Added new danger_marking (dumb_run_around) behavior.
This behavior drives until it sees a wall, spins, and keeps going. It lays down the paint if it spies a danger. Yarr.
undid overwrite of maze_solve with maze_solve_simple
Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos
Conflicts: scout/libscout/src/BehaviorList.cpp scout/libscout/src/BehaviorList.h scout/libscout/src/test_behaviors/smart_runaround.cpp
Update smart_runaround and add old files.
Added a ScoutPosition struct with some functions and Changed the odometry code to use it.
Flipped front left encoder ticks because its backwards on the scout. Also continuing testing Odometery_new.
Fixed warnings in libscout behaviors.
Some of these were actually serious errors. Others were little things.
Fixes to the Odometery behavior.
Added Behavior::wait() to spinOnce for a duration.
Also added maze_solve_simple which always turns right.
added new Odometry in test behaviors, done some simple testing in scoutsim
Fixed up the smart_runaround behavior to integrate it fully.
Added a script to auto-generate BehaviorList files.
This includes some sub-changes:
* Restructured behaviors/ folder into behaviors/, test_behaviors/ and limbo_behaviors/
* Added a new CMakeLists.txt that automatically finds behaviors in their folders
* Removed the obsolete trafficNavigtaion.*...