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scoutos / scout / scoutsim / maps @ dd065971

Name Size
grid.bmp 1.83 MB
grid.xcf 1.62 MB
maze1.bmp 1.43 MB
maze1.xcf 1.76 MB
maze1_lines.bmp 1.43 MB
maze1_walls.bmp 1.43 MB
question_mark.bmp 1.2 MB
question_mark.xcf 66.4 KB
question_mark_lines.bmp 1.2 MB
race.bmp 1.34 MB
race.xcf 416 KB
race_lines.bmp 1.34 MB
race_walls.bmp 1.34 MB
racetest.bmp 1.34 MB
racetest_lines.bmp 1.34 MB
racetest_walls.bmp 1 MB
warehouse.bmp 1.34 MB
warehouse.xcf 122 KB
warehouse_lines.bmp 1.34 MB

Latest revisions

# Date Author Comment
da0e1359 12/02/2012 06:20 PM Alex Zirbel

Nicer look for maze map.

18d28a5f 12/02/2012 05:32 PM Alex Zirbel

Added a maze map.

8efaf0cc 10/28/2012 03:46 PM Alex Zirbel

Added race_walls again, whoops.

3e877fe7 10/28/2012 03:43 PM Alex Zirbel

Added a new grid map for testing.

71e1154d 10/26/2012 06:20 PM Alex Zirbel

Sonar works!

Also added new testing files for sonar - maps/racetest*.bmp

7ffad595 10/07/2012 11:12 PM Alex Zirbel

Added walls to the scoutsim visualizer.

11aa087a 05/08/2012 10:44 PM Priya

Demo almost working Scouts go home! a

58c19c15 05/07/2012 03:26 PM Priya

better warehouse image (corresponds with lines now) and demo. Now only thing left is to implement home behavior.

afa9104d 05/06/2012 07:33 PM Priya

Ok Scheduler warehouse behaviour working! and linefollowing works better now! Onto better demo.

1905324e 04/26/2012 01:22 AM Priya

Trying to make the warehouse robot drive around

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