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Can now add robots through the GUI.
Switched to loop based suspending on the robots using simulator_do
now runs much better for the stupid template sample
Cleaned up code, removed all compiler warnings.
sped up simulator!
changed the delay to be less and removed spamming of printfs from world.c
Draws polygons in the environment.
works with 20 robots! but its incredibly slow and destroys computersalso fixed a bug in the robot creation code (it didn't init robots array to -1 after a resize)
Now runs at a reasonable speed.