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/*************************************************************
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  Generalized-ICP Copyright (c) 2009 Aleksandr Segal.
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  All rights reserved.
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  Redistribution and use in source and binary forms, with 
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  or without modification, are permitted provided that the 
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  following conditions are met:
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* Redistributions of source code must retain the above 
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  copyright notice, this list of conditions and the 
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  following disclaimer.
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* Redistributions in binary form must reproduce the above
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  copyright notice, this list of conditions and the 
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  following disclaimer in the documentation and/or other
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  materials provided with the distribution.
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* The names of the contributors may not be used to endorse
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  or promote products derived from this software
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  without specific prior written permission.
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  THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
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  CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED
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  WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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  WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
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  PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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  COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, 
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  INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 
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  CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, 
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  PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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  DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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  CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 
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  CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE 
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  OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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  SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
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  DAMAGE.
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*************************************************************/
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#ifndef __SCAN_H
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#define __SCAN_H
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#include <vector>
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typedef struct {
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  double mat[3][3]; // 36 bytes, row major
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  int transpose;   // 4
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  int symmetric;   // 4
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  int diagonal;    // 4
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} dgc_matrix3d_t;  // = 48 bytes per matrix      
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typedef struct {
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  double vec[3];    // 12 bytes
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} dgc_vector3d_c_t;  // 16 bytes per vector                                                                                                                                                                       
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typedef struct {
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  double vec[3];    // 12 bytes
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} dgc_vector3d_r_t;  // 16 bytes per vector
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typedef struct {
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  double                    x;
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  double                    y;
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  double                    z;
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  double                    roll;
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  double                    pitch;
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  double                    yaw;
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} dgc_pose_t, * dgc_pose_p;
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class dgc_scan_t {
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 public:
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  std::vector<dgc_vector3d_c_t> points;
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  std::vector<dgc_vector3d_c_t> norms;
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  dgc_pose_t pose;
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  int save(const char* filename);
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  int load(const char *filename);
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};
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#endif