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root / scout / scoutsim / src / scout.cpp @ 60a90290

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/**
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 * The code in this package was developed using the structure of Willow
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 * Garage's turtlesim package.  It was modified by the CMU Robotics Club
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 * to be used as a simulator for the Colony Scout robot.
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 *
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 * All redistribution of this code is limited to the terms of Willow Garage's
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 * licensing terms, as well as under permission from the CMU Robotics Club.
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 * 
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 * Copyright (c) 2011 Colony Project
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 * 
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 * Permission is hereby granted, free of charge, to any person
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 * obtaining a copy of this software and associated documentation
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 * files (the "Software"), to deal in the Software without
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 * restriction, including without limitation the rights to use,
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 * copy, modify, merge, publish, distribute, sublicense, and/or sell
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 * copies of the Software, and to permit persons to whom the
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 * Software is furnished to do so, subject to the following
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 * conditions:
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 * 
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 * The above copyright notice and this permission notice shall be
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 * included in all copies or substantial portions of the Software.
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 * 
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 * Copyright (c) 2009, Willow Garage, Inc.
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 * All rights reserved.
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 * 
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions are met:
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 * 
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 *    Redistributions of source code must retain the above copyright
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 *       notice, this list of conditions and the following disclaimer.
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 *    Redistributions in binary form must reproduce the above copyright
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 *       notice, this list of conditions and the following disclaimer in the
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 *       documentation and/or other materials provided with the distribution.
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 *    Neither the name of the Willow Garage, Inc. nor the names of its
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 *       contributors may be used to endorse or promote products derived from
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 *       this software without specific prior written permission.
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 * 
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 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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 * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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 * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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 * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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 * OTHER DEALINGS IN THE SOFTWARE.
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 */
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48
#include "scout.h"
49

    
50
#include <wx/wx.h>
51

    
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#define DEFAULT_PEN_R 0xb3
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#define DEFAULT_PEN_G 0xb8
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#define DEFAULT_PEN_B 0xff
55

    
56
using namespace std;
57

    
58
namespace scoutsim
59
{
60
    Scout::Scout(const ros::NodeHandle& nh,
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                 const wxImage& scout_image,
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                 const Vector2& pos,
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                 wxBitmap *path_bitmap,
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                 float orient)
65
        : path_bitmap(path_bitmap)
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          , sonar_visual_on(false)
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          , sonar_on(true)
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          , ignore_behavior(false)
69
          , current_teleop_scout("")
70
          , node (nh)
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          , scout_image(scout_image)
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          , pos(pos)
73
          , orient(orient)
74
          , motor_fl_speed(0)
75
          , motor_fr_speed(0)
76
          , motor_bl_speed(0)
77
          , motor_br_speed(0)
78
          , fl_ticks(0)
79
          , fr_ticks(0)
80
          , bl_ticks(0)
81
          , br_ticks(0)
82
          , pen_on(true)
83
          , pen(wxColour(DEFAULT_PEN_R, DEFAULT_PEN_G, DEFAULT_PEN_B))
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    {
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        pen.SetWidth(3);
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        scout = wxBitmap(scout_image);
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        motors_sub = node.subscribe("set_motors", 1, &Scout::setMotors, this);
89

    
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        pose_pub = node.advertise<Pose>("pose", 1);
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        color_pub = node.advertise<Color>("color_sensor", 1);
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        sonar_pub = node.advertise<sonar::sonar_distance>("sonar_distance", 1);
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        set_pen_srv = node.advertiseService("set_pen",
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                                            &Scout::setPenCallback,
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                                            this);
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        toggle_sonar_srv = node.advertiseService("sonar_toggle",
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                                            &Scout::handle_sonar_toggle,
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                                            this);
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        set_sonar_srv = node.advertiseService("sonar_set_scan",
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                                            &Scout::handle_sonar_set_scan,
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                                            this);
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        query_encoders_srv =
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            node.advertiseService("query_encoders",
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                                  &Scout::query_encoders_callback,
105
                                  this);
106

    
107
        query_linesensor_srv =
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            node.advertiseService("query_linesensor",
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                                  &Scout::query_linesensor_callback,
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                                  this);
111

    
112
        for (unsigned int i = 0; i < NUM_LINESENSORS; i++)
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        {
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            linesensor_readings.push_back(0);
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        }
116

    
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        // Initialize sonar
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        sonar_position = 0;
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        sonar_stop_l = 0;
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        sonar_stop_r = 23;
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        sonar_direction = 1;
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        sonar_tick_time = ros::Duration(scoutsim::SONAR_HALF_SPIN_TIME / 24.0);
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    }
124

    
125
    float Scout::absolute_to_mps(int absolute_speed)
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    {
127
        return ((float) absolute_speed) * MAX_SPEED_MPS / MAX_ABSOLUTE_SPEED;
128
    }
129

    
130
    /**
131
     * A callback function that sets velocity based on a set_motors
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     * request.
133
     * @todo Use "callback" in all callback function names? Or remove?
134
     */
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    void Scout::setMotors(const motors::set_motors::ConstPtr& msg)
136
    {
137
        last_command_time = ros::WallTime::now();
138

    
139
        //ignore non-teleop commands if commands if teleop is ON
140
        if (node.getNamespace() != current_teleop_scout || msg->teleop_ON)
141
        {
142
            if(msg->fl_set)
143
            {
144
                motor_fl_speed = absolute_to_mps(msg->fl_speed);
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            }
146
            if(msg->fr_set)
147
            {
148
                motor_fr_speed = absolute_to_mps(msg->fr_speed);
149
            }
150
            if(msg->bl_set)
151
            {
152
                motor_bl_speed = absolute_to_mps(msg->bl_speed);
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            }
154
            if(msg->br_set)
155
            {
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                motor_br_speed = absolute_to_mps(msg->br_speed);
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            }
158
        }
159

    
160
    }
161

    
162
    bool Scout::handle_sonar_toggle(sonar::sonar_toggle::Request  &req,
163
                         sonar::sonar_toggle::Response &res)
164
    {
165
        if (req.set_on && !sonar_on)
166
        {
167
            ROS_INFO("Turning on the sonar");
168
            sonar_on = true;
169

    
170
        }
171
        else if (!req.set_on && sonar_on)
172
        {
173
            ROS_INFO("Turning off the sonar");
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            sonar_on = false;
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        }
176
        else
177
        {
178
            ROS_INFO("Sonar state remains unchanged");
179
        }
180
        res.ack = true;
181
        return true;
182
    }
183

    
184
    bool Scout::handle_sonar_set_scan(sonar::sonar_set_scan::Request  &req,
185
                                      sonar::sonar_set_scan::Response &res)
186
    {
187
        // Code to set the sonar to scan from
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        // req.stop_l to req.stop_r
189
        if (req.stop_l>=0 and req.stop_r<=23 and req.stop_l<=req.stop_r)
190
        {
191
            ROS_INFO("Setting sonar scan range to [%i, %i]",
192
                     req.stop_l,
193
                     req.stop_r);
194
            sonar_stop_l = req.stop_l;
195
            sonar_stop_r = req.stop_r;
196
            sonar_position = req.stop_l;
197
            sonar_direction = 1;
198
            res.ack = true;
199
        }
200
        else
201
        {
202
            ROS_INFO("Bad Input: Input should be integers 0-23, stop_l<stop_r");
203
        }
204
        return true;
205
    }
206

    
207
    bool Scout::setPenCallback(scoutsim::SetPen::Request& req,
208
                               scoutsim::SetPen::Response&)
209
    {
210
        pen_on = !req.off;
211
        if (req.off)
212
        {
213
            return true;
214
        }
215

    
216
        wxPen pen(wxColour(req.r, req.g, req.b));
217
        if (req.width != 0)
218
        {
219
            pen.SetWidth(req.width);
220
        }
221

    
222
        pen = pen;
223
        return true;
224
    }
225

    
226
    bool Scout::query_encoders_callback(encoders::query_encoders::Request&,
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                                        encoders::query_encoders::Response& res)
228
    {
229
        res.fl_distance = fl_ticks;
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        res.fr_distance = fr_ticks;
231
        res.bl_distance = bl_ticks;
232
        res.br_distance = br_ticks;
233

    
234
        return true;
235
    }
236

    
237
    bool Scout::query_linesensor_callback(linesensor::query_linesensor::Request&,
238
                                          linesensor::query_linesensor::Response& res)
239
    {
240
        res.readings = linesensor_readings;
241

    
242
        return true;
243
    }
244

    
245
    // Scale to linesensor value
246
    unsigned int Scout::rgb_to_grey(unsigned char r,
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                                    unsigned char g,
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                                    unsigned char b)
249
    {
250
        // Should be 0 to 255
251
        unsigned int grey = ((unsigned int) r + (unsigned int) g + (unsigned int) b) / 3;
252

    
253
        /// @todo Convert to the proper range
254
        return 255 - grey;
255
    }
256

    
257
    unsigned int Scout::trace_sonar(const wxImage& walls_image, int x, int y,
258
                                    double robot_theta, int sonar_pos, 
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                                    wxMemoryDC& sonar_dc)
260
    {
261
        double angle = robot_theta + (PI * ((float) sonar_pos) / 24.0) - PI / 2;
262
        unsigned int d = 0;
263

    
264
        unsigned int reading = 0;
265

    
266
        int d_x = 0;
267
        int d_y = 0;
268

    
269
        do
270
        {
271
            d_x = x + (int) floor(d * cos(angle));
272
            d_y = y - (int) floor(d * sin(angle));
273

    
274
            // Out of image boundary
275
            if (d_x < 0 || d_x >= walls_image.GetWidth() ||
276
                d_y < 0 || d_y >= walls_image.GetHeight())
277
            {
278
                break;
279
            }
280

    
281
            // Max range
282
            if (d > scoutsim::SONAR_MAX_RANGE_PIX)
283
            {
284
                break;
285
            }
286

    
287
            // Get the sonar reading at the current position of the sonar
288
            unsigned char r = walls_image.GetRed(d_x, d_y);
289
            unsigned char g = walls_image.GetGreen(d_x, d_y);
290
            unsigned char b = walls_image.GetBlue(d_x, d_y);
291
    
292
            reading = rgb_to_grey(r, g, b);
293
        
294
            d++;
295
        }
296
        /// @todo Consider using different cutoffs for different features
297
        while (reading < 128); /// @todo Get rid of hardcoded stuff like this
298
        
299
        if (sonar_visual_on)
300
        {   
301
            if (isFront)
302
            {
303
                // draw a circle at the wall_x, wall_y where reading > 128
304
                sonar_dc.SelectObject(*path_bitmap);
305
                sonar_dc.SetBrush(*wxRED_BRUSH); //old value
306
                sonar_dc.DrawCircle(wxPoint(old_front_dx, old_front_dy), 2);
307
                old_front_dx = d_x;
308
                old_front_dy = d_y;
309
            }
310
            else
311
            {
312
                // draw a circle at the wall_x, wall_y where reading > 128
313
                sonar_dc.SelectObject(*path_bitmap);
314
                sonar_dc.SetBrush(*wxRED_BRUSH); //old value
315
                sonar_dc.DrawCircle(wxPoint(old_back_dx,old_back_dy), 2);
316
                old_back_dx = d_x;
317
                old_back_dy = d_y;
318
            }
319

    
320
            sonar_dc.SetBrush(*wxGREEN_BRUSH);  //newest value
321
            sonar_dc.DrawCircle(wxPoint(d_x,d_y), 2);
322
            if (isFront) // @todo for some reason isFront = (!isFront) is not working
323
            {
324
                isFront = FALSE;
325
            }
326
            else
327
            {
328
                isFront = TRUE; 
329
            }
330
        }
331

    
332
        // Convert from pixels to mm and return
333
        return (unsigned int) ((1000 / PIX_PER_METER) * d);
334
    }
335

    
336
    // x and y is current position of the sonar
337
    void Scout::update_sonar(const wxImage& walls_image, int x, int y,
338
                             double robot_theta,wxMemoryDC& sonar_dc)
339
    {
340
        // Only rotate the sonar at the correct rate.
341
        if (ros::Time::now() - last_sonar_time < sonar_tick_time)
342
        {
343
            return;
344
        }
345
        last_sonar_time = ros::Time::now();
346

    
347
        unsigned int d_front = trace_sonar(walls_image, x, y, robot_theta,
348
                                           sonar_position, sonar_dc);
349
        unsigned int d_back = trace_sonar(walls_image, x, y, robot_theta,
350
                                          sonar_position + 24, sonar_dc);
351

    
352
        // Publish
353
        sonar::sonar_distance msg;
354
        msg.pos = sonar_position;
355
        msg.distance0 = d_front;
356
        msg.distance1 = d_back;
357

    
358
        sonar_pub.publish(msg);
359

    
360
        // Update the sonar rotation
361
        if (sonar_position + sonar_direction <= sonar_stop_r &&
362
            sonar_position + sonar_direction >= sonar_stop_l)
363
        {
364
            sonar_position = sonar_position + sonar_direction;
365
        }
366
        else
367
        {
368
            sonar_direction = -sonar_direction;
369
        }
370
    }
371

    
372
    void Scout::update_linesensor(const wxImage& lines_image, int x, int y,
373
                                  double robot_theta)
374
    {
375
        linesensor_readings.clear();
376

    
377
        double spacing = scout_image.GetWidth() / (NUM_LINESENSORS - 1);
378
        for (int s = 0; s < NUM_LINESENSORS; s++)
379
        {
380
            double offset = -(scout_image.GetWidth() / 2) + s * spacing;
381

    
382
            int sensor_x = (int) (x - LNSNSR_D * cos(robot_theta) -
383
                                  offset * sin(robot_theta));
384
            int sensor_y = (int) (y + LNSNSR_D * sin(robot_theta) -
385
                                  offset * cos(robot_theta));
386

    
387
            unsigned char r = lines_image.GetRed(sensor_x, sensor_y);
388
            unsigned char g = lines_image.GetGreen(sensor_x, sensor_y);
389
            unsigned char b = lines_image.GetBlue(sensor_x, sensor_y);
390

    
391
            unsigned int reading = rgb_to_grey(r, g, b);
392

    
393
            linesensor_readings.push_back(reading);
394
        }
395
    }
396

    
397
    /// Sends back the position of this scout so scoutsim can save
398
    /// the world state
399
    /// TODO remove dt param
400
    geometry_msgs::Pose2D Scout::update(double dt, wxMemoryDC& path_dc,
401
                                        wxMemoryDC& sonar_dc,
402
                                        const wxImage& path_image,
403
                                        const wxImage& lines_image,
404
                                        const wxImage& walls_image,
405
                                        wxColour background_color,
406
                                        wxColour sonar_color,
407
                                        world_state state, 
408
                                        string teleop_scoutname)
409
    {
410
        // Assume that the two motors on the same side will be set to
411
        // roughly the same speed. Does not account for slip conditions
412
        // when they are set to different speeds.
413
        float l_speed = (float (motor_fl_speed + motor_bl_speed)) / 2;
414
        float r_speed = (float (motor_fr_speed + motor_br_speed)) / 2;
415

    
416
        // Find linear and angular movement in m
417
        float lin_dist = SIM_TIME_REFRESH_RATE * (l_speed + r_speed) / 2;
418
        float ang_dist = SIM_TIME_REFRESH_RATE * (r_speed - l_speed);
419

    
420
        //store currently teleop'd scoutname
421
        std::stringstream ss;
422
        ss << "/" << teleop_scoutname;
423
        current_teleop_scout = ss.str();
424

    
425
        Vector2 old_pos = pos;
426

    
427
        // Update encoders
428
        fl_ticks += (unsigned int) (motor_fl_speed * SIM_TIME_REFRESH_RATE *
429
                                    ENCODER_TICKS_PER_METER);
430
        fr_ticks += (unsigned int) (motor_fr_speed * SIM_TIME_REFRESH_RATE *
431
                                    ENCODER_TICKS_PER_METER);
432
        bl_ticks += (unsigned int) (motor_bl_speed * SIM_TIME_REFRESH_RATE *
433
                                    ENCODER_TICKS_PER_METER);
434
        br_ticks += (unsigned int) (motor_br_speed * SIM_TIME_REFRESH_RATE *
435
                                    ENCODER_TICKS_PER_METER);
436

    
437
        orient = fmod((float) (orient + ang_dist), (float) (2.0 * PI));
438

    
439
        pos.x += sin(orient + PI/2.0) * lin_dist;
440
        pos.y += cos(orient + PI/2.0) * lin_dist;
441

    
442
        // Clamp to screen size
443
        if (pos.x < 0 || pos.x >= state.canvas_width
444
                || pos.y < 0 || pos.y >= state.canvas_height)
445
        {
446
            ROS_WARN("I hit the wall! (Clamping from [x=%f, y=%f])", pos.x, pos.y);
447
        }
448

    
449
        pos.x = min(max(pos.x, 0.0f), state.canvas_width);
450
        pos.y = min(max(pos.y, 0.0f), state.canvas_height);
451

    
452
        int canvas_x = pos.x * PIX_PER_METER;
453
        int canvas_y = pos.y * PIX_PER_METER;
454

    
455

    
456
        {
457
            wxImage rotated_image =
458
                scout_image.Rotate(orient - PI/2.0,
459
                                   wxPoint(scout_image.GetWidth() / 2,
460
                                           scout_image.GetHeight() / 2),
461
                                   false);
462

    
463
            for (int y = 0; y < rotated_image.GetHeight(); ++y)
464
            {
465
                for (int x = 0; x < rotated_image.GetWidth(); ++x)
466
                {
467
                    if (rotated_image.GetRed(x, y) == 255
468
                            && rotated_image.GetBlue(x, y) == 255
469
                            && rotated_image.GetGreen(x, y) == 255)
470
                    {
471
                        rotated_image.SetAlpha(x, y, 0);
472
                    }
473
                }
474
            }
475

    
476
            scout = wxBitmap(rotated_image);
477
        }
478

    
479
        Pose p;
480
        p.x = pos.x;
481
        p.y = pos.y;
482
        p.theta = orient;
483
        p.linear_velocity = l_speed;
484
        p.angular_velocity = r_speed;
485
        pose_pub.publish(p);
486

    
487
        update_linesensor(lines_image, canvas_x, canvas_y, p.theta);
488
        if (sonar_on)
489
        {
490
            update_sonar(walls_image,
491
                         canvas_x + scoutsim::SCOUT_SONAR_X,
492
                         canvas_y + scoutsim::SCOUT_SONAR_Y,
493
                         p.theta,sonar_dc);
494

    
495
        }
496

    
497
        // Figure out (and publish) the color underneath the scout
498
        {
499
            //wxSize scout_size = wxSize(scout.GetWidth(), scout.GetHeight());
500
            Color color;
501
            color.r = path_image.GetRed(canvas_x, canvas_y);
502
            color.g = path_image.GetGreen(canvas_x, canvas_y);
503
            color.b = path_image.GetBlue(canvas_x, canvas_y);
504
            color_pub.publish(color);
505
        }
506

    
507
        ROS_DEBUG("[%s]: pos_x: %f pos_y: %f theta: %f",
508
                  node.getNamespace().c_str(), pos.x, pos.y, orient);
509

    
510
        if (pen_on)
511
        {
512
            if (pos != old_pos)
513
            {
514
                path_dc.SelectObject(*path_bitmap);
515
                path_dc.SetPen(pen);
516
                path_dc.DrawLine(pos.x * PIX_PER_METER, pos.y * PIX_PER_METER,
517
                                 old_pos.x * PIX_PER_METER, old_pos.y * PIX_PER_METER);
518
            }
519
        }
520

    
521
        geometry_msgs::Pose2D my_pose;
522
        my_pose.x = pos.x;
523
        my_pose.y = pos.y;
524
        my_pose.theta = orient;
525

    
526
        return my_pose;
527
    }
528

    
529
    void Scout::paint(wxDC& dc)
530
    {
531
        wxSize scout_size = wxSize(scout.GetWidth(), scout.GetHeight());
532
        dc.DrawBitmap(scout, pos.x * PIX_PER_METER - (scout_size.GetWidth() / 2),
533
                      pos.y * PIX_PER_METER - (scout_size.GetHeight() / 2), true);
534
    }
535

    
536
    void Scout::set_sonar_visual(bool on)
537
    {
538
        sonar_visual_on = on;
539
    }
540
}