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Priyanka Deo

  • Registered on: 09/10/2010
  • Last connection: 12/23/2014

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02/18/2013

06:48 PM Colony Scout Bug #2134 (Fixed): Concurrency Issue with Behavior Overwrite
06:48 PM Colony Scout Bug #2133 (Fixed): Adding scout with an empty name is bad.
07:25 PM Colony Scout Bug #2129 (Fixed): Killing and respawning makes a scout uncontrollable
07:20 PM Colony Scout Task #2112 (Fixed): Clean up GUI code
07:19 PM Colony Scout Bug #2131 (Fixed): Resume button doesn't work

02/03/2013

05:37 PM Colony Scout Bug #2082 (Fixed): Every behavior is instantiated when any is run
Priya is awesome and everyone should love her.
Fixed by putting the constructor of behaviors into the behavior lis...
03:37 PM Colony Scout Bug #2129: Killing and respawning makes a scout uncontrollable
This probably occurs because when we kill a scout we dont stop running the existing behavior. If this is the case, it...

01/30/2013

08:09 PM Colony Scout Bug #2131: Resume button doesn't work
Documented in code
08:09 PM Colony Scout Bug #2129: Killing and respawning makes a scout uncontrollable
Documented in Code

11/16/2012

05:49 PM Colony Scout Bug #2120: Remove old teleop and clean up scoutsim folder
Also as part of this clean up. Change from using the #define PI 3.14... to using M_PI so that we are consistent acros...

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