Revision 1958
Added more functionality to database for mapping things.
intersectData.h | ||
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#ifndef _NODE_DATABASE_ |
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#define _NODE_DATABASE_ |
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#define NUM_FEATURES 5
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#define NUM_FEATURES 8
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/**************************** |
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* Node Information: 5-bit Integer |
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* 3 bits of node type |
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* 2 bits of entry information |
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* |
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* Intersection Number stored in bits 6-12. |
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* |
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* Also contains a "feature id": 4 bits in positions 13,14,15,16 |
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* |
... | ... | |
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* |
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********************************/ |
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#define INTERSECTION_NODE 0 |
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#define ROAD_NODE 1 |
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#define ROAD_NODE 1 |
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#define MAPPING_MARKER NUM_FEATURES |
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//Used when mapping to signify return to previously visited intersection while driving on the wrong side of the road. |
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/******************************** |
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* Node TYPES: |
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* OFF_RAMP 2 |
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* DOUBLE_C 3 |
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* DOUBLE_T 4 |
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* |
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* ROAD 5 |
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* |
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********************************/ |
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/******************************** |
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* More Node TYPES: |
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* |
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********************************/ |
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#define ROAD 5 |
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/*placeholder for all roads atm, until we come up with a better solution */ |
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/******************************** |
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* Turn TYPES: |
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* |
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* ISTRAIGHT 0
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* ISTRAIGHT 0 |
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* ILEFT 1 |
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* IRIGHT 2 |
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* IUTURN 3 |
... | ... | |
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********************************/ |
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//DOUBLE_C intersection (Cross Intersection) positions |
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//use T-Junction positions |
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/* |
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CTOP |
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|| |
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|| |
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|| |
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CLEFT=======CRIGHT |
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|| |
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|| |
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|| |
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CBOT |
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*/ |
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#define CTOP 0 |
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#define CRIGHT 1 |
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#define CBOT 2 |
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#define CLEFT 3 |
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//DOUBLE_T intersection (T-Junction) positions |
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/* |
... | ... | |
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int NodeData[NUM_FEATURES]; |
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void initializeData(); |
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void insertNode(int key, int featureid, int node_type, int node_info); |
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void insertIntersection(int key, int intserction_type, int intersection_position); |
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void insertRoad(int key, int node_type, int road_type); |
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// Functions to get data from the Database: |
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int getFeatureId(int key); |
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int getIntersectType(int key); |
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int getIntersectPos(int key); |
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int getRoadType(int key); |
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int getRoadInfo(int key); |
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int getFeatureId(int key); //Returns value in Feature TYPES (see above) |
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int getIntersectType(int key); //Returns value in Node TYPE (values 0-4) (see above) |
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int getIntersectPos(int key); //Returns value in Intersect ENTRYPOINTS (see above) |
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int getRoadType(int key); //Returns value in Node TYPE (values 5) (see above) |
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int getRoadInfo(int key); //Returns value in Road TYPES (see above) |
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int getIntersectNum(int key); //Returns number of intersection |
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#endif |
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