root / trunk / code / projects / colonet / ColonetClient / Client.cpp @ 13
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/**
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*
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* @author Jason Knichel
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*
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* 3/1/07
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*/
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#include <stdlib.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include "includes/Server.h" |
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#include "includes/Client.h" |
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#include "includes/Commands.h" |
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#include "includes/Buzzer.h" |
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//TODO: figure out why it thinks its connected to the server even if we pick some random IP address
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int main(int argc, char * argv[]) |
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{ |
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Buzzer buzzer; |
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if (argc < 3) |
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{ |
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printf("\nUsage: %s <server address> <port number>\n", argv[0]); |
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exit(0);
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} |
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Server colonetServer(argv[1], argv[2]); |
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if (colonetServer.isError())
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{ |
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printf("There was an error initializing a connection to the server.\nError message: %s\n", colonetServer.getErrorMsg());
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exit(0);
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} |
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Commands commands; |
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char msgBuffer[MAX_RESPONSE_LEN];
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char inputBuffer[MAX_INPUT_LENGTH+1]; |
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printf("Type \"help\" for information on available commands\n");
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while(1) |
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{ |
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colonetServer.recvMessagesFromServer(); |
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while(colonetServer.getMsg(msgBuffer, MAX_RESPONSE_LEN) > 0) |
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{ |
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//buffer now contains a message the server sent to the client. do something with it
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} |
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if (colonetServer.isError())
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{ |
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printf("There was an error:\n%s\n", colonetServer.getErrorMsg());
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colonetServer.clearError(); |
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} |
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printf("Enter a command: ");
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if (fgets(inputBuffer, MAX_INPUT_LENGTH, stdin) == NULL) |
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{ |
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printf("There was an error reading from standard input.\n");
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continue;
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} |
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if(inputBuffer[0] == '\n') |
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continue;
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if (commands.parseCommand(inputBuffer, colonetServer))
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{ |
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printf("There was an error parsing a command.\n");
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continue;
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} |
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} |
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printf("Done.\n");
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} |