Fixed GUI bug to kill all the processes related to behavior when killing scouts
Added Metal Detector to the sensor class. Now behaviors can access it. Also made it directly return the bool from messages.
Made CliffsensorControl compile, and readded the files.
Added RungeKutta to the helper classes and changed the odometry to use that instead. Also created PaintboardControl files, changed the Makefile to compile all control classes and deleted Cliffsensor control becase it did not work.
wrote metal detector class and messages. Untested.
Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos
Sorted behaviors alphabetically in the generate script.
Lumps together all behaviors (both behaviors/ and test_behaviors/) and sorts them alphabetically by name, ignoring case, before assembling the output lists.
undid overwrite of maze_solve with maze_solve_simple
Conflicts: scout/libscout/src/BehaviorList.cpp scout/libscout/src/BehaviorList.h scout/libscout/src/test_behaviors/smart_runaround.cpp
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