Revision f09d002e
behaviors now overwrite teleop (see comments in scout.cpp for details)
scout/scoutsim/src/scout.h | ||
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118 | 118 |
const wxImage& walls_image, |
119 | 119 |
wxColour background_color, |
120 | 120 |
wxColour sonar_color, |
121 |
world_state state,std::string teleop_scoutname);
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121 |
world_state state); |
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122 | 122 |
void paint(wxDC& dc); |
123 | 123 |
void set_sonar_visual(bool on); |
124 | 124 |
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... | ... | |
151 | 151 |
int old_back_dx; |
152 | 152 |
int old_back_dy; |
153 | 153 |
bool isFront; |
154 |
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|
155 |
int teleop_latch; |
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154 | 156 |
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155 | 157 |
wxBitmap *path_bitmap; |
156 | 158 |
bool sonar_visual_on; |
157 | 159 |
bool sonar_on; |
158 | 160 |
bool ignore_behavior; |
159 | 161 |
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160 |
std::string current_teleop_scout; |
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162 |
//std::string current_teleop_scout;
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161 | 163 |
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162 | 164 |
ros::NodeHandle node; |
163 | 165 |
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