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Revision 738e44fb

ID738e44fba982b01d75863a98b744fa055b68de44

Added by Priya about 12 years ago

navigationMap bfs tested and worksgit status!

View differences:

scout/libscout/src/behaviors/navigationMap.cpp
14 14
   *     ---         ---        ---       ---
15 15
   */
16 16
  
17
    Edge a1[ARRAY_SIZE] = {MAKE_EDGE(ISTRAIGHT, 2, 10), 
18
                            MAKE_EDGE(IRIGHT, 9, 40),
19
                            MAKE_EDGE(IUTURN, DEADEND, 0)};
20

  
21
    Edge a2[ARRAY_SIZE] = {MAKE_EDGE(ISTRAIGHT, 3, 10),
22
                            MAKE_EDGE(IRIGHT, 10, 40),
23
                            MAKE_EDGE(IUTURN, 5, 10)};
24

  
25
    Edge a3[ARRAY_SIZE] = {MAKE_EDGE(ISTRAIGHT, 4, 10),
26
                            MAKE_EDGE(IRIGHT, 11, 40),
27
                            MAKE_EDGE(IUTURN, 6, 10)};
28

  
29
    Edge a4[ARRAY_SIZE] = {MAKE_EDGE(ISTRAIGHT, DEADEND, 0),
30
                            MAKE_EDGE(IRIGHT, 12, 40),
31
                            MAKE_EDGE(IUTURN, 7, 10)};
32

  
33
    Edge a5[ARRAY_SIZE] = {MAKE_EDGE(ISTRAIGHT, DEADEND, 0),
34
                            MAKE_EDGE(ILEFT, 9, 40),
35
                            MAKE_EDGE(IUTURN, 2, 10)};
36

  
37
    Edge a6[ARRAY_SIZE] = {MAKE_EDGE(ISTRAIGHT, 5, 10),
38
                            MAKE_EDGE(ILEFT, 10, 40),
39
                            MAKE_EDGE(IUTURN, 3, 10)};
40

  
41
    Edge a7[ARRAY_SIZE] = {MAKE_EDGE(ISTRAIGHT, 6, 10),
42
                            MAKE_EDGE(ILEFT, 11, 40),
43
                            MAKE_EDGE(IUTURN, 4, 10)};
44

  
45
    Edge a8[ARRAY_SIZE] = {MAKE_EDGE(ISTRAIGHT, 7, 10),
46
                            MAKE_EDGE(ILEFT, 12, 40),
47
                            MAKE_EDGE(IUTURN, DEADEND, 0)};
48

  
49
    Edge a9[ARRAY_SIZE] = {MAKE_EDGE(IRIGHT, 2, 10),
50
                            MAKE_EDGE(ILEFT, DEADEND, 0),
51
                            MAKE_EDGE(IUTURN, 9, 40)};
52

  
53
    Edge a10[ARRAY_SIZE] = {MAKE_EDGE(IRIGHT, 3, 10),
54
                            MAKE_EDGE(ILEFT, 5, 10),
55
                            MAKE_EDGE(IUTURN, 10, 40)};
56

  
57
    Edge a11[ARRAY_SIZE] = {MAKE_EDGE(IRIGHT, 4, 10),
58
                            MAKE_EDGE(ILEFT, 6, 10),
59
                            MAKE_EDGE(IUTURN, 11, 40)};
60

  
61
    Edge a12[ARRAY_SIZE] = {MAKE_EDGE(IRIGHT, DEADEND, 0),
62
                            MAKE_EDGE(ILEFT, 7, 10),
63
                            MAKE_EDGE(IUTURN, 12, 40)};
64
      
65
    map.pushback(a1);
66
    map.pushback(a2);
67
    map.pushback(a3);
68
    map.pushback(a4);
69
    map.pushback(a5);
70
    map.pushback(a6);
71
    map.pushback(a7);
72
    map.pushback(a8);
73
    map.pushback(a9);
74
    map.pushback(a10);
75
    map.pushback(a11);
76
    map.pushback(a12);
77

  
78
	curr_state = START_STATE;
17
    Edge* a1 = new Edge[ARRAY_SIZE];
18
    a1[0] = MAKE_EDGE(ISTRAIGHT, 2, 10);
19
    a1[1] = MAKE_EDGE(IRIGHT, 9, 40);
20
    a1[2] = MAKE_EDGE(IUTURN, DEADEND, 0);
21

  
22
    Edge* a2 = new Edge[ARRAY_SIZE]; 
23
    a2[0] = MAKE_EDGE(ISTRAIGHT, 3, 10);
24
    a2[1] = MAKE_EDGE(IRIGHT, 10, 40);
25
    a2[2] = MAKE_EDGE(IUTURN, 5, 10);
26

  
27
    Edge* a3 = new Edge[ARRAY_SIZE]; 
28
    a3[0] = MAKE_EDGE(ISTRAIGHT, 4, 10);
29
    a3[1] = MAKE_EDGE(IRIGHT, 11, 40);
30
    a3[2] = MAKE_EDGE(IUTURN, 6, 10);
31

  
32
    Edge* a4 = new Edge[ARRAY_SIZE]; 
33
    a4[0] = MAKE_EDGE(ISTRAIGHT, DEADEND, 0);
34
    a4[1] = MAKE_EDGE(IRIGHT, 12, 40);
35
    a4[2] = MAKE_EDGE(IUTURN, 7, 10);
36

  
37
    Edge* a5 = new Edge[ARRAY_SIZE];
38
    a5[0] = MAKE_EDGE(ISTRAIGHT, DEADEND, 0);
39
    a5[1] = MAKE_EDGE(ILEFT, 9, 40);
40
    a5[2] = MAKE_EDGE(IUTURN, 2, 10);
41

  
42
    Edge* a6 = new Edge[ARRAY_SIZE];
43
    a6[0] = MAKE_EDGE(ISTRAIGHT, 5, 0);
44
    a6[1] = MAKE_EDGE(ILEFT, 10, 40);
45
    a6[2] = MAKE_EDGE(IUTURN, 3, 10);
46

  
47
    Edge* a7 = new Edge[ARRAY_SIZE];
48
    a7[0] = MAKE_EDGE(ISTRAIGHT, 6, 0);
49
    a7[1] = MAKE_EDGE(ILEFT, 11, 40);
50
    a7[2] = MAKE_EDGE(IUTURN, 3, 10);
51

  
52
    Edge* a8 = new Edge[ARRAY_SIZE];
53
    a8[0] = MAKE_EDGE(ISTRAIGHT, 7, 0);
54
    a8[1] = MAKE_EDGE(ILEFT, 12, 40);
55
    a8[2] = MAKE_EDGE(IUTURN, DEADEND, 10);
56

  
57
    Edge* a9 = new Edge[ARRAY_SIZE];
58
    a9[0] = MAKE_EDGE(IRIGHT, 2, 10);
59
    a9[1] = MAKE_EDGE(ILEFT, DEADEND, 0);
60
    a9[2] = MAKE_EDGE(IUTURN, 9, 40);
61

  
62
    Edge* a10 = new Edge[ARRAY_SIZE];
63
    a10[0] = MAKE_EDGE(IRIGHT, 3, 10);
64
    a10[1] = MAKE_EDGE(ILEFT, 5, 10);
65
    a10[2] = MAKE_EDGE(IUTURN, 10, 40);
66

  
67
    Edge* a11 = new Edge[ARRAY_SIZE];
68
    a11[0] = MAKE_EDGE(IRIGHT, 4, 10);
69
    a11[1] = MAKE_EDGE(ILEFT, 6, 10);
70
    a11[2] = MAKE_EDGE(IUTURN, 11, 40);
71

  
72
    Edge* a12 = new Edge[ARRAY_SIZE];
73
    a12[0] = MAKE_EDGE(IRIGHT, DEADEND, 0);
74
    a12[1] = MAKE_EDGE(ILEFT, 7, 10);
75
    a12[2] = MAKE_EDGE(IUTURN, 12, 40);
76

  
77
    map.push_back(a1);
78
    map.push_back(a2);
79
    map.push_back(a3);
80
    map.push_back(a4);
81
    map.push_back(a5);
82
    map.push_back(a6);
83
    map.push_back(a7);
84
    map.push_back(a8);
85
    map.push_back(a9);
86
    map.push_back(a10);
87
    map.push_back(a11);
88
    map.push_back(a12);
89

  
90
    curr_state = START_STATE;
79 91
    eta = 99999;
80 92
}
81 93

  
82 94
/** @brief Goes through and frees all allocated memory */
83 95
navigationMap::~navigationMap()
84 96
{
85
    while(!map.empty())
86
    {
87
      Edge* e = map.pop_back();
88
      delete e;
89
    }
90
    return;
97
  while(!map.empty())
98
  {
99
    Edge* temp = map.back();
100
    map.pop_back();
101
    delete temp;
102
  }
103
  return;
91 104
}
92 105

  
93 106
navigationMap::run()
......
97 110

  
98 111
navigationMap::update_state(Turn turn_made)
99 112
{
100
	Edge* possible_edges = get_outbound_edges(current_state);
101
	int arr_size = sizeof(possible_edges)/sizeof(Edge);
102
	for(i=0;i<arr_size;i++)
103
	{
104
		//sets the current state to the state associated with the turn made
105
		if(GET_EDGE_DIR(possible_edges[i]) == turn_made)
106
		{
107
			int speed = 10000;//its over 9000
108
			current_state = GET_EDGE_STATE(possible_edges[i]);
109
			//TODO: get actual speed
110
			arrival_time = ros::Time::now() + 
111
					GET_EDGE_DIST(possible_edges[i])/speed;
112
			return current_state;
113
		}
114
	}
115
	return -1;//failure to succeed
113
  Edge* possible_edges = get_outbound_edges(current_state);
114
  int arr_size = sizeof(possible_edges)/sizeof(Edge);
115
  for(i=0;i<arr_size;i++)
116
  {
117
    //sets the current state to the state associated with the turn made
118
    if(GET_EDGE_DIR(possible_edges[i]) == turn_made)
119
    {
120
      int speed = 10000;//its over 9000
121
      current_state = GET_EDGE_STATE(possible_edges[i]);
122
      //TODO: get actual speed
123
      arrival_time = ros::Time::now() + 
124
        GET_EDGE_DIST(possible_edges[i])/speed;
125
      return current_state;
126
    }
127
  }
128
  return -1;//failure to succeed
116 129
}
117 130

  
118 131
navigationMap::get_eta()
119 132
{
120
	return arrival_time;
133
  return arrival_time;
121 134
}
122 135

  
123 136
navigationMap::get_time_remaining()
124 137
{
125
	return (arrival_time - ros::Time::now());
138
  return (arrival_time - ros::Time::now());
126 139
}
127 140

  
128 141
navigationMap::get_state()
129 142
{
130
	return curr_state;
143
  return curr_state;
131 144
}
132 145

  
133 146
navigationMap::get_outbound_edges(State state)
134 147
{
135
	return map(state-1); 
148
  return map(state-1); 
136 149
}
137 150

  
138
navigationMap::shortest_path(State target_state)
151
Path navigationMap::shortest_path(State target_state)
139 152
{
140
    // BFS algorithm
141
    State curr_state = get_state();
142
    char visited[MAX_NODES+1]; 
143
    queue<State> q;
144
    q.push(curr_state);
145
    // not zero = visited, zero = unvisited, negative = start state
146
    visited[curr_state] = -1;
147

  
148
    while (!q.is_empty)
149
    {
150
        State state = q.pop();
151
        if (state == target_state)
152
        {   
153
            Turn moves_list[MAX_NODES];
154
            int j = 0; // counter
155
            for(State child = state; visited[child] >= 0; 
156
                    child = visited[child]) //while not start state
157
            {
158
                State parent = visited[child];
159
                Edge* edges = get_outbound_edges(parent);
160
                for (int i = 0; i < ARRAY_SIZE; i++)
161
                {
162
                    if (GET_EDGE_STATE(edges[i]) == child)
163
                    {
164
                        moves_list[j] = GET_EDGE_DIR(edges[i]);
165
                        j++;
166
                        break;
167
                    }
168
                }
169
            }
170
            return moves_list;
171
        }
172
        Edge* edges = get_outbound_edges(state);
173
        int length = sizeof(edges) / sizeof(Edge);
174
        for (int i = 0; i < length; i++)
153
  // BFS algorithm
154
  State curr_state = get_state();
155
  int visited[MAX_NODES+1] = {0};
156

  
157
  queue<State> q;
158
  q.push(curr_state);
159
  // not zero = visited, zero = unvisited, negative = start state
160
  visited[curr_state] = -1;
161

  
162
  while (!q.empty())
163
  {
164
    State state = q.front();
165
    //actually dequeue it
166
    q.pop();
167
    if (state == target_state)
168
    {   
169
      Path path;
170
      int j = 0; // counter
171
      for(State child = state; visited[child] >= 0; 
172
          child = visited[child]) //while not start state
173
      {
174
        State parent = visited[child];
175
        Edge* edges = get_outbound_edges(parent);
176
        for (int i = 0; i < ARRAY_SIZE; i++)
175 177
        {
176
            State new_state = GET_EDGE_STATE(edges[i]);
177
            if (!visited[new_state]) 
178
            {
179
                // set visited to the parent of the new state
180
                visited[new_state] = state;
181
                q.push(new_state);
182
            }
178
          if (GET_EDGE_STATE(edges[i]) == child)
179
          {
180
            path.path[j] = GET_EDGE_DIR(edges[i]);
181
            j++;
182
            break;
183
          }
183 184
        }
185
      }
186
      /** Reverse moves list */
187
      for (int i = 0; i < j/2; i++)
188
      {
189
        path.path[i] ^= path.path[j-i-1];
190
        path.path[j-i-1] ^= path.path[i];
191
        path.path[i] ^= path.path[j-i-1];
192
      }
193
      path.len = j;
194
      return path;
195
    }
196
    Edge* edges = get_outbound_edges(state);
197
    for (int i = 0; i < ARRAY_SIZE; i++)
198
    {
199
      State new_state = GET_EDGE_STATE(edges[i]);
200
      if (new_state != DEADEND && !visited[new_state]) 
201
      {
202
        // set visited to the parent of the new state
203
        visited[new_state] = state;
204
        q.push(new_state);
205
      }
184 206
    }
185
    //oops, no way to get to target from state
186
    return NULL;
207
  }
208
  //oops, no way to get to target from state
209
  Path path;
210
  path.len = 0;
211
  path.path = NULL;
212
  return path;
187 213
}
214

  
215

  

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