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CMakeLists.txt 1.35 KB
Makefile 41 Bytes
mainpage.dox 633 Bytes
manifest.xml 401 Bytes

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# Date Author Comment
c492be62 01/03/2012 11:41 PM Alex Zirbel

Updated the licensing information in many files.

This is a broken commit because I decided to do this at a bad time. Sorry! The build will be working after next commit, I promise (and I won't push till then). This commit reflects the licensing in the files after I used my auto-add/remove script.

cc558a8d 01/02/2012 07:18 PM Alex Zirbel

Modified the Behaviors to take a scoutname.

Scoutname now specifies which scout the behavior will affect. Scoutname must be passed to the constructors of each control module (some of which are now in need of modification), so that they can publish to the correct topic....

4de6257c 01/02/2012 05:08 PM Alex Zirbel

Didn't update the CMakeLists in my previous commit.

Removed references to now nonexistant files.

c384dc7e 01/02/2012 03:14 PM Alex Zirbel

Updated the Behavior definition and extensions.

The Behavior.cpp/h class now works and can be extended by simply implementing its run() method. However, the subclass must also be extantiated and used in an external executable. An example of this can be seen in PriyaBehavior.cpp/h, and the executable, priya_behavior_process.cpp. In the future, we should move all behaviors into a behaviors/ folder, and autogenerate the executable to be compiled....

cef78c70 12/30/2011 12:27 AM Priyanka Deo

Created Behavior class and a sample behavior using the class. Not tested.

15b7e607 12/26/2011 10:34 PM Priyanka Deo

Chaned libscout sonar code so that it turned sonar on and off when necessary.

ce8c3190 12/26/2011 05:01 PM Alex Zirbel

Integrated SonarControl into the libscout package.

65c7f52b 12/26/2011 04:49 PM Priyanka Deo

Created SonarControl files. Not tested and therefore not included in libscout interface yet.

144137a1 12/26/2011 04:15 PM Alex Zirbel

Got motor control working with scoutsim

Behaviors can now use the MotorControl class to change the speed of the motors in the simulator. The simulator correctly handles the command.
At the moment, the set_motors command is limited to 'scout1'. We should look into prefixes to specify which scout (scout1, scout2, etc) each behavior should command....

d1cc615c 12/08/2011 05:16 PM Leon

actually removing what I removed

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