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# Date Author Comment
c63c9752 11/12/2012 09:40 PM Alex Zirbel

Scoutsim now has consistent units of m and m/s.

This will cause some problems.

  • Behaviors which relied on the old units will have to change. We need to change the Control classes to scale things right.
  • Encoder ticks are almost fixed, but not quite right (I think because of a rounding problem)....
0076084e 11/12/2012 06:55 PM Alex Zirbel

Fluidified fluid teleop.

d34f8273 11/12/2012 06:54 PM Alex Zirbel

Removed the initial default scout spawn.

This should be taken care of by the GUI or launch file somehow.

631b8a4c 11/12/2012 06:53 PM Alex Zirbel

Merge branch 'master' of ssh://

594c3bb9 11/12/2012 06:52 PM Alex Zirbel

Loads specific images for each scout if they exist

Otherwise, looks in the images folder for scout.png.
Added a few default scouts with numbers, and the xcf files they were created from.

9a88eb2e 11/12/2012 06:34 PM Priya

Fixed pause so that it compiles. Also changed behavior gui so that it starts with Scout1 automatically.

b1fdaaf6 11/09/2012 06:11 PM Hui Jun Tay

Added toggle for Sonar. Added backsonar indicate
-Sonar can be toggled under Sim -> Sonar
-Front and Back onars now display most recent scan point as a green dot

9eb9cc2d 11/09/2012 02:43 PM Thomas Mullins

Merge branch 'master' of ssh://

47e26dee 11/09/2012 02:43 PM Thomas Mullins

BOM testing code in main.cpp works with rosserial

27f73b95 11/09/2012 10:45 AM Matt Bryant

Merge branch 'master' of ssh://


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