root / trunk / code / projects / colonet / ColonetClient / includes / Server.h @ 13
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/**
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*
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* @author Jason Knichel
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*
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* 2/15/07
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*/
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#ifndef SERVER_H
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#define SERVER_H
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#include "../../lib/colonet_defs.h" |
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#define MAX_ERROR_MSG_LEN 256 |
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#define MIN_PORT 1024 |
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#define MAX_PORT 65536 |
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#define MAX_RESPONSES_QUEUE 8 |
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#define READ_BUFFER_SIZE (MAX_RESPONSE_LEN * MAX_RESPONSES_QUEUE)
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//Error codes
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#define ERROR_SERVER_PARAMETER_NULL -1 |
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#define ERROR_SERVER_MESSAGE_LENGTH -2 |
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#define ERROR_SERVER_SOCKET -3 |
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#define ERROR_SERVER_SENDING -4 |
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#define ERROR_SERVER_READING -5 |
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#define ERROR_SERVER_BUFFER_LENGTH -6 |
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#define ERROR_SERVER_MESSAGE_TOO_LONG -7 |
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#define ERROR_SERVER_NOT_ENOUGH_ROOM -8 |
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#define ERROR_NO_NEWLINE -9 |
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class Server |
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{ |
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public:
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Server(char * serverAddress, char * port); |
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Server(int ipAdress, unsigned short port); |
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//sends a message to the server you are connected to
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int sendMsg(char * message); |
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//try to read something from the server you are connected to and buffer it
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int recvMessagesFromServer();
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//getMsg - returns the next message in the readBuffer
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int getMsg(char * buffer, int bufferLen); |
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int isError();
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char * getErrorMsg();
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void clearError();
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private:
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void initializeServer(int ipAddress, unsigned short port); |
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int serverSocket;
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int error;
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char errorMsg[MAX_ERROR_MSG_LEN];
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char readBuffer[READ_BUFFER_SIZE];
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int readBufferLength;
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}; |
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#endif
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