Project

General

Profile

Statistics
| Branch: | Revision:

root / scout / libscout / src / Behavior.cpp @ f325b893

History | View | Annotate | Download (2.84 KB)

1
/**
2
 * Copyright (c) 2011 Colony Project
3
 * 
4
 * Permission is hereby granted, free of charge, to any person
5
 * obtaining a copy of this software and associated documentation
6
 * files (the "Software"), to deal in the Software without
7
 * restriction, including without limitation the rights to use,
8
 * copy, modify, merge, publish, distribute, sublicense, and/or sell
9
 * copies of the Software, and to permit persons to whom the
10
 * Software is furnished to do so, subject to the following
11
 * conditions:
12
 * 
13
 * The above copyright notice and this permission notice shall be
14
 * included in all copies or substantial portions of the Software.
15
 * 
16
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
17
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
18
 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
19
 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
20
 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
21
 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
22
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23
 * OTHER DEALINGS IN THE SOFTWARE.
24
 */
25

    
26
/**
27
 * @file Behavior.cpp
28
 * @brief Contains basic functions for the structure of all behaviors.
29
 * 
30
 * Contains function implementations needed for all behavior.
31
 *
32
 * @author Colony Project, CMU Robotics Club
33
 * @author Priyanka Deo
34
 * @author Alex Zirbel
35
 **/
36

    
37
#include "Behavior.h"
38

    
39
using namespace std;
40

    
41
/**
42
 * Constructs a behavior and sets up all control classes.
43
 *
44
 * This constructor is used by all behaviors which inherit the Behavior
45
 * class, so that it is easy to create a behavior with access to ROS
46
 * functionality through the control classes.
47
 *
48
 * @param scoutname If nonempty, specifies which scout in the simulator
49
 *                  will be controlled by this behavior.
50
 */
51
Behavior::Behavior(string scoutname, string my_name, Sensors * sensors)
52
{
53

    
54
    name = my_name;
55
    sensors->init(&motors, &buttons, &sonar, &encoders, &linesensor,
56
                        &wl_sender, &wl_receiver);
57
    wl_receiver->register_callback(std::bind(&Behavior::default_callback,
58
        this, std::placeholders::_1));
59

    
60
    loop_rate = new ros::Rate(10);
61
}
62

    
63
/**
64
 * Cleans up after a behavior is killed.
65
 */
66
Behavior::~Behavior()
67
{
68
  motors->set_sides(0, 0, MOTOR_ABSOLUTE);
69
  delete wl_receiver;
70
  delete loop_rate;
71
}
72

    
73
/**
74
 * Empty callback used as default callback for wireless receiver.
75
 */
76
void Behavior::default_callback(vector<uint8_t> data)
77
{
78
  return;
79
}
80

    
81
/**
82
 * Allows the behavior to check ros::ok(), without being aware of ROS.
83
 */
84
bool Behavior::ok()
85
{
86
    return ros::ok();
87
}
88

    
89
/**
90
 * Allows the behavior to call ros::spin(), without being aware of ROS.
91
 */
92
void Behavior::spin()
93
{
94
    ros::spin();
95
    return;
96
}
97

    
98
/**
99
 * Allows the behavior to call ros::spinOnce(), without being aware of ROS.
100
 */
101
void Behavior::spinOnce()
102
{
103
    ros::spinOnce();
104
    return;
105
}