Revision 94
Added smart_run_around_fsm to behaviors in trunk
trunk/code/behaviors/smart_run_around_fsm/smart_run_around_fsm.c | ||
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#include "dragonfly_lib.h" |
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#include "smart_run_around_fsm.h" |
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/*A simple behavior for navigating in an environment, i.e. avoiding walls and getting stuck. |
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Could be better at not getting stuck. |
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Latest revision only has two accessible states: move and reverse. |
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*/ |
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void run_around_init(void) |
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{ |
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range_init(); |
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analog_init(); |
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motors_init(); |
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orb_init(); |
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orb_enable(); |
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usb_init(); |
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/*Start in the default state, MOVING*/ |
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avoid_state=MOVING; |
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/*Set timers to their maximum values.*/ |
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crazy_count=CRAZY_MAX; |
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backup_count=0; |
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pControl=0; |
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/*Initialize distances to zero.*/ |
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d1=0; d2=0; d3=0; d4=0; d5=0; |
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orb_set_color(GREEN); |
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} |
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/*The main function, call this to update states as frequently as possible.*/ |
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void run_around_FSM(void) { |
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/*Default to moving.*/ |
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avoid_state=MOVING; |
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/*The following lines ensure that undefined (-1) values |
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will not update the distances.*/ |
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int temp; |
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temp=range_read_distance(IR1); |
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d1=(temp == -1) ? d1 : temp; |
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temp=range_read_distance(IR2); |
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d2=(temp == -1) ? d2 : temp; |
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temp=range_read_distance(IR3); |
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d3=(temp == -1) ? d3 : temp; |
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temp=range_read_distance(IR4); |
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d4=(temp == -1) ? d4 : temp; |
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temp=range_read_distance(IR5); |
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d5=(temp == -1) ? d5 : temp; |
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/*If the crazy count is in it's >>3 range, it acts crazy.*/ |
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if(crazy_count<=(CRAZY_MAX>>3)) |
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{ |
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avoid_state=CRAZY; |
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crazy_count--; |
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if(crazy_count<0) crazy_count=CRAZY_MAX; |
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evaluate_state(); |
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return; |
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} |
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//Checks the forward distance to see if it should back up, if so...state backwards. |
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if((d2!=-1)&&(d2 >150)){ |
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backup_count=BACKUP_MAX; |
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avoid_state=BACKWARDS; |
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evaluate_state(); |
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return; |
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} |
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if(backup_count<BACKUP_MAX){ |
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avoid_state=BACKWARDS; |
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if(backup_count<0) |
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backup_count=BACKUP_MAX; |
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evaluate_state(); |
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return; |
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} |
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/*Should evaluate an expression from -255 to 255 to pass to move.*/ |
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pControl= ((d3-d1) + (d4-d5)) >> TURN_CONSTANT; |
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if(pControl>PCONTROL_CRAZY_LIMIT || pControl<-PCONTROL_CRAZY_LIMIT) crazy_count--; |
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/*i.e. if you really want to turn for an extended period of time...you're probably stuck.*/ |
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/*Debug stuff:*/ |
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/*usb_puts("pControl evaluating: "); |
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usb_puti(pControl); |
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usb_puts("\n\r"); |
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usb_puts("IR1: "); |
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usb_puti(d1); |
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usb_puts(" IR2: "); |
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usb_puti(d2); |
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usb_puts(" IR3: "); |
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usb_puti(d3); |
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usb_puts(" IR4: "); |
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usb_puti(d4); |
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usb_puts(" IR5: "); |
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usb_puti(d5); |
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usb_puts("\n\r");*/ |
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evaluate_state(); |
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} |
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//Acts on state change. |
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void evaluate_state(){ |
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switch(avoid_state){ |
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case(MOVING): orb_set_color(GREEN); |
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move(STRAIT_SPEED,pControl); |
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break; |
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case(BACKWARDS): orb_set_color(ORANGE); |
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move(-STRAIT_SPEED,0); |
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break; |
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case(CRAZY): orb_set_color(RED); |
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/*TODO: Implement a crazy state.*/ |
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move(STRAIT_SPEED,pControl); |
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break; |
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default: |
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/*Should never get here, go strait.*/ |
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move(100,0); orb_set_color(BLUE); |
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break; |
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} |
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} |
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trunk/code/behaviors/smart_run_around_fsm/smart_run_around_fsm.h | ||
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//Obstacle Avoid Numbers |
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#ifndef _RUN_AROUND_FSM_H_ |
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#define _RUN_AROUND_FSM_H_ |
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//The States: |
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#define MOVING 12 //Move strait. |
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#define BACKWARDS 15 //Move backwards. (Front close to wall.) |
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#define STOP 16 //Stop. The default state, (Something broke). |
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#define CRAZY 40 //Erratic behavior that occurs more often when the robot is frequently trying to turn. (i.e. may be stuck.) |
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#define LEFT 37 //Left |
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#define RIGHT 39 //Right |
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#define BACKUP_MAX 15 |
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#define CRAZY_MAX 200 //The number of counts between "crazy moments" |
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#define STRAIT_SPEED 200 //The speed when going strait or backing up. |
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#define TURN_CONSTANT 2 |
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#define PCONTROL_CRAZY_LIMIT 80 |
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int avoid_state; /*State machine variable.*/ |
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int crazy_count; /*Counter for a 'get unstuck' behavior.*/ |
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int backup_count; /*Counter for backup duration.*/ |
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int pControl; /*Proportional control variable, determines turn direction.*/ |
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int d1,d2,d3,d4,d5; /*The five distances taken in by IR.*/ |
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void run_around_init(void); |
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void run_around_FSM(void); |
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void evaluate_state(void); |
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#endif |
Also available in: Unified diff