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root / scout @ d1cc615c

Name Size
  analog
  bom
  buttons
  cliffsensor
  encoders
  headlights
  libscout
  messages
  motors
  power
  scoutsim
  sonar
  usb_serial
CMakeLists.txt 815 Bytes
Doxyfile 69 KB
Makefile 48 Bytes
stack.xml 236 Bytes

Latest revisions

# Date Author Comment
d1cc615c 12/08/2011 05:16 PM Leon

actually removing what I removed

42e8c915 12/08/2011 05:10 PM Leon

Rewrote libbuttons to use objects (ButtonControl).

Also removed query_motors (motors node now responsible for publishing changes)

bugfix: removed -lmotors from manifest files (causing rosmake errors)

a8480867 12/04/2011 01:17 AM Alex Zirbel

Made a lot of changes to the general structure.

Applied object-orienting techniques to the code, cleaning it up considerably. Major design changes are as follows:

  • All separate node code (ie motors) are meant to only interface with hardware - doing as little logic as possible....
2814387f 11/30/2011 10:14 PM Alex Zirbel

Updated motors code.

Changed the definitions for the set_motors message, which forced a few
implementation changes as well.

Changed "libscout_node" to "node" and "n" to "node" in other packages.

f0a9ebb3 11/30/2011 08:17 PM Alex Zirbel

Updated the motors class and set_motors message.

Still todo: update the query_motors service, make the util file exported as a library.

6d488cf1 11/30/2011 07:45 PM Priya

Only added libbuttons files. Adding changes to libscout that make libbuttons work.

76a1593f 11/30/2011 07:29 PM Priya

Added buttons to libscout. Compiles!

dec96050 11/27/2011 12:25 AM Priya

Made libscout compile. Changed behavior.cpp to set motors to the same speed in order to test simulator code.

73cd5944 11/26/2011 09:56 PM Priya

Added temporary scout images for turtlesim into the repository. Removed old turtle images.

266ae7f2 11/26/2011 09:43 PM Alex Zirbel

Added a template scout simulator class.

Scoutsim is modeled directly from turtlesim. At this point, the only changes are in names and indentation. A separate licensing file was also added to get rid of the junk at the top of the old turtlesim files.

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