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Revision 1176

Added by Nico Paris about 15 years ago

More fixes for circles

View differences:

world.c
54 54

  
55 55
double collide_circle(ray_t *ray, object_t *obj)
56 56
{
57
    point_t Or, Oc, Vr;
57
    //point_t Or, Oc, Vr;
58 58
	
59 59
 
60 60
	point_t Or = ray->p;

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