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#ifndef _ROS_geometry_msgs_Point32_h
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#define _ROS_geometry_msgs_Point32_h
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#include <stdint.h>
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#include <string.h>
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#include <stdlib.h>
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#include "ros/msg.h"
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namespace geometry_msgs
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{
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  class Point32 : public ros::Msg
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  {
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    public:
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      float x;
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      float y;
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      float z;
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    virtual int serialize(unsigned char *outbuffer) const
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    {
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      int offset = 0;
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      union {
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        float real;
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        uint32_t base;
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      } u_x;
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      u_x.real = this->x;
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      *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
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      *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
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      *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
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      *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
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      offset += sizeof(this->x);
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      union {
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        float real;
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        uint32_t base;
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      } u_y;
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      u_y.real = this->y;
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      *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
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      *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
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      *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
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      *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
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      offset += sizeof(this->y);
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      union {
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        float real;
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        uint32_t base;
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      } u_z;
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      u_z.real = this->z;
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      *(outbuffer + offset + 0) = (u_z.base >> (8 * 0)) & 0xFF;
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      *(outbuffer + offset + 1) = (u_z.base >> (8 * 1)) & 0xFF;
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      *(outbuffer + offset + 2) = (u_z.base >> (8 * 2)) & 0xFF;
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      *(outbuffer + offset + 3) = (u_z.base >> (8 * 3)) & 0xFF;
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      offset += sizeof(this->z);
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      return offset;
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    }
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    virtual int deserialize(unsigned char *inbuffer)
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    {
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      int offset = 0;
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      union {
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        float real;
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        uint32_t base;
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      } u_x;
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      u_x.base = 0;
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      u_x.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
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      u_x.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
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      u_x.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
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      u_x.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
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      this->x = u_x.real;
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      offset += sizeof(this->x);
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      union {
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        float real;
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        uint32_t base;
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      } u_y;
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      u_y.base = 0;
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      u_y.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
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      u_y.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
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      u_y.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
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      u_y.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
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      this->y = u_y.real;
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      offset += sizeof(this->y);
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      union {
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        float real;
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        uint32_t base;
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      } u_z;
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      u_z.base = 0;
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      u_z.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0);
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      u_z.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
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      u_z.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
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      u_z.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
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      this->z = u_z.real;
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      offset += sizeof(this->z);
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     return offset;
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    }
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    const char * getType(){ return "geometry_msgs/Point32"; };
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    const char * getMD5(){ return "cc153912f1453b708d221682bc23d9ac"; };
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  };
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}
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#endif