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root / scout / scoutsim @ 144137a1

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CMakeLists.txt 1.39 KB
Makefile 41 Bytes
licensing.txt 3.36 KB
mainpage.dox 933 Bytes
manifest.xml 1.23 KB

Latest revisions

# Date Author Comment
144137a1 12/26/2011 04:15 PM Alex Zirbel

Got motor control working with scoutsim

Behaviors can now use the MotorControl class to change the speed of the motors in the simulator. The simulator correctly handles the command.
At the moment, the set_motors command is limited to 'scout1'. We should look into prefixes to specify which scout (scout1, scout2, etc) each behavior should command....

d1cc615c 12/08/2011 05:16 PM Leon

actually removing what I removed

a8480867 12/04/2011 01:17 AM Alex Zirbel

Made a lot of changes to the general structure.

Applied object-orienting techniques to the code, cleaning it up considerably. Major design changes are as follows:

  • All separate node code (ie motors) are meant to only interface with hardware - doing as little logic as possible....
dec96050 11/27/2011 12:25 AM Priya

Made libscout compile. Changed behavior.cpp to set motors to the same speed in order to test simulator code.

73cd5944 11/26/2011 09:56 PM Priya

Added temporary scout images for turtlesim into the repository. Removed old turtle images.

266ae7f2 11/26/2011 09:43 PM Alex Zirbel

Added a template scout simulator class.

Scoutsim is modeled directly from turtlesim. At this point, the only changes are in names and indentation. A separate licensing file was also added to get rid of the junk at the top of the old turtlesim files.

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