Revision 1272
Added "interactive" command in server mode
Moved hardware_init out of interactive_main
Made calling interactive_main/server_main more consistent
comm_interactive.c | ||
---|---|---|
88 | 88 |
|
89 | 89 |
void interactive_main (void) |
90 | 90 |
{ |
91 |
hardware_init(); |
|
92 |
|
|
93 | 91 |
while (1) |
94 | 92 |
{ |
95 | 93 |
// Set the orbs to green/green |
Also available in: Unified diff