scoutos / scout / scoutsim / src / sim_frame.cpp @ dec96050
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/*
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* This package was developed by the CMU Robotics Club project using code
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* from Willow Garage, Inc. Please see licensing.txt for details.
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*
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* All rights reserved.
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*
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* @brief Keeps track of the frame (visualization of the whole environment).
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* @file sim_frame.cpp
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* @author Colony Project, CMU Robotics Club
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* @author Alex Zirbel
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*/
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#include "scoutsim/sim_frame.h" |
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#include <ros/package.h> |
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#include <cstdlib> |
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#include <ctime> |
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#define DEFAULT_BG_R 0x45 |
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#define DEFAULT_BG_G 0x56 |
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#define DEFAULT_BG_B 0xff |
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namespace scoutsim
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{ |
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SimFrame::SimFrame(wxWindow* parent) |
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: wxFrame(parent, wxID_ANY, wxT("ScoutSim"), wxDefaultPosition,
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wxSize(500, 500), wxDEFAULT_FRAME_STYLE & ~wxRESIZE_BORDER) |
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, frame_count_(0)
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, id_counter_(0)
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{ |
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srand(time(NULL));
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update_timer_ = new wxTimer(this); |
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update_timer_->Start(16);
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Connect(update_timer_->GetId(), wxEVT_TIMER, |
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wxTimerEventHandler(SimFrame::onUpdate), NULL, this); |
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Connect(wxEVT_PAINT, wxPaintEventHandler(SimFrame::onPaint), |
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NULL, this); |
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nh_.setParam("background_r", DEFAULT_BG_R);
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nh_.setParam("background_g", DEFAULT_BG_G);
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nh_.setParam("background_b", DEFAULT_BG_B);
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std::string scouts[SCOUTSIM_NUM_SCOUTS] =
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{ |
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"scout.png"
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"scout_forreal.png"
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}; |
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std::string images_path = ros::package::getPath("scoutsim")+"/images/"; |
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for (size_t i = 0; i < SCOUTSIM_NUM_SCOUTS; ++i) |
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{ |
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scout_images_[i].LoadFile( |
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wxString::FromAscii((images_path + scouts[i]).c_str())); |
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scout_images_[i].SetMask(true);
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scout_images_[i].SetMaskColour(255, 255, 255); |
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} |
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meter_ = scout_images_[0].GetHeight();
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path_bitmap_ = wxBitmap(GetSize().GetWidth(), GetSize().GetHeight()); |
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path_dc_.SelectObject(path_bitmap_); |
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clear(); |
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clear_srv_ = nh_.advertiseService("clear",
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&SimFrame::clearCallback, this);
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reset_srv_ = nh_.advertiseService("reset",
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&SimFrame::resetCallback, this);
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spawn_srv_ = nh_.advertiseService("spawn",
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&SimFrame::spawnCallback, this);
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kill_srv_ = nh_.advertiseService("kill",
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&SimFrame::killCallback, this);
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ROS_INFO("Starting scoutsim with node name %s",
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ros::this_node::getName().c_str()) ; |
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width_in_meters_ = GetSize().GetWidth() / meter_; |
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height_in_meters_ = GetSize().GetHeight() / meter_; |
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spawnScout("", width_in_meters_ / 2.0, height_in_meters_ / 2.0, 0); |
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} |
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SimFrame::~SimFrame() |
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{ |
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delete update_timer_;
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} |
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bool SimFrame::spawnCallback(scoutsim::Spawn::Request& req,
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scoutsim::Spawn::Response& res) |
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{ |
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std::string name = spawnScout(req.name, req.x, req.y, req.theta);
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if (name.empty())
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{ |
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ROS_ERROR("A scout named [%s] already exists", req.name.c_str());
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return false; |
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} |
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res.name = name; |
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return true; |
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} |
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bool SimFrame::killCallback(scoutsim::Kill::Request& req,
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scoutsim::Kill::Response&) |
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{ |
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M_Scout::iterator it = scouts_.find(req.name); |
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if (it == scouts_.end())
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{ |
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ROS_ERROR("Tried to kill scout [%s], which does not exist",
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req.name.c_str()); |
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return false; |
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} |
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scouts_.erase(it); |
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return true; |
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} |
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bool SimFrame::hasScout(const std::string& name) |
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{ |
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return scouts_.find(name) != scouts_.end();
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} |
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std::string SimFrame::spawnScout(const std::string& name, float x, |
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float y, float angle) |
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{ |
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std::string real_name = name;
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if (real_name.empty())
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{ |
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do
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{ |
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std::stringstream ss; |
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ss << "scout" << ++id_counter_;
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real_name = ss.str(); |
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} while (hasScout(real_name));
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} |
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else
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{ |
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if (hasScout(real_name))
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{ |
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return ""; |
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} |
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} |
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ScoutPtr t(new Scout(ros::NodeHandle(real_name),
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scout_images_[rand() % SCOUTSIM_NUM_SCOUTS], |
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Vector2(x, y), angle)); |
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scouts_[real_name] = t; |
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ROS_INFO("Spawning scout [%s] at x=[%f], y=[%f], theta=[%f]",
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real_name.c_str(), x, y, angle); |
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return real_name;
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} |
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void SimFrame::clear()
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{ |
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int r = DEFAULT_BG_R;
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int g = DEFAULT_BG_G;
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int b = DEFAULT_BG_B;
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nh_.param("background_r", r, r);
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nh_.param("background_g", g, g);
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nh_.param("background_b", b, b);
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path_dc_.SetBackground(wxBrush(wxColour(r, g, b))); |
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path_dc_.Clear(); |
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} |
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void SimFrame::onUpdate(wxTimerEvent& evt)
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{ |
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ros::spinOnce(); |
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updateScouts(); |
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if (!ros::ok())
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{ |
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Close(); |
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} |
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} |
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void SimFrame::onPaint(wxPaintEvent& evt)
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{ |
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wxPaintDC dc(this);
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dc.DrawBitmap(path_bitmap_, 0, 0, true); |
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M_Scout::iterator it = scouts_.begin(); |
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M_Scout::iterator end = scouts_.end(); |
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for (; it != end; ++it)
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{ |
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it->second->paint(dc); |
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} |
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} |
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void SimFrame::updateScouts()
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{ |
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if (last_scout_update_.isZero())
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{ |
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last_scout_update_ = ros::WallTime::now(); |
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return;
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} |
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if (frame_count_ % 3 == 0) |
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{ |
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path_image_ = path_bitmap_.ConvertToImage(); |
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Refresh(); |
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} |
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M_Scout::iterator it = scouts_.begin(); |
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M_Scout::iterator end = scouts_.end(); |
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for (; it != end; ++it)
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{ |
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it->second->update(0.016, path_dc_, path_image_, |
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path_dc_.GetBackground().GetColour(), |
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width_in_meters_, height_in_meters_); |
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} |
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++frame_count_; |
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} |
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bool SimFrame::clearCallback(std_srvs::Empty::Request&,
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std_srvs::Empty::Response&) |
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{ |
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ROS_INFO("Clearing scoutsim.");
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clear(); |
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return true; |
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} |
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bool SimFrame::resetCallback(std_srvs::Empty::Request&,
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std_srvs::Empty::Response&) |
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{ |
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ROS_INFO("Resetting scoutsim.");
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scouts_.clear(); |
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id_counter_ = 0;
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spawnScout("", width_in_meters_ / 2.0, height_in_meters_ / 2.0, 0); |
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clear(); |
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return true; |
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} |
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} |