2132 (Fixed): Delay before motor commands start
The first motor command rarely works.
Putting a delay before sending any commands is a quickfix, and this could be...
Alex Zirbel
06:20 PM Bug #2131 (Fixed): Resume button doesn't work
In the python GUI, the resume button does nothing. Alex Zirbel
06:20 PM Bug #2130 (Fixed): Running a scout then starting teleop
Interaction of teleop and behaviors is bad.
For example, if teleop is on, then the behavior will seem to be bugged...
Alex Zirbel
06:12 PM Bug #2129 (Fixed): Killing and respawning makes a scout uncontrollable
1. Create a new scout (ie "testbot")
2. Run a behavior on testbot
3. Kill testbot via GUI
4. Spawn another scout c...
Alex Zirbel
05:57 PM Revision 63e19141 (scoutos): Committing Anson's BOM changes
Thomas Mullins

Also available in: Atom