Colony Scout: Issueshttps://roboticsclub.org/redmine/https://roboticsclub.org/redmine/redmine/favicon.ico2013-10-22T21:00:58ZRobotics Club
Redmine Task #2211 (Fixed): List of Electric Parts for Back of Scouthttps://roboticsclub.org/redmine/issues/22112013-10-22T21:00:58ZRachael Ortega
<p>Mechanical team needs a list of all the electrical parts to be put on the back of the Scout. We would like a list, dimensions, and number of wires.</p> Bug #2169 (Fixed): FL Encoder Ticks Backwardhttps://roboticsclub.org/redmine/issues/21692013-03-31T18:31:16ZAlex Zirbelazirbel@andrew.cmu.edu
<p>Colony software has determined that the front left encoder is backward.</p>
<p>This has been fixed in software, but should be fixed in hardware next time the scout is taken apart.</p>
<p>Lots of wires in there. Don't know how you guys keep them all straight.</p> Bug #2138 (Fixed): Look into timestamps in sonarhttps://roboticsclub.org/redmine/issues/21382013-02-17T19:45:09ZAlex Zirbelazirbel@andrew.cmu.edu
<p>Turns out headers aren't automatically filled in. This may be creating a bug in the sonar code, which relies on timestamps that are probably zeroed out.</p>
<p>We should manually generate timestamps for sonar, and make sure the code around this is consistent.</p> Task #2137 (Wontfix): Add roslaunch scriptshttps://roboticsclub.org/redmine/issues/21372013-02-17T19:26:54ZAlex Zirbelazirbel@andrew.cmu.edu
<p>Once done with other things:</p>
<p>Make a bunch of launch scripts. One of them should start up all the sensor nodes; others should make it easier to run behaviors.</p> Task #2136 (Fixed): Change teleop_on behavior.https://roboticsclub.org/redmine/issues/21362013-02-17T19:14:00ZAlex Zirbelazirbel@andrew.cmu.edu
<p>Change teleop so that the simulator ignores teleop commands if a behavior is running.</p> Task #2135 (Fixed): Remove headers from messageshttps://roboticsclub.org/redmine/issues/21352013-02-17T19:13:19ZAlex Zirbelazirbel@andrew.cmu.edu
<p>Most .msg files have headers, which make it hard to spoof them on command line.</p>
<p>We should get rid of that.</p> Bug #2134 (Fixed): Concurrency Issue with Behavior Overwritehttps://roboticsclub.org/redmine/issues/21342013-02-10T19:38:02ZAlex Zirbelazirbel@andrew.cmu.edu
<p>In BehaviorGUI.py, if you run a new behavior, the rosnode kill used to stop the old behavior will often kill the newly running behavior, causing the new behavior to send a couple /set_motors commands but then die.</p>
<p>Known workaround: pausing and resuming the behavior does get the behavior running again.</p> Bug #2130 (Fixed): Running a scout then starting teleophttps://roboticsclub.org/redmine/issues/21302013-01-28T23:20:21ZAlex Zirbelazirbel@andrew.cmu.edu
<p>Interaction of teleop and behaviors is bad.</p>
<p>For example, if teleop is on, then the behavior will seem to be bugged, because teleop sends zero motor commands while everything else is still running.</p>
<p>Teleop and behaviors cannot be allowed to run at the same time.</p> Bug #2120 (Wontfix): Remove old teleop and clean up scoutsim folderhttps://roboticsclub.org/redmine/issues/21202012-11-16T22:44:34ZAlex Zirbelazirbel@andrew.cmu.edu
<p>Now that we have baked-in teleop, the old one should go.</p>
<p>Etc.</p> Enhancement #2114 (Wontfix): Make it easier to make new behaviorshttps://roboticsclub.org/redmine/issues/21142012-11-13T00:15:02ZAlex Zirbelazirbel@andrew.cmu.edu
<p>Make the makefile check the behaviors/ folder and compile anything it finds there into a behavior. Auto-generate any lists which need to exist to refer to these behaviors.</p> Task #2113 (Wontfix): Clean up scoutsim codehttps://roboticsclub.org/redmine/issues/21132012-11-13T00:14:05ZAlex Zirbelazirbel@andrew.cmu.edu
<p>There's some poor indentation and such.</p>
<p>Clean that up.</p> Task #1893 (Wontfix): Power ROS Nodehttps://roboticsclub.org/redmine/issues/18932011-10-29T21:50:40ZPriyanka Deo
<p>Read and report power information from battery to ARM</p> Task #1848 (Wontfix): Coverage Testinghttps://roboticsclub.org/redmine/issues/18482011-10-23T06:37:25ZPriyanka Deo
<p>Construct multiple (2-3) independent units with all 4 sensors in a layout matching the Scout robot. Position in varying relative orientations between robots. See if BOM can see and be seen in all orientations.</p> Task #1846 (Fixed): Test 2 BOMShttps://roboticsclub.org/redmine/issues/18462011-10-23T06:35:49ZPriyanka Deo
<p>construct a test unit w/ 2 BOM hardware units with preferential orientation and see if they can communicate with each other</p> Bug #1806 (Wontfix): Gumstix Memory Changehttps://roboticsclub.org/redmine/issues/18062011-10-11T16:05:34ZDan Shopedshope@andrew.cmu.edu
<p>FYI, new Gumstix boards have changed hardware<br /><a class="external" href="http://www.gumstix.org/hardware-design/product-changes-known-issues-a-eol/66-product-change-notices/196-2011-product-change-notices.html">http://www.gumstix.org/hardware-design/product-changes-known-issues-a-eol/66-product-change-notices/196-2011-product-change-notices.html</a></p>
<p>The current image will not boot on these devices. Find out what we need to do to make the new hardware bootable.</p>