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root / scout / libscout / src / behaviors / line_follow.cpp @ 6ebee82c

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# Date Author Comment
414d2b48 02/19/2013 11:32 PM Alex Zirbel

Updated line follow code to make turns for Lab 2.

Also upgraded at_destination and LineSensor::destination() for Intro Lab 2.

af7e0f94 02/19/2013 06:18 PM Alex Zirbel

Added new at_destination functionality.

Maze turns are buggy and are the next order of business.

6ee555a3 02/14/2013 01:44 PM Priya

Changed scout constants to refresh faster. Also retuned linefollowing for faster refresh rate.

c840fbe6 12/02/2012 07:36 PM Priya

Changed linefollowing so that turns start working once again. Also fixed some bugs with maze solving.

7f095440 11/30/2012 07:55 PM Priya

Sepearated refresh rate for scouts and for the simulator.

6fab3966 11/30/2012 07:21 PM Alex Zirbel

Fixed the line following code.

Now works with new units
Fixed a bug with reading the line location, correctly centering the line between -3.5 and 3.5 rather than -4 and 3.
Also fixed a bug caused by overflow in absolute speeds sent to motor control, which fixed bouncing in line following.

25694a03 11/17/2012 02:29 AM Priya

Changes so that scout1 automatically spawns upon creation of the
simulator environment, and that line follow just continuously follows
lines instead of prior line-following-capability testing code.

58c19c15 05/07/2012 03:26 PM Priya

better warehouse image (corresponds with lines now) and demo. Now only thing left is to implement home behavior.

afa9104d 05/06/2012 07:33 PM Priya

Ok Scheduler warehouse behaviour working! and linefollowing works better now! Onto better demo.

1905324e 04/26/2012 01:22 AM Priya

Trying to make the warehouse robot drive around

58371433 04/25/2012 11:45 PM Priya

Renaming to line follow and getting rid of old linefollowing files.

60b98383 03/03/2012 06:19 PM Priya

Committing some clean ups done in the linefollowing behaviours