Added the behavior to behavior list and cmakelists and made things compile.
Finished writing up the maze solving behavior.
a poor barebone of maze_solve that I wasn't able to finish
Sepearated refresh rate for scouts and for the simulator.
Fixed the line following code.
Now works with new unitsFixed a bug with reading the line location, correctly centering the line between -3.5 and 3.5 rather than -4 and 3.Also fixed a bug caused by overflow in absolute speeds sent to motor control, which fixed bouncing in line following.
Changes so that scout1 automatically spawns upon creation of thesimulator environment, and that line follow just continuously followslines instead of prior line-following-capability testing code.
Fixing bugs with ghost scout (these were problems in odometry relatedto constants in the simulator and coordinate frame and theta representationin the simulator). Also made ghost scout translucent in order to differentiateit.
Last commit did not contain changes to Odometry behavior. Gits dumb.
Fixed pause and resume. Kind of. There are lots of bugs with the GUI.
Fixed pause so that it compiles. Also changed behavior gui so that it starts with Scout1 automatically.
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