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root / scout / scoutsim / src @ 04114d13

Latest revisions

# Date Author Comment
04114d13 11/17/2012 03:21 AM Alex Zirbel

Fixed teleop with new units, and changes the refresh rate to be closer to true m/s.

35d1885f 11/17/2012 01:16 AM Alex Zirbel

Merge branch 'master' of ssh://


6257c97d 11/17/2012 01:15 AM Alex Zirbel

Continuing work on standardization of units.

96ec9388 11/16/2012 06:55 PM Hui Jun Tay

Merge branch 'master' of ssh://


eb9cff77 11/16/2012 06:44 PM Hui Jun Tay

Fixed sonar bug (corrected y direction)
Added sonar_toggle and set_scan command and callbacks
Cleaned up sonar_visual toggle code

16097fcf 11/16/2012 06:34 PM Priya

Added header guards to scout constants.

c63c9752 11/12/2012 09:40 PM Alex Zirbel

Scoutsim now has consistent units of m and m/s.

This will cause some problems.

  • Behaviors which relied on the old units will have to change. We need to change the Control classes to scale things right.
  • Encoder ticks are almost fixed, but not quite right (I think because of a rounding problem)....
0076084e 11/12/2012 06:55 PM Alex Zirbel

Fluidified fluid teleop.

d34f8273 11/12/2012 06:54 PM Alex Zirbel

Removed the initial default scout spawn.

This should be taken care of by the GUI or launch file somehow.

594c3bb9 11/12/2012 06:52 PM Alex Zirbel

Loads specific images for each scout if they exist

Otherwise, looks in the images folder for scout.png.
Added a few default scouts with numbers, and the xcf files they were created from.

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