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Revision 1984

Created some mapping code that compiles!
Lower level mapping functions finalized!

Higher level random mapping still needs some work.
It is probably buggy.

View differences:

mapping.h
31 31
	char array[12];
32 32
}node_union;
33 33

  
34
int createEdge(edge* newEdge);
34
char driveToNextInt(void);
35
char createEdge(edge* newEdge, int type, int direction);
36
void initGraph(char* seen, char* seenout);
35 37
int createMap(void);
36 38
int getNumOut(int type);
37 39
int insertEdge(void);

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