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scoutos / scout / scoutsim @ dd065971

# Date Author Comment
dd065971 12/02/2012 07:06 PM Alex Zirbel

Fixed sonar out of range bug. Max range now at 9.144 m.

da0e1359 12/02/2012 06:20 PM Alex Zirbel

Nicer look for maze map.

7a2222fc 12/02/2012 05:50 PM Alex Zirbel

Added new services.

18d28a5f 12/02/2012 05:32 PM Alex Zirbel

Added a maze map.

e5ac3afb 12/02/2012 04:51 PM Alex Zirbel

Updated sonar so it broadcasts readings in mm as specified.

321961ca 12/02/2012 04:45 PM Alex Zirbel

Removed old teleop.

093a1aea 12/02/2012 04:24 PM Alex Zirbel

"Fixed" the sonar bug.

Turns out the sonar just wasn't set to on by default, so nothing was being visualized.
Changed it so the sonar is on by default.
We should probably make it more clear when the sonar is off.

43811241 12/01/2012 07:04 PM Alex Zirbel

Added services to set individual control for visualization tools.

However, there is a bug in the sonar viz for multiple scouts, looking into it now.

a0928f39 12/01/2012 05:11 PM Alex Zirbel

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

Conflicts:
scout/scoutsim/src/sim_frame.cpp

9cb9623b 12/01/2012 05:10 PM Alex Zirbel

Working on turning sonar on and off for robots individually.

7f095440 11/30/2012 07:55 PM Priya

Sepearated refresh rate for scouts and for the simulator.

ade4f3be 11/30/2012 04:59 PM Priya

Removed a ROS_INFO from ghost scout file.

28999371 11/17/2012 03:40 AM Alex Zirbel

Little cleanups.

4918cbee 11/17/2012 03:22 AM Alex Zirbel

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

Conflicts:
scout/scoutsim/src/sim_frame.cpp

04114d13 11/17/2012 03:21 AM Alex Zirbel

Fixed teleop with new units, and changes the refresh rate to be closer to true m/s.

25694a03 11/17/2012 02:29 AM Priya

Changes so that scout1 automatically spawns upon creation of the
simulator environment, and that line follow just continuously follows
lines instead of prior line-following-capability testing code.

ddfeb111 11/17/2012 02:15 AM Priya

Fixing bugs with ghost scout (these were problems in odometry related
to constants in the simulator and coordinate frame and theta representation
in the simulator). Also made ghost scout translucent in order to differentiate
it.

35d1885f 11/17/2012 01:16 AM Alex Zirbel

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

Conflicts:
scout/scoutsim/src/scout_constants.h

6257c97d 11/17/2012 01:15 AM Alex Zirbel

Continuing work on standardization of units.

73adca60 11/17/2012 01:15 AM Alex Zirbel

Cleanups/TODOs.

0ccfc42d 11/16/2012 07:40 PM Priya

Files that add ghost scout.

0e916314 11/16/2012 07:07 PM Priya

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

0e0ef125 11/16/2012 07:06 PM Priya

Changes to add ghost scout to sim frame and make it show up on the simulator.
Currently the functionality for killing scouts does not kill the ghost scout. That needs to be fixed eventually.

96ec9388 11/16/2012 06:55 PM Hui Jun Tay

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

Conflicts:
scout/scoutsim/src/scout.cpp
scout/scoutsim/src/scout.h

eb9cff77 11/16/2012 06:44 PM Hui Jun Tay

Fixed sonar bug (corrected y direction)
Added sonar_toggle and set_scan command and callbacks
Cleaned up sonar_visual toggle code

16097fcf 11/16/2012 06:34 PM Priya

Added header guards to scout constants.

f40977a9 11/16/2012 05:15 PM Alex Zirbel

Added new launch file template for scoutsim.

6e8c4ad2 11/16/2012 05:14 PM Alex Zirbel

Style changes to BehaviorGUI (line length, spacing)

e2751853 11/12/2012 09:42 PM Alex Zirbel

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

c63c9752 11/12/2012 09:40 PM Alex Zirbel

Scoutsim now has consistent units of m and m/s.

This will cause some problems.

  • Behaviors which relied on the old units will have to change. We need to change the Control classes to scale things right.
  • Encoder ticks are almost fixed, but not quite right (I think because of a rounding problem)....
ae475e49 11/12/2012 07:46 PM Priya

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

16d4e150 11/12/2012 07:46 PM Priya

Fixed pause and resume. Kind of. There are lots of bugs with the GUI.

0076084e 11/12/2012 06:55 PM Alex Zirbel

Fluidified fluid teleop.

d34f8273 11/12/2012 06:54 PM Alex Zirbel

Removed the initial default scout spawn.

This should be taken care of by the GUI or launch file somehow.

631b8a4c 11/12/2012 06:53 PM Alex Zirbel

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

594c3bb9 11/12/2012 06:52 PM Alex Zirbel

Loads specific images for each scout if they exist

Otherwise, looks in the images folder for scout.png.
Added a few default scouts with numbers, and the xcf files they were created from.

9a88eb2e 11/12/2012 06:34 PM Priya

Fixed pause so that it compiles. Also changed behavior gui so that it starts with Scout1 automatically.

b1fdaaf6 11/09/2012 06:11 PM Hui Jun Tay

Added toggle for Sonar. Added backsonar indicate
-Sonar can be toggled under Sim -> Sonar
-Front and Back onars now display most recent scan point as a green dot

27f73b95 11/09/2012 10:45 AM Matt Bryant

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

Conflicts:
scout/libscout/CMakeLists.txt
scout/libscout/src/BehaviorList.cpp
scout/libscout/src/BehaviorList.h

68b23184 11/02/2012 01:03 PM viki

Scoutsim: Added Sonar Toggle

Sonar display can now be toggled via Menu->Sim->Sonar

0e77683c 10/28/2012 09:24 PM Alex Zirbel

Added built-in scoutsim teleop!

759ac4fc 10/28/2012 07:48 PM Alex Zirbel

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

e2770306 10/28/2012 07:48 PM Alex Zirbel

Generate a blank image for lines/walls if one doesn't exist.

43b327cb 10/28/2012 06:01 PM viki

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

6639ce9c 10/28/2012 05:58 PM viki

Edited Sonar to display points on simulator.

Changed rate of sonar scan to 0.5s
Made a new wxDC graphics object for sonar

8a4624e7 10/28/2012 03:49 PM Alex Zirbel

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

8efaf0cc 10/28/2012 03:46 PM Alex Zirbel

Added race_walls again, whoops.

3e877fe7 10/28/2012 03:43 PM Alex Zirbel

Added a new grid map for testing.

1d819b33 10/28/2012 02:57 PM Alex Zirbel

Updated scout size. Now 1px = 0.5cm.

dfb92d66 10/26/2012 06:40 PM Matt Bryant

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

5755691e 10/26/2012 06:31 PM Matt Bryant

Added initial GUI for testing, renamed cw and ccw behaviors

71e1154d 10/26/2012 06:20 PM Alex Zirbel

Sonar works!

Also added new testing files for sonar - maps/racetest*.bmp

a2e6bd4c 10/25/2012 10:02 PM Alex Zirbel

Added sonar, though it looks buggy.

Use sonar_viz to continue debugging and make sonar work!

7ffad595 10/07/2012 11:12 PM Alex Zirbel

Added walls to the scoutsim visualizer.

1d1281cc 10/07/2012 07:10 PM Priya

Broke the build and then fixed it. Now onto testing!

993bf085 10/07/2012 07:00 PM Priya

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

82f3f746 10/07/2012 06:59 PM Priya

Added wireless handling to scoutsim. Untested.

23b8119f 10/07/2012 06:53 PM Alex Zirbel

Just commented out a line of unused code.

5354037a 05/08/2012 10:48 PM Priya

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

11aa087a 05/08/2012 10:44 PM Priya

Demo almost working Scouts go home! a

da08d580 05/08/2012 10:42 PM Alex Zirbel

Added launch files for the demo and made a little change to the
argument checker to make them work.

58c19c15 05/07/2012 03:26 PM Priya

better warehouse image (corresponds with lines now) and demo. Now only thing left is to implement home behavior.

afa9104d 05/06/2012 07:33 PM Priya

Ok Scheduler warehouse behaviour working! and linefollowing works better now! Onto better demo.

1905324e 04/26/2012 01:22 AM Priya

Trying to make the warehouse robot drive around

351f71d1 04/25/2012 11:04 PM Priya

adding maps for warehouse and fixing strtok issue in wh_robot that massed up curr_task

2bd58ddb 04/14/2012 06:03 PM roboclub

updated teleop; now works for multiple scoutsim robots

4c495190 04/10/2012 05:45 PM roboclub

reduced teleop delay, scout drives forward now

86222358 04/10/2012 05:24 PM roboclub

really really fixing teleop this time

80c7ac0b 04/10/2012 05:16 PM roboclub

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

9bde6dd9 04/10/2012 05:16 PM roboclub

fixed incorrect delay in teleop yay

5866cb38 04/10/2012 04:59 PM Alex Zirbel

Linesensor tested and done!

ade1b7f9 04/10/2012 04:53 PM Alex Zirbel

Basic line sensor readings!

af0d9743 04/09/2012 08:00 PM Alex Zirbel

Added template linesensors to scoutsim

e1d66e9a 04/07/2012 07:17 PM roboclub

splitting up teleop into two separate processes, delay is in the wrong place whoops

5e2c3dc1 03/26/2012 04:51 PM Alex Zirbel

New scout images.

2eaafff2 03/25/2012 12:21 AM Alex Zirbel

Added maps and menus in scoutsim.

Menu options for about, quit, clear, and viewing different maps.

d47defa6 03/03/2012 08:20 PM Alex Zirbel

Added scoutsim_internal file.

e3f69e61 03/03/2012 06:21 PM Alex Zirbel

Fixed up scoutsim package. Sorry.

112bf9db 03/03/2012 06:02 PM Alex Zirbel

Merged changes in scoutsim makelists.

f79fbce2 02/25/2012 06:23 PM Priya

Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos

Conflicts:
scout/libscout/CMakeLists.txt

8f030bc3 02/25/2012 06:20 PM Priya

Commiting pseudo-Gaussian random noise generator. Tested and works.

9b3564f3 02/25/2012 05:40 PM Alex Zirbel

Sonar prototypes in scoutsim package.

aa5e4ddc 02/14/2012 06:15 PM Leon

Finishing BFS for behaviors navigationMap. Also commiting teleop skeleton code.

9f547ef7 01/28/2012 04:58 PM Alex Zirbel

Added scoutsim support for encoders.

To see the query_encoders.srv (used for accessing this data) in action, use: rosrun libscout test_encoders. You will see a stream of encoder data.

94a3af93 01/24/2012 04:06 PM Priya

Committing changes that were not previously committed. Also got rid of some confusing/unnecessary code.

50557e88 01/07/2012 05:10 PM Alex Zirbel

Added scout_constants.h to scoutsim

Previously missing file in last commit.

4612f7e4 01/05/2012 12:58 AM Alex Zirbel

Fixed the scoutsim node.

Just a couple bugs. All the nodes compile now! You can run "rosmake" from the "scout" directory (compile the whole stack).

c492be62 01/03/2012 11:41 PM Alex Zirbel

Updated the licensing information in many files.

This is a broken commit because I decided to do this at a bad time. Sorry! The build will be working after next commit, I promise (and I won't push till then). This commit reflects the licensing in the files after I used my auto-add/remove script.

c384dc7e 01/02/2012 03:14 PM Alex Zirbel

Updated the Behavior definition and extensions.

The Behavior.cpp/h class now works and can be extended by simply implementing its run() method. However, the subclass must also be extantiated and used in an external executable. An example of this can be seen in PriyaBehavior.cpp/h, and the executable, priya_behavior_process.cpp. In the future, we should move all behaviors into a behaviors/ folder, and autogenerate the executable to be compiled....

144137a1 12/26/2011 04:15 PM Alex Zirbel

Got motor control working with scoutsim

Behaviors can now use the MotorControl class to change the speed of the motors in the simulator. The simulator correctly handles the command.
At the moment, the set_motors command is limited to 'scout1'. We should look into prefixes to specify which scout (scout1, scout2, etc) each behavior should command....

d1cc615c 12/08/2011 05:16 PM Leon

actually removing what I removed

a8480867 12/04/2011 01:17 AM Alex Zirbel

Made a lot of changes to the general structure.

Applied object-orienting techniques to the code, cleaning it up considerably. Major design changes are as follows:

  • All separate node code (ie motors) are meant to only interface with hardware - doing as little logic as possible....
dec96050 11/27/2011 12:25 AM Priya

Made libscout compile. Changed behavior.cpp to set motors to the same speed in order to test simulator code.

73cd5944 11/26/2011 09:56 PM Priya

Added temporary scout images for turtlesim into the repository. Removed old turtle images.

266ae7f2 11/26/2011 09:43 PM Alex Zirbel

Added a template scout simulator class.

Scoutsim is modeled directly from turtlesim. At this point, the only changes are in names and indentation. A separate licensing file was also added to get rid of the junk at the top of the old turtlesim files.