root / scout / libscout / src / BehaviorList.h @ faa11f08
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#ifndef _BEHAVIOR_LIST_H_
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#define _BEHAVIOR_LIST_H_
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#include "Behavior.h" |
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#include "behaviors/line_follow.h" |
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#include "behaviors/priya_draw_name.h" |
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#include "behaviors/draw_cw_circle.h" |
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#include "behaviors/draw_ccw_circle.h" |
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#include "behaviors/Odometry.h" |
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#include "behaviors/navigationMap.h" |
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#include "behaviors/Scheduler.h" |
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#include "behaviors/WH_Robot.h" |
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#include "behaviors/wl_test.h" |
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#include "behaviors/pause_scout.h" |
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#include "behaviors/maze_solve.h" |
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#include "Sensors.h" |
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template<typename T> Behavior* behavior(std::string scoutname, Sensors* sensors){ return (Behavior*)new T(scoutname, sensors); }
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typedef Behavior* (* behavior_func)(std::string, Sensors*);
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class BehaviorList |
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{ |
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public:
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std::vector<behavior_func> behavior_list; |
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//Constructor. Initializes behavior_list
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BehaviorList(); |
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//Destructor. Frees behavior_list;
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~BehaviorList(); |
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}; |
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#endif
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