root / trunk / code / projects / mapping / robot / smart_run_around_fsm.c @ 965
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1 | 722 | justin | #include "dragonfly_lib.h" |
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2 | #include "smart_run_around_fsm.h" |
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3 | |||
4 | /*A simple behavior for navigating in an environment, i.e. avoiding walls and getting stuck.
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5 | Could be better at not getting stuck.
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6 | |||
7 | Latest revision only has two accessible states: move and reverse.
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8 | */
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9 | |||
10 | |||
11 | void run_around_init(void) |
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12 | { |
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13 | 912 | alevkoy | /* range_init();
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14 | 722 | justin | analog_init(ADC_START);
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15 | motors_init();
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16 | orb_init();
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17 | orb_enable();
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18 | usb_init();
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19 | 912 | alevkoy | */
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20 | 722 | justin | /*Start in the default state, MOVING*/
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21 | avoid_state=MOVING; |
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22 | /*Set timers to their maximum values.*/
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23 | crazy_count=CRAZY_MAX; |
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24 | backup_count=0;
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25 | pControl=0;
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26 | |||
27 | /*Initialize distances to zero.*/
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28 | d1=0; d2=0; d3=0; d4=0; d5=0; |
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29 | |||
30 | orb_set_color(GREEN); |
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31 | |||
32 | } |
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33 | |||
34 | /*The main function, call this to update states as frequently as possible.*/
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35 | void run_around_FSM(void) { |
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36 | /*Default to moving.*/
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37 | avoid_state=MOVING; |
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38 | |||
39 | /*The following lines ensure that undefined (-1) values
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40 | will not update the distances.*/
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41 | int temp;
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42 | |||
43 | temp=range_read_distance(IR1); |
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44 | d1=(temp == -1) ? d1 : temp;
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45 | |||
46 | temp=range_read_distance(IR2); |
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47 | d2=(temp == -1) ? d2 : temp;
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48 | |||
49 | temp=range_read_distance(IR3); |
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50 | d3=(temp == -1) ? d3 : temp;
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51 | |||
52 | temp=range_read_distance(IR4); |
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53 | d4=(temp == -1) ? d4 : temp;
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54 | |||
55 | temp=range_read_distance(IR5); |
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56 | d5=(temp == -1) ? d5 : temp;
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57 | |||
58 | /*If the crazy count is in it's >>3 range, it acts crazy.*/
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59 | if(crazy_count<=(CRAZY_MAX>>3)) |
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60 | { |
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61 | avoid_state=CRAZY; |
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62 | crazy_count--; |
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63 | |||
64 | if(crazy_count<0) crazy_count=CRAZY_MAX; |
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65 | |||
66 | evaluate_state(); |
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67 | return;
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68 | } |
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69 | |||
70 | //Checks the forward distance to see if it should back up, if so...state backwards.
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71 | if((d2!=-1)&&(d2 >150)){ |
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72 | backup_count=BACKUP_MAX; |
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73 | avoid_state=BACKWARDS; |
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74 | evaluate_state(); |
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75 | return;
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76 | } |
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77 | |||
78 | if(backup_count<BACKUP_MAX){
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79 | avoid_state=BACKWARDS; |
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80 | if(backup_count<0) |
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81 | backup_count=BACKUP_MAX; |
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82 | evaluate_state(); |
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83 | return;
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84 | } |
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85 | |||
86 | /*Should evaluate an expression from -255 to 255 to pass to move.*/
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87 | pControl= ((d3-d1) + (d4-d5)) >> TURN_CONSTANT; |
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88 | |||
89 | if(pControl>PCONTROL_CRAZY_LIMIT || pControl<-PCONTROL_CRAZY_LIMIT) crazy_count--;
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90 | /*i.e. if you really want to turn for an extended period of time...you're probably stuck.*/
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91 | |||
92 | /*Debug stuff:*/
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93 | /*usb_puts("pControl evaluating: ");
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94 | usb_puti(pControl);
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95 | usb_puts("\n\r");
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96 | usb_puts("IR1: ");
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97 | usb_puti(d1);
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98 | usb_puts(" IR2: ");
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99 | usb_puti(d2);
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100 | usb_puts(" IR3: ");
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101 | usb_puti(d3);
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102 | usb_puts(" IR4: ");
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103 | usb_puti(d4);
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104 | usb_puts(" IR5: ");
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105 | usb_puti(d5);
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106 | usb_puts("\n\r");*/
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107 | |||
108 | evaluate_state(); |
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109 | } |
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110 | |||
111 | |||
112 | //Acts on state change.
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113 | void evaluate_state(){
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114 | switch(avoid_state){
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115 | case(MOVING): orb_set_color(GREEN);
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116 | move(STRAIT_SPEED,pControl); |
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117 | break;
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118 | |||
119 | case(BACKWARDS): orb_set_color(ORANGE);
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120 | move(-STRAIT_SPEED,0);
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121 | break;
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122 | |||
123 | case(CRAZY): orb_set_color(RED);
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124 | /*TODO: Implement a crazy state.*/
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125 | move(STRAIT_SPEED,pControl); |
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126 | break;
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127 | |||
128 | default:
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129 | /*Should never get here, go strait.*/
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130 | move(100,0); orb_set_color(BLUE); |
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131 | break;
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132 | } |
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133 | } |
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134 |