Revision 1132
Cleanup/Documentation
lights.c | ||
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/* |
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lights.c |
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Controls orb1 and orb2. Can be extended for a software PWM that may be used |
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for servos in the future.
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Controls orb1 and orb2. Can be extended for a software PWM that may be used for servos in the future (although maybe
|
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using a different timer might be preferable).
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author: CMU Robotics Club, Colony Project |
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Change Log: |
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3/31/2009 - Martin |
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Rewritten from scratch (mostly), fixes some code duplication, long ISRs, |
|
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bugs, unnecessary synchronized code, memory waste |
|
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Rewritten from scratch. Fixes code duplication, long ISRs, bugs, unnecessary synchronized code, memory waste |
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*/ |
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|
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/** |
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* Quick start: call orb_init_pwm or orb_init_binary, depending on which mode you want to use. Call orb*set or |
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* orb*set_color to set the orbs. |
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* |
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* The orbs have two modes of operation: PWM mode and binary mode. In PWM mode, a pwm signal is generated by a hardware |
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* timer and the orbs can be set to a value of 0 through 255. In binary mode, the orbs can only be turned on or off and |
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* a value of 0 means "off" and any other value means "on". The mode can be chosen on initialization and can be changed |
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* at runtime using the orb_set_mode function. |
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* |
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* Operation (PWM mode): On timer overflow, all LEDs with a value>0 are turned on and the output compare value for the |
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* first LED is loaded. On compare match, the corresponding LED is turned off and the next output compare value is |
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* loaded. All masks are precomputed and sorted by time when setting the values. |
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* |
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* The data structure (pwm_t) containing the PWM times and masks is triple buffered. This is because the buffer the ISR |
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* is reading from may only be modified on timer overflow before the next PWM sequence is started, because otherwise the |
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* next OCR value might be sed to a value smaller than the current timer value, resulting in the remaining channels not |
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* being turned off in that PWM period (flash to on). When using two buffers, the page flip can only occur on a timer |
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* overflow for the same reason. So after writing a buffer and marking it for page flip, neither of the buffers could be |
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* modified because the front buffer is read by the ISR and the back buffer could be switched at any time. So the |
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* calling thread would have to be delayed by up to one full PWM period (8ms in the current implementation, but |
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* 20ms-50ms would be a reasonable value to expect here). To avoid this, triple buffering is used. |
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* |
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* The code for applying the orbs is fairly optimized. See the apply_orbs function for some time measurements and |
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* further nodes. |
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* |
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* The PWM frequency is 120Hz (8ms period time). The next lower frequency (determined by the prescaler) is 30 Hz which |
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* is too slow (orbs flicker). |
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* |
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* The orbs code is thread safe, which means that the functions may be called from another interrupt handler. If there |
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* are multiple concurrent calls to the orb*set* functions, one of them is ignored and the orbs are never left in an |
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* inconsistent state. For example, if the orbs are set to green by the main thread and to red by an interrupt handler, |
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* the resulting color will be either red or green, but never yellow. |
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* |
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* Some performance measurements: |
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* - Time for setting new orb values (PWM mode): 35us-72us (depending on the degree to which the array is already in |
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* order) |
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* - Time for setting new orb values (binary mode): 5.5us |
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* - Maximum interrupt time (PWM mode only): overflow 2.5us, compare 6*10us (all values different) to 1*26us (all |
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* values identical). (TODO old values) |
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* - Total CPU use for interrupts (PWM mode only): 0.03%+0.75% max (TODO old values) |
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* - Maximum time spent in synchronized code: TODO |
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* There are some possible optimizations. See the source code for more information. |
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**/ |
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/* |
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Operation: |
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On timer overflow: |
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- switch on LEDs (where value>0, according to a pre-determined mask) |
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- load the first output compare value |
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At compare match: |
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- switch off LEDs (according to mask) |
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- load the next output compare value |
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* Test cases: |
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* - The following code has to work without flickering: |
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* orb_init_pwm(); while(1) { orbs_set(1,1,1,254,254,254); } |
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*/ |
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Ad triple buffering: |
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- The buffer the ISR is reading from may only be changed at timer overflow, |
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before the next PWM sequence is started, because otherwise, the next OCR |
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value may be set to a value smaller than the current timer value, resulting |
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in the remaining channels not being turned off in that PWM period (flash to |
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on). |
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- When using two buffers, the copying (or switching) would have to wait until |
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the next timer overflow. During this time, neither of the buffers could be |
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modified because one is used by the ISR and the other may be copied/switched |
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at any time. Thus, the main thread would possibly be delayed by up to one |
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full PWM period (8ms in the current implementation, but 20ms-50ms would be a |
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reasonable value to expect here. |
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- Triple buffering For Teh Win! |
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/* |
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* Possible optimizations: |
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* - Use pointers instead of indicies for current_pwm_channel |
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* - Optimize the output compare interrupt |
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* - Use a different sorting algorithm (see sort_orbs_buffer for further comments on this issue) |
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* - Use pointers in fill_orbs_buffer |
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* - Optimized orb_set (use the knowledge that there are only 3 distinct values) |
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* - Use a lower update frequency. The next higher prescaler value leads to a frequency of 30Hz which is too low (the |
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* orbs are flickering). So the timer would have to be reloaded manually after 127 to generate 60Hz. This would |
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* decrease the resolution from 8 to 7 bit, but 128 steps should still be enough. |
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*/ |
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/* |
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TODO: |
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- Find out the interrupt time |
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- Optimize the OC interrupt |
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- test old code: continuously setting the orbs |
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- fix sync/volatile |
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- make functions static |
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- Make thread safe |
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- Check delayed interrupts |
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- Timing tests |
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- How long do the interrupt handlers take? |
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- How long may interrupts be blocked? |
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- Complete Doxygen comments (after merge, no docs in the branch) |
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- Introduction included? |
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*/ |
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/* |
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* Random notes: |
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* - Current motor frequency is 32 us/30 KHz |
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* - AVR suckage: there is not timer mode with immediate OCR update and |
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* overflow interrupt at TOP (CTC value) |
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* - AVR suckage: Set on compare match/Clear on overflow not available with |
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* non-PWM modes (especially not with immediate OCR update) |
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* - Frequency is 120 Hz (8 ms) next lower (prescaler) is 30 Hz which flickers |
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* Not that we could still use the slower prescaler and manually reload |
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* after 127. This would still cost resolution, but 128 steps should be |
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* enough. |
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* - Overflow interrupt 2.5 us (0.03%), compare interrupts are 6*10us (when |
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* using all different values) (0.75%) or 1*26 us (when using all same |
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* values) |
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* - Where to put the time base? |
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* - buzzer => doesn't work because of varying frequency |
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* - motors => possible? would trigger often (?) |
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* - lights => must put lights on 16 bit timer (no OCR left) |
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* - Syncronization test case: set orb A to 1,1,1 (not 0 because they will |
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* not be turned on) and orb B to 254,254,254. Do this in a loop, with |
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* some delay d between. |
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* * d=1ms => occasional flickering |
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* * d=400us => frequent flickering |
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* * d=0 => no usable orb output |
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* Without syncronization, both LEDs flicker (because the wrong values are |
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* in the channels array while sorting). When the sorting code ist |
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* synchronized, only orb A flickers, because the timing is disrupted by the |
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* large synchronized block. |
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*/ |
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#include "lights.h" |
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#include <avr/interrupt.h> |
... | ... | |
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#define ORB2_BLUE 6 |
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// *************** |
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// ** Debugging ** |
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// *************** |
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#define LIGHTS_DEBUG |
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#define LIGHTS_DEBUG_INIT DDRF=6; |
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#define LIGHTS_DEBUG_OVERFLOW_INTERRUPT_START PORTF|=4; |
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#define LIGHTS_DEBUG_OVERFLOW_INTERRUPT_END PORTF&=~4; |
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#define LIGHTS_DEBUG_OUTPUT_COMPARE_INTERRUPT_START PORTF|=4; |
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#define LIGHTS_DEBUG_OUTPUT_COMPARE_INTERRUPT_END PORTF&=~4; |
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#define LIGHTS_DEBUG_APPLY_START PORTF|=2; |
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#define LIGHTS_DEBUG_APPLY_END PORTF&=~2; |
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// *********** |
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// ** Masks ** |
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// *********** |
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// Some useful bit masks. All of them are are calculated from the I/O |
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// definitions above. The calculations should be done at compile time (even if |
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// they are not, they are only executed once at startup). |
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// Some useful bit masks. All of them are are calculated from the I/O definitions above. The calculations should be done |
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// at compile time (even if they are not, they are only executed once at startup). |
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// Masks for the individual LEDs |
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#define orb1_red_mask _BV (ORB1_RED ) |
... | ... | |
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// Mask for all LEDs |
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#define all_orbs_mask \ |
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orb1_red_mask | orb1_green_mask | orb1_blue_mask | \
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orb2_red_mask | orb2_green_mask | orb2_blue_mask;
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orb1_red_mask | orb1_green_mask | orb1_blue_mask | \
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orb2_red_mask | orb2_green_mask | orb2_blue_mask;
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// Mask for the individual LEDs, organized as an array for programmatic access. |
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// The layout of this array is orb_mask[orb_num, color_num] |
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const uint8_t orb_mask[NUM_ORBS][NUM_COLORS]= |
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{ |
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{ orb1_red_mask, orb1_green_mask, orb1_blue_mask }, |
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{ orb2_red_mask, orb2_green_mask, orb2_blue_mask } |
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// Mask for the individual LEDs, organized as an array for programmatic access. The layout of this array is |
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// orb_mask[orb_num, color_num] |
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const uint8_t orb_mask[NUM_ORBS][NUM_COLORS]={ |
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{ orb1_red_mask, orb1_green_mask, orb1_blue_mask }, |
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{ orb2_red_mask, orb2_green_mask, orb2_blue_mask } |
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}; |
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// *********** |
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// ** Types ** |
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// *********** |
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struct pwm_channel_t // 2 bytes |
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{ |
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struct pwm_channel_t { // 2 bytes |
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uint8_t time; |
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uint8_t mask; |
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}; |
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struct pwm_t // 13 bytes |
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{ |
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uint8_t init_mask; |
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struct pwm_channel_t channel[num_pwm_channels]; |
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struct pwm_t { // 13 bytes |
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uint8_t init_mask; |
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struct pwm_channel_t channel[num_pwm_channels]; |
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}; |
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|
... | ... | |
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// ** Variables ** |
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// *************** |
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// Whether to use PWM (true) or binary (false) orb mode |
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// Whether to use PWM (true) or binary (false) orb mode. Not volatile because it's only read once per function.
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bool enable_orb_pwm=true; |
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// The PWM channels and the buffer pointers. This data structure is triple |
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// buffered, see above for the reasons.
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// The PWM channels and the buffer pointers. This data structure is triple buffered, see above for the reasons. Not
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// volatile because they are not modified asynchronously (the read buffer is never written to asynchronously).
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struct pwm_t pwm_buffer[3]; |
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struct pwm_t *pwm_read_buffer =&pwm_buffer[0]; // The front buffer the ISR reads from. Other thread may not touch this pointer or the buffer it points to. |
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struct pwm_t *pwm_write_buffer=&pwm_buffer[1]; // The back buffer we can write to. The ISR may not touch this pointer or the buffer it points to. |
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struct pwm_t *pwm_free_buffer =&pwm_buffer[2]; // The back buffer to flip with. |
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// The front buffer the ISR reads from. Other threads may not touch this pointer or the buffer it points to. Not |
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// volatile because it may only be modified by the ISR. |
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struct pwm_t *pwm_read_buffer =&pwm_buffer[0]; |
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// The back buffer we can write to. The ISR may not touch this pointer or the buffer it points to. Not volatile because |
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// it may only be modified by the caller. |
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struct pwm_t *pwm_write_buffer=&pwm_buffer[1]; |
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// The middle buffer to flip the write or read buffer with. Not volatile because it is only read once per function. |
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struct pwm_t *pwm_free_buffer =&pwm_buffer[2]; |
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// Whether to perform a page flip on the beginning of the next PWM cycle. Not volatile because it is only read once |
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// per function. |
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bool pwm_page_flip=false; // Whether to do a page flip on the next overflow |
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// The orb value array. Orb values are written here to be sorted into |
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// pwm_channels. |
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// The orb value array. Orb values are written here to be sorted into pwm_channels. Not volatile because all accesses |
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// are from guarded (thread safe) functions. |
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uint8_t orb_values[NUM_ORBS][NUM_COLORS]; |
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|
... | ... | |
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// ** Timer ISRs ** |
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// **************** |
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// Not volatile - only accessed in the interrupt handler
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// Not volatile because it is only accessed in the interrupt handler.
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uint8_t current_pwm_channel=0; |
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SIGNAL (SIG_OVERFLOW0) |
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{ |
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PORTF|=4; |
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SIGNAL (SIG_OVERFLOW0) { |
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#ifdef LIGHTS_DEBUG |
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LIGHTS_DEBUG_OVERFLOW_INTERRUPT_START |
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#endif |
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if (pwm_page_flip) |
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{ |
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// Flip the read buffer with the free buffer |
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// We are in an ISR, so we don't have to synchronize explicitly. |
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struct pwm_t *temp = pwm_read_buffer; |
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pwm_read_buffer = pwm_free_buffer; |
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pwm_free_buffer = temp; |
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pwm_page_flip=false; |
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} |
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if (pwm_page_flip) { |
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// Flip the read buffer with the free buffer. We are in an ISR (and we didn't re-enable interrupts), so we don't |
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// have to synchronize explicitly. |
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struct pwm_t *temp = pwm_read_buffer; |
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pwm_read_buffer = pwm_free_buffer; |
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pwm_free_buffer = temp; |
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pwm_page_flip=false; |
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} |
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// Turn only the appropriate PWM channels on
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// TODO: why do we have to turn them off? It should be done in the oc isr.
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// Test code: set (0); set (255); delay (100ms); set (0) => blu/green is on
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// Does it also happen with 254 instead of 255? But isn't it turned off with
|
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// 255? Better turn them off anyway. |
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ORBPORT|=all_orbs_mask;
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ORBPORT&=pwm_read_buffer->init_mask;
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// Start at the first channel (TODO faster w/ pointers?)
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current_pwm_channel=0;
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// Load the first OCR
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OCR0=pwm_read_buffer->channel[current_pwm_channel].time;
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PORTF&=~4;
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// Turn only the appropriate PWM channels on. Do this directly on the orb port because at this point all orbs should
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// be off anyway.
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ORBPORT|=all_orbs_mask;
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ORBPORT&=pwm_read_buffer->init_mask;
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// Start at the first channel
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current_pwm_channel=0;
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// Load the first OCR
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OCR0=pwm_read_buffer->channel[current_pwm_channel].time;
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#ifdef LIGHTS_DEBUG
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LIGHTS_DEBUG_OVERFLOW_INTERRUPT_END
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#endif
|
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247 | 281 |
} |
248 | 282 |
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SIGNAL(SIG_OUTPUT_COMPARE0) |
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{ |
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PORTF|=4; |
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// TODO: |
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// - delayed interrupt |
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// If the interrupt is executed w/o delay, TCNT0 == time+1 (and TIME=OCR0) |
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SIGNAL(SIG_OUTPUT_COMPARE0) { |
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#ifdef LIGHTS_DEBUG |
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LIGHTS_DEBUG_OUTPUT_COMPARE_INTERRUPT_START |
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#endif |
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// TODO improve (check overflow; maybe use return after last, maybe use |
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// pointers instead of indicies) |
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// (but find out interrupt time before to measure improvement) |
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while (TCNT0==pwm_read_buffer->channel[current_pwm_channel].time+1) |
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{ |
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// Turn the current channel off |
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ORBPORT|=pwm_read_buffer->channel[current_pwm_channel].mask; |
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// If this interrupt is executed without delay, TCNT0==time+1 (where time==OCR0) |
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// Increment the channel |
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current_pwm_channel++; |
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// TODO delayed interrupt |
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while (TCNT0==pwm_read_buffer->channel[current_pwm_channel].time+1) { |
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// Turn the current channel off |
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ORBPORT|=pwm_read_buffer->channel[current_pwm_channel].mask; |
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// If there is a next channel, load its OCR value |
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if (current_pwm_channel<=(num_pwm_channels-1)) |
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if (pwm_read_buffer->channel[current_pwm_channel].time<255) |
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OCR0=pwm_read_buffer->channel[current_pwm_channel].time; |
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} |
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PORTF&=~4; |
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// Increment the channel |
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current_pwm_channel++; |
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|
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// If there is a next channel, load its OCR value |
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if (current_pwm_channel<=(num_pwm_channels-1)) |
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if (pwm_read_buffer->channel[current_pwm_channel].time<255) |
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OCR0=pwm_read_buffer->channel[current_pwm_channel].time; |
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} |
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#ifdef LIGHTS_DEBUG |
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LIGHTS_DEBUG_OUTPUT_COMPARE_INTERRUPT_END |
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#endif |
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274 | 307 |
} |
275 | 308 |
|
276 | 309 |
|
... | ... | |
279 | 312 |
// ** Internal orb setting functions ** |
280 | 313 |
// ************************************ |
281 | 314 |
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282 |
static void sort_orbs_buffer (void) |
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{ |
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// This function applies an optimized bubble sort. TODO document, and other |
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// methods would probably not be faster. |
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// Considering the low number of data points, more |
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// sophisticated algorithms are unlikely to be faster, |
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// especially as this function is fairly optimized. |
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|
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// Macro to swap two values of any type. Requires a temp variable of the |
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// appropriate type. |
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#define swap(a,b) { temp=a; a=b; b=temp; } |
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static void sort_orbs_buffer (void) { |
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// This function applies a bubble sort to sort the elements of the pwm_write_buffer->channel array by the time |
|
317 |
// field. |
|
318 |
// This implementation is heavily optimized. Note that due to the low (and constant) number of elements to be |
|
319 |
// sorted, the runtime complexity (O(n^2) for bubble sort) is not relevant here. In fact, a more advanced algorithm |
|
320 |
// like quick sort or merge sort might even be slower due to higher overhead. |
|
321 |
// That said, it is possible that selection sort (which is also in O(n^2)) would be faster that bubble sort because |
|
322 |
// it only has to do a maximum of (n-1) swapping steps (as opposed to n*(n-1)/2 for bubble sort). However, the check |
|
323 |
// if the elements are already in the correct order would either have to be left out (doing the full search every |
|
324 |
// time, even if the array is already sorted) or done explicitly, so selection sort might actually be slower than |
|
325 |
// bubble sort, especially if the array is already sorted or almost sorted. |
|
326 |
|
|
327 |
// This implementation uses macros to make the algorithm more clear because the loop is rolled out and the function |
|
328 |
// would become quite long without macros. |
|
329 |
|
|
330 |
// Macro to swap two values of any type. Requires a variable of the appropriate type called swap_temp. |
|
331 |
#define swap(a,b) { swap_temp=a; a=b; b=swap_temp; } |
|
293 | 332 |
|
294 |
// Macro to do one bubble sorting step (compare & swap)
|
|
295 |
#define bubble \
|
|
296 |
if(a->time > b->time) \
|
|
297 |
{ \
|
|
298 |
swap (a->time, b->time); \
|
|
299 |
swap (a->mask, b->mask); \
|
|
300 |
done=false; \
|
|
301 |
}
|
|
302 |
|
|
303 |
// Macro to move to the next bubble sort pair
|
|
304 |
#define next { a++; b++; }
|
|
333 |
// Macro to do one bubble sorting step (compare & swap)
|
|
334 |
#define bubble \
|
|
335 |
if(a->time > b->time) \
|
|
336 |
{ \
|
|
337 |
swap (a->time, b->time); \
|
|
338 |
swap (a->mask, b->mask); \
|
|
339 |
done=false; \
|
|
340 |
}
|
|
341 |
|
|
342 |
// Macro to move to the next bubble sort pair
|
|
343 |
#define next { a++; b++; }
|
|
305 | 344 |
|
306 |
// Whether no change was made during the last run, which means that all |
|
307 |
// values are in correct order. |
|
308 |
bool done; |
|
309 |
|
|
310 |
// A temporary variable for swapping. |
|
311 |
uint8_t temp; |
|
312 |
|
|
313 |
// Precompute the first PWM channel (tested faster). |
|
314 |
struct pwm_channel_t *first=&(pwm_write_buffer->channel[0]); |
|
345 |
// Whether no change was made during the last run, which means that all values are already in correct order. |
|
346 |
bool done; |
|
347 |
|
|
348 |
// A temporary variable for swapping. |
|
349 |
uint8_t swap_temp; |
|
350 |
|
|
351 |
// Precompute the first PWM channel (tested faster). |
|
352 |
struct pwm_channel_t *first=&(pwm_write_buffer->channel[0]); |
|
315 | 353 |
|
316 |
// Pointers to the two PWM channels under inspection
|
|
317 |
struct pwm_channel_t *a, *b;
|
|
354 |
// Pointers to the two PWM channels under inspection
|
|
355 |
struct pwm_channel_t *a, *b;
|
|
318 | 356 |
|
319 |
// The actual sorting
|
|
320 |
a=first; b=a+1; done=true;
|
|
321 |
bubble next bubble next bubble next bubble next bubble
|
|
322 |
if (done) return;
|
|
357 |
// The actual sorting
|
|
358 |
a=first; b=a+1; done=true;
|
|
359 |
bubble next bubble next bubble next bubble next bubble
|
|
360 |
if (done) return;
|
|
323 | 361 |
|
324 |
a=first; b=a+1; done=true;
|
|
325 |
bubble next bubble next bubble next bubble
|
|
326 |
if (done) return;
|
|
362 |
a=first; b=a+1; done=true;
|
|
363 |
bubble next bubble next bubble next bubble
|
|
364 |
if (done) return;
|
|
327 | 365 |
|
328 |
a=first; b=a+1; done=true;
|
|
329 |
bubble next bubble next bubble
|
|
330 |
if (done) return;
|
|
366 |
a=first; b=a+1; done=true;
|
|
367 |
bubble next bubble next bubble
|
|
368 |
if (done) return;
|
|
331 | 369 |
|
332 |
a=first; b=a+1; done=true;
|
|
333 |
bubble next bubble
|
|
334 |
if (done) return;
|
|
370 |
a=first; b=a+1; done=true;
|
|
371 |
bubble next bubble
|
|
372 |
if (done) return;
|
|
335 | 373 |
|
336 |
a=first; b=a+1; done=true;
|
|
337 |
bubble
|
|
338 |
if (done) return;
|
|
374 |
a=first; b=a+1; done=true;
|
|
375 |
bubble
|
|
376 |
if (done) return;
|
|
339 | 377 |
|
340 |
// Undefine the macros so they do not disturb some other function.
|
|
341 |
#undef next
|
|
342 |
#undef bubble
|
|
343 |
#undef swap
|
|
378 |
// Undefine the macros so they do not disturb some other function.
|
|
379 |
#undef next
|
|
380 |
#undef bubble
|
|
381 |
#undef swap
|
|
344 | 382 |
} |
345 | 383 |
|
346 |
static void fill_orbs_buffer (void) |
|
347 |
{ |
|
348 |
#define copy_value(orb, color) \ |
|
349 |
index=NUM_COLORS*orb+color; \ |
|
350 |
time=orb_values[orb][color]; \ |
|
351 |
mask=orb_mask[orb][color]; \ |
|
352 |
\ |
|
353 |
pwm_write_buffer->channel[index].time=time-1; \ |
|
354 |
pwm_write_buffer->channel[index].mask=mask; \ |
|
355 |
\ |
|
356 |
if (time!=0) \ |
|
357 |
pwm_write_buffer->init_mask &= ~mask; \ |
|
358 |
|
|
359 |
// TODO try using pointers. Might make it even faster. |
|
360 |
uint8_t index, time, mask; |
|
361 |
copy_value(0,0); copy_value(0,1); copy_value(0,2); |
|
362 |
copy_value(1,0); copy_value(1,1); copy_value(1,2); |
|
363 |
|
|
364 |
#undef copy_value |
|
384 |
static void fill_orbs_buffer (void) { |
|
385 |
// We do not use a loop here because it introduces 27us overhead, which is quite much, given the total time for |
|
386 |
// optimized copying and sorting of 34us (elements already in correct order) to 71 us (elements in reverse order). |
|
387 |
|
|
388 |
#define copy_value(orb, color) \ |
|
389 |
index=NUM_COLORS*orb+color; \ |
|
390 |
time=orb_values[orb][color]; \ |
|
391 |
mask=orb_mask[orb][color]; \ |
|
392 |
\ |
|
393 |
pwm_write_buffer->channel[index].time=time-1; \ |
|
394 |
pwm_write_buffer->channel[index].mask=mask; \ |
|
395 |
\ |
|
396 |
if (time!=0) \ |
|
397 |
pwm_write_buffer->init_mask &= ~mask; \ |
|
398 |
|
|
399 |
uint8_t index, time, mask; |
|
400 |
copy_value(0,0); copy_value(0,1); copy_value(0,2); |
|
401 |
copy_value(1,0); copy_value(1,1); copy_value(1,2); |
|
402 |
|
|
403 |
#undef copy_value |
|
365 | 404 |
} |
366 | 405 |
|
367 |
static void apply_orbs (void) |
|
368 |
{ |
|
369 |
// Time for apply_orbs (enable_orb_pwm block only), with interrupts disabled |
|
370 |
// (difference to naive bs): |
|
371 |
// Correct order Reverse order |
|
372 |
// Naive bubble sort: 147 216 |
|
373 |
// Aborting bubble sort: 70 (-52%) 231 (+7%) |
|
374 |
// Aborting w/ top: 72 (-51%) 188 (-13%) |
|
406 |
static void apply_orbs (void) { |
|
407 |
/* |
|
408 |
* Some timing tests: Time for apply_orbs with interrupts disabled, in us: |
|
409 |
* Values in: Correct order Reverse order |
|
410 |
* Naive bubble sort: 148 217 |
|
411 |
* Aborting bubble sort: 71 232 |
|
412 |
* Only count to top: 73 189 |
|
413 |
* |
|
414 |
* Loops rolled out: 61 120 |
|
415 |
* Using pointers: 62 98 |
|
416 |
* Copy loop also rolled out: 35 72 |
|
417 |
* |
|
418 |
* Note that rolling out both loops and using pointers saves 52%/62% of time! 27us were spent on loop overhead, |
|
419 |
* which is quite much, considering an optimized total time for copying and sorting or 35us. |
|
420 |
*/ |
|
375 | 421 |
|
376 |
// Rolled out with aborting: 60 (-59%) 119 (-45%)
|
|
377 |
// +pointers: 61 (-59%) 97 (-55%)
|
|
378 |
// Also unrolled copy loop: 34 (-77%) 71 (-67%) (turns out 27us were spent on loop overhead)
|
|
422 |
#ifdef LIGHTS_DEBUG
|
|
423 |
LIGHTS_DEBUG_APPLY_START
|
|
424 |
#endif
|
|
379 | 425 |
|
380 |
// Improvement of rolling out + pointers: -53%/-62% |
|
426 |
if (enable_orb_pwm) { |
|
427 |
// PWM mode |
|
428 |
|
|
429 |
pwm_write_buffer->init_mask=~0; |
|
430 |
|
|
431 |
// 1. Write the orb values and corresponding masks to the pwm channels |
|
432 |
// array unsorted. |
|
433 |
fill_orbs_buffer (); |
|
381 | 434 |
|
382 |
if (enable_orb_pwm) |
|
383 |
{ |
|
384 |
// PWM mode |
|
385 |
|
|
386 |
// Sort the orb values. |
|
435 |
// 2. sort the buffer. |
|
436 |
sort_orbs_buffer (); |
|
387 | 437 |
|
388 |
PORTF|=2; |
|
389 |
pwm_write_buffer->init_mask=~0; |
|
390 |
|
|
391 |
// 1. Write the orb values and corresponding masks to the pwm channels |
|
392 |
// array unsorted. |
|
393 |
fill_orbs_buffer (); |
|
394 |
|
|
395 |
// 2. sort the buffer. |
|
396 |
sort_orbs_buffer (); |
|
397 |
|
|
398 |
// Flip the write buffer with the free buffer. |
|
399 |
SYNC |
|
400 |
{ |
|
401 |
struct pwm_t *temp = pwm_write_buffer; |
|
402 |
pwm_write_buffer = pwm_free_buffer; |
|
403 |
pwm_free_buffer = temp; |
|
404 |
} |
|
405 |
|
|
406 |
// On the next overflow, flip the read buffer with the free buffer. |
|
407 |
pwm_page_flip=true; |
|
408 |
|
|
409 |
PORTF&=~2; |
|
410 |
} |
|
411 |
else |
|
412 |
{ |
|
413 |
// Binary mode. |
|
414 |
// The outputs are inverted. |
|
415 |
uint8_t on=0; |
|
416 |
|
|
417 |
if (orb_values[0][0]) on |= orb_mask[0][0]; |
|
418 |
if (orb_values[0][1]) on |= orb_mask[0][1]; |
|
419 |
if (orb_values[0][2]) on |= orb_mask[0][2]; |
|
420 |
if (orb_values[1][0]) on |= orb_mask[1][0]; |
|
421 |
if (orb_values[1][1]) on |= orb_mask[1][1]; |
|
422 |
if (orb_values[1][2]) on |= orb_mask[1][2]; |
|
423 |
|
|
424 |
ORBPORT |= all_orbs_mask; // All orbs off |
|
425 |
ORBPORT &= ~on; // Selected orbs on |
|
426 |
} |
|
438 |
// Flip the write buffer with the free buffer. |
|
439 |
SYNC { |
|
440 |
struct pwm_t *temp = pwm_write_buffer; |
|
441 |
pwm_write_buffer = pwm_free_buffer; |
|
442 |
pwm_free_buffer = temp; |
|
443 |
} |
|
444 |
|
|
445 |
// On the next overflow, flip the read buffer with the free buffer. |
|
446 |
pwm_page_flip=true; |
|
447 |
} |
|
448 |
else { |
|
449 |
// Binary mode. |
|
450 |
// The outputs are inverted. |
|
451 |
uint8_t on=0; |
|
452 |
|
|
453 |
if (orb_values[0][0]) on |= orb_mask[0][0]; |
|
454 |
if (orb_values[0][1]) on |= orb_mask[0][1]; |
|
455 |
if (orb_values[0][2]) on |= orb_mask[0][2]; |
|
456 |
if (orb_values[1][0]) on |= orb_mask[1][0]; |
|
457 |
if (orb_values[1][1]) on |= orb_mask[1][1]; |
|
458 |
if (orb_values[1][2]) on |= orb_mask[1][2]; |
|
459 |
|
|
460 |
// Write the new orb states to the output port. Synchronized because it is a RMW operation. |
|
461 |
SYNC { |
|
462 |
uint8_t value=ORBPORT; |
|
463 |
value |= all_orbs_mask; // All orbs off |
|
464 |
value &= ~on; // Selected orbs on |
|
465 |
ORBPORT=value; |
|
466 |
} |
|
467 |
} |
|
468 |
|
|
469 |
#ifdef LIGHTS_DEBUG |
|
470 |
LIGHTS_DEBUG_APPLY_END |
|
471 |
#endif |
|
427 | 472 |
} |
428 | 473 |
|
429 |
static void set_orb_values (uint8_t num, uint8_t red, uint8_t green, uint8_t blue) |
|
430 |
{ |
|
431 |
// PWM mode |
|
432 |
orb_values[num][0]=red; |
|
433 |
orb_values[num][1]=green; |
|
434 |
orb_values[num][2]=blue; |
|
474 |
static void set_orb_values (uint8_t num, uint8_t red, uint8_t green, uint8_t blue) { |
|
475 |
// Write the values to the array, but do not sort them yet, as we might want to write the other orb values first so |
|
476 |
// we don't have to sort twice. |
|
477 |
// Any function calling this function will probably want to call apply_orbs() afterwards. |
|
478 |
orb_values[num][0]=red; |
|
479 |
orb_values[num][1]=green; |
|
480 |
orb_values[num][2]=blue; |
|
435 | 481 |
} |
436 | 482 |
|
437 | 483 |
|
... | ... | |
444 | 490 |
// has to be handled. |
445 | 491 |
|
446 | 492 |
/** |
493 |
* Sets the specified orb to the specified color. The orbs must be initialized before this function may be used. |
|
494 |
* Note that, when setting both orbs, using orbs_set is faster then setting the orbs individually because the values are |
|
495 |
* only sorted once. |
|
496 |
* |
|
447 | 497 |
* @param num the number of the orb to set (0 or 1) |
498 |
* @param red the red value for the specified orb |
|
499 |
* @param green the green value for the specified orb |
|
500 |
* @param blue the blue value for the specified orb |
|
501 |
* @see |
|
448 | 502 |
*/ |
449 |
void orb_n_set (uint8_t num, uint8_t red, uint8_t green, uint8_t blue) |
|
450 |
{ |
|
451 |
set_orb_values (num, red, green, blue); |
|
452 |
apply_orbs (); |
|
503 |
void orb_n_set (uint8_t num, uint8_t red, uint8_t green, uint8_t blue) { |
|
504 |
set_orb_values (num, red, green, blue); |
|
505 |
apply_orbs (); |
|
453 | 506 |
} |
454 | 507 |
|
455 | 508 |
/** |
456 |
* Set orb1 to the color specified. orb_init must be called before this function |
|
457 |
* may be used. |
|
509 |
* Set orb1 to the color specified. The orbs must be initialized before this function may be used. Note that, when |
|
510 |
* setting both orbs, using orbs_set is faster then setting the orbs individually because the values are only sorted |
|
511 |
* once. |
|
458 | 512 |
* |
459 | 513 |
* @param red the red component of the color |
460 | 514 |
* @param green the green component of the color |
... | ... | |
462 | 516 |
* |
463 | 517 |
* @see orb_init |
464 | 518 |
**/ |
465 |
void orb1_set (uint8_t red, uint8_t green, uint8_t blue) |
|
466 |
{ |
|
467 |
set_orb_values (0, red, green, blue); |
|
468 |
apply_orbs (); |
|
519 |
void orb1_set (uint8_t red, uint8_t green, uint8_t blue) { |
|
520 |
set_orb_values (0, red, green, blue); |
|
521 |
apply_orbs (); |
|
469 | 522 |
} |
470 | 523 |
|
471 | 524 |
/** |
472 |
* Set orb2 to the color specified. orb_init must be called before this function |
|
473 |
* may be used. |
|
525 |
* Set orb2 to the color specified. The orbs must be initialized before this function may be used. Note that, when |
|
526 |
* setting both orbs, using orbs_set is faster then setting the orbs individually because the values are only sorted |
|
527 |
* once. |
|
474 | 528 |
* |
475 | 529 |
* @param red_led the red component of the color |
476 | 530 |
* @param green_led the green component of the color |
... | ... | |
478 | 532 |
* |
479 | 533 |
* @see orb_init |
480 | 534 |
**/ |
481 |
void orb2_set (uint8_t red, uint8_t green, uint8_t blue) |
|
482 |
{ |
|
483 |
set_orb_values (1, red, green, blue); |
|
484 |
apply_orbs (); |
|
535 |
void orb2_set (uint8_t red, uint8_t green, uint8_t blue) { |
|
536 |
set_orb_values (1, red, green, blue); |
|
537 |
apply_orbs (); |
|
485 | 538 |
} |
486 | 539 |
|
487 | 540 |
/** |
488 |
* Set both orbs to the color specified. orb_init must be called before this |
|
489 |
* function may be used. |
|
541 |
* Set both orbs to the color specified. The orbs must be initialized before this function may be used. |
|
490 | 542 |
* |
491 | 543 |
* @param red_led the red component of the color |
492 | 544 |
* @param green_led the green component of the color |
... | ... | |
494 | 546 |
* |
495 | 547 |
* @see orb_init, orb1_set, orb2_set |
496 | 548 |
**/ |
497 |
void orb_set (uint8_t red, uint8_t green, uint8_t blue) |
|
498 |
{ |
|
499 |
set_orb_values (0, red, green, blue); |
|
500 |
set_orb_values (1, red, green, blue); |
|
501 |
apply_orbs (); |
|
549 |
void orb_set (uint8_t red, uint8_t green, uint8_t blue) { |
|
550 |
set_orb_values (0, red, green, blue); |
|
551 |
set_orb_values (1, red, green, blue); |
|
552 |
apply_orbs (); |
|
502 | 553 |
} |
503 | 554 |
|
555 |
/** |
|
556 |
* Set the orbs to the respective values. The orbs must be initialized before this function may be used. Note that, when |
|
557 |
* setting both orbs, this function is faster than calling orb1_set and orb2_set (or orb_n_set) because the values are |
|
558 |
* only sorted once. |
|
559 |
* |
|
560 |
* @param red1 |
|
561 |
* @param green1 |
|
562 |
* @param blue1 |
|
563 |
* @param red2 |
|
564 |
* @param green2 |
|
565 |
* @param blue2 |
|
566 |
* @see orb1_set |
|
567 |
* @see orb2_set |
|
568 |
* @see orb_n_set |
|
569 |
**/ |
|
504 | 570 |
void orbs_set ( |
505 |
uint8_t red1, uint8_t green1, uint8_t blue1, |
|
506 |
uint8_t red2, uint8_t green2, uint8_t blue2) |
|
507 |
{ |
|
508 |
set_orb_values (0, red1, green1, blue1); |
|
509 |
set_orb_values (1, red2, green2, blue2); |
|
510 |
apply_orbs (); |
|
571 |
uint8_t red1, uint8_t green1, uint8_t blue1, |
|
572 |
uint8_t red2, uint8_t green2, uint8_t blue2) { |
|
573 |
set_orb_values (0, red1, green1, blue1); |
|
574 |
set_orb_values (1, red2, green2, blue2); |
|
575 |
apply_orbs (); |
|
511 | 576 |
} |
512 | 577 |
|
513 | 578 |
|
... | ... | |
521 | 586 |
#define C_BLUE(col) (((col & 0x03) ) * 85) |
522 | 587 |
|
523 | 588 |
/** |
524 |
* Set both orbs to the specified color. This function is intended to be used with the predefined colors.
|
|
589 |
* Set the specified orb to the specified color. This function is intended to be used with the predefined colors.
|
|
525 | 590 |
* |
591 |
* @param num the number of the orb to set (0 or 1) |
|
526 | 592 |
* @param col the color to set the orbs to |
527 | 593 |
**/ |
528 |
void orb_set_color(uint8_t col) |
|
529 |
{ |
|
530 |
orb_set (C_RED(col), C_GREEN(col), C_BLUE(col)); |
|
594 |
void orb_n_set_color(uint8_t num, uint8_t col) { |
|
595 |
orb_n_set(num, C_RED(col), C_GREEN(col), C_BLUE(col)); |
|
531 | 596 |
} |
532 | 597 |
|
533 | 598 |
/** |
... | ... | |
535 | 600 |
* |
536 | 601 |
* @param col the color to set the orbs to |
537 | 602 |
**/ |
538 |
void orb1_set_color(uint8_t col) |
|
539 |
{ |
|
540 |
orb1_set (C_RED(col), C_GREEN(col), C_BLUE(col)); |
|
603 |
void orb1_set_color(uint8_t col) { |
|
604 |
orb1_set (C_RED(col), C_GREEN(col), C_BLUE(col)); |
|
541 | 605 |
} |
542 | 606 |
|
543 | 607 |
/** |
... | ... | |
545 | 609 |
* |
546 | 610 |
* @param col the color to set the orbs to |
547 | 611 |
**/ |
548 |
void orb2_set_color(uint8_t col) |
|
549 |
{ |
|
550 |
orb2_set(C_RED(col), C_GREEN(col), C_BLUE(col)); |
|
612 |
void orb2_set_color(uint8_t col) { |
|
613 |
orb2_set(C_RED(col), C_GREEN(col), C_BLUE(col)); |
|
551 | 614 |
} |
552 | 615 |
|
553 | 616 |
/** |
554 |
* Set the specified orb to the specified color. This function is intended to be used with the predefined colors.
|
|
617 |
* Set both orbs to the specified color. This function is intended to be used with the predefined colors.
|
|
555 | 618 |
* |
556 |
* @param num the number of the orb to set (0 or 1) |
|
557 | 619 |
* @param col the color to set the orbs to |
558 | 620 |
**/ |
559 |
void orb_n_set_color(uint8_t num, uint8_t col) |
|
560 |
{ |
|
561 |
orb_n_set(num, C_RED(col), C_GREEN(col), C_BLUE(col)); |
|
621 |
void orb_set_color(uint8_t col) { |
|
622 |
orb_set (C_RED(col), C_GREEN(col), C_BLUE(col)); |
|
562 | 623 |
} |
563 | 624 |
|
564 | 625 |
/** |
565 |
* Set the orbs to the respecitve color. This function is intended to be used with the predefined colors.
|
|
626 |
* Set the orbs to the respective color. This function is intended to be used with the predefined colors.
|
|
566 | 627 |
* |
567 | 628 |
* @param col1 the color to set orb 1 to |
568 | 629 |
* @param col2 the color to set orb 2 to |
569 | 630 |
**/ |
570 |
void orbs_set_color(uint8_t col1, uint8_t col2) |
|
571 |
{ |
|
572 |
orbs_set (C_RED(col1), C_GREEN(col1), C_BLUE(col1), C_RED(col2), C_GREEN(col2), C_BLUE(col2)); |
|
631 |
void orbs_set_color(uint8_t col1, uint8_t col2) { |
|
632 |
orbs_set (C_RED(col1), C_GREEN(col1), C_BLUE(col1), C_RED(col2), C_GREEN(col2), C_BLUE(col2)); |
|
573 | 633 |
} |
574 | 634 |
|
575 | 635 |
#undef C_BLUE |
... | ... | |
581 | 641 |
// ** Mode setting ** |
582 | 642 |
// ****************** |
583 | 643 |
|
584 |
void orb_enable_timer (void) |
|
585 |
{ |
|
586 |
// Use 8 bit TC0. Timer mode: |
|
587 |
// We cannot use CTC mode because it can only clear on OCR0 (in contrast |
|
588 |
// to the 16 bit timers which can also use the ICR for that) and OCR0 is |
|
589 |
// already used for generating output compare interrupts. We also need |
|
590 |
// immediate (non double buffered) update of OCR0, so the only mode left |
|
591 |
// is "Normal". |
|
592 |
// Note that for a timer counting from 0 to 255, there are 256 states and |
|
593 |
// thus 257 output possibilities (0/256...256/256)! Possible ways to deal |
|
594 |
// with that: |
|
595 |
// 1. use a 16 bit variable for the PWM value (memory waste, overhead) |
|
596 |
// 2. use an additional flag for the 257th value (inconvenient) |
|
597 |
// 3. use 1/256...256/256 (skip 0, never complete off) |
|
598 |
// 4. use 0/256...256/256 (skip 256, never complete on) |
|
599 |
// 5. skip a value somewhere in the middle |
|
600 |
// 6. reload the timer after 254 |
|
601 |
// For this implementation, variant 4 was chosen. |
|
602 |
// Using and 8 bit timer has the added advantage that all the comparisons |
|
603 |
// are faster. |
|
604 |
|
|
644 |
/** |
|
645 |
* Enables the orb timer. Note that you usually don't want to use this function directly. Instead, use orb_set_mode. |
|
646 |
* @see orb_set_mode |
|
647 |
**/ |
|
648 |
void orb_enable_timer (void) { |
|
649 |
// Use 8 bit TC0. |
|
650 |
// |
|
651 |
// Timer mode: We cannot use CTC mode because it can only clear on OCR0 (in contrast to the 16 bit timers which can |
|
652 |
// also use the ICR for that) and OCR0 is already used for generating output compare interrupts. We also need |
|
653 |
// immediate (non double buffered) update of OCR0, so the only mode left is "Normal". |
|
654 |
// |
|
655 |
// Note that for a timer counting from 0 to 255, there are 256 states and thus 257 output possibilities |
|
656 |
// (0/256...256/256)! However, there are only 256 values in the byte used to specify the PWM value. Possible ways |
|
657 |
// to deal with that: |
|
658 |
// 1. use a 16 bit variable for the PWM value (memory waste, overhead) |
|
659 |
// 2. use an additional flag for the 257th value (inconvenient) |
|
660 |
// 3. use 1/256...256/256 (skip 0, never complete off) |
|
661 |
// 4. use 0/256...256/256 (skip 256, never complete on) |
|
662 |
// 5. skip a value somewhere in the middle |
|
663 |
// 6. reload the timer after 254 |
|
664 |
// For this implementation, variant 4 was chosen. |
|
665 |
// |
|
666 |
// Using an 8 bit timer has the added advantage that all the comparisons are faster. |
|
667 |
|
|
668 |
// Normal mode, Compare match output off, Prescaler |
|
669 |
TCCR0=_BV(CS02) | _BV(CS01); // 1024, 30 Hz |
|
605 | 670 |
|
606 |
// Normal mode, Compare match output off, Prescaler |
|
607 |
TCCR0=_BV(CS02) | _BV(CS01) | _BV(CS00); // 1024, 30 Hz |
|
608 |
TCCR0=_BV(CS02) | _BV(CS01); // 1024, 30 Hz |
|
609 |
|
|
610 |
TIMSK|= _BV(OCIE0) | _BV(TOIE0); |
|
671 |
// Enable the interrupts |
|
672 |
TIMSK|= _BV(OCIE0) | _BV(TOIE0); |
|
611 | 673 |
} |
612 | 674 |
|
613 |
void orb_disable_timer (void) |
|
614 |
{ |
|
615 |
TIMSK&=~( _BV(OCIE0) | _BV(TOIE0)); |
|
675 |
/** |
|
676 |
* Disables the orb timer. Note that you usually don't want to use this function directly. Instead, use orb_set_mode. |
|
677 |
* @see orb_set_mode |
|
678 |
**/ |
|
679 |
void orb_disable_timer (void) { |
|
680 |
// Disable the interrupts |
|
681 |
TIMSK&=~( _BV(OCIE0) | _BV(TOIE0)); |
|
616 | 682 |
} |
617 | 683 |
|
618 | 684 |
|
619 |
void orb_set_mode (orb_mode_t mode) |
|
620 |
{ |
|
621 |
if (mode==orb_mode_binary) |
|
622 |
{ |
|
623 |
enable_orb_pwm=false; |
|
624 |
orb_disable_timer (); |
|
625 |
} |
|
626 |
else // orb_mode_pwm |
|
627 |
{ |
|
628 |
enable_orb_pwm=true; |
|
629 |
orb_enable_timer (); |
|
630 |
} |
|
685 |
void orb_set_mode (orb_mode_t mode) { |
|
686 |
// Set enable_orb_pwm to the appropriate value and disable or enable the timer. |
|
687 |
if (mode==orb_mode_binary) { |
|
688 |
orb_disable_timer (); |
|
631 | 689 |
|
632 |
apply_orbs (); |
|
690 |
enable_orb_pwm=false; |
|
691 |
apply_orbs (); |
|
692 |
} |
|
693 |
else { // orb_mode_pwm |
|
694 |
enable_orb_pwm=true; |
|
695 |
apply_orbs (); |
|
696 |
|
|
697 |
orb_enable_timer (); |
|
698 |
} |
|
633 | 699 |
} |
634 | 700 |
|
635 | 701 |
|
... | ... | |
638 | 704 |
// ******************** |
639 | 705 |
|
640 | 706 |
// Orb initialization code common to all modes. |
641 |
static void orb_init_common (void) |
|
642 |
{ |
|
643 |
// Enable the output ports and turn off the LEDs |
|
644 |
ORBDDR |= all_orbs_mask; |
|
645 |
ORBPORT |= all_orbs_mask; |
|
707 |
static void orb_init_common (void) { |
|
708 |
// Enable the output ports and turn off the LEDs |
|
709 |
ORBPORT |= all_orbs_mask; |
|
710 |
ORBDDR |= all_orbs_mask; |
|
646 | 711 |
|
647 |
// Set all orbs to "off" |
|
648 |
orb_set (0, 0, 0); |
|
649 |
|
|
650 |
// Debug |
|
651 |
DDRF=6; // TODO remove |
|
712 |
// Set all orbs to "off" |
|
713 |
orb_set (0, 0, 0); |
|
714 |
|
|
715 |
#ifdef LIGHTS_DEBUG |
|
716 |
LIGHTS_DEBUG_INIT |
|
717 |
#endif |
|
652 | 718 |
} |
653 | 719 |
|
654 | 720 |
/** |
... | ... | |
656 | 722 |
* |
657 | 723 |
* @see orb_init_pwm |
658 | 724 |
**/ |
659 |
void orb_init_binary (void) |
|
660 |
{ |
|
661 |
orb_init_common (); |
|
662 |
orb_set_mode (orb_mode_binary); |
|
725 |
void orb_init_binary (void) { |
|
726 |
orb_init_common (); |
|
727 |
orb_set_mode (orb_mode_binary); |
|
663 | 728 |
} |
664 | 729 |
|
665 | 730 |
/** |
... | ... | |
667 | 732 |
* |
668 | 733 |
* @see orb_init_binary |
669 | 734 |
**/ |
670 |
void orb_init_pwm (void) |
|
671 |
{ |
|
672 |
orb_init_common (); |
|
673 |
orb_set_mode (orb_mode_pwm); |
|
735 |
void orb_init_pwm (void) { |
|
736 |
orb_init_common (); |
|
737 |
orb_set_mode (orb_mode_pwm); |
|
674 | 738 |
} |
675 | 739 |
|
676 | 740 |
/** |
677 |
* A synonym for orb_init_pwm |
|
741 |
* Initializes the orbs in default mode. One of the orb_init* functions must be called before the orbs can be used. Use |
|
742 |
* the orb_init_binary or orb_init_pwm function if you want one specific mode. |
|
678 | 743 |
* |
679 | 744 |
* @see orb_init_pwm |
745 |
* @see orb_init_binary |
|
680 | 746 |
**/ |
681 |
void orb_init () |
|
682 |
{ |
|
683 |
orb_init_pwm (); |
|
747 |
void orb_init () { |
|
748 |
orb_init_pwm (); |
|
684 | 749 |
} |
685 |
|
|
686 |
|
|
687 |
|
|
688 |
|
|
689 |
|
|
690 |
|
|
691 |
|
|
692 |
|
|
693 |
// *************** |
|
694 |
// ** Debugging ** |
|
695 |
// *************** |
|
696 |
|
|
697 |
void orb_test (void) |
|
698 |
{ |
|
699 |
|
|
700 |
// The output compare flag (and interrupt) is set at the next timer clock |
|
701 |
// cycle after compare match. So time=pwm_value-1 (for pwm_value==0: don't |
|
702 |
// switch on at all) |
|
703 |
// ORB1: red |
|
704 |
// ORB2: green |
|
705 |
|
|
706 |
// Left: greenish red, Right: greenish blue |
|
707 |
// For testing, set some pretty colors |
|
708 |
//orbs_set (250, 127, 3, 3, 127, 250); // Pretty colors |
|
709 |
//orbs_set (255, 127, 0, 0, 127, 255); // Pretty colors with extreme values |
|
710 |
//orbs_set (0, 1, 2, 253, 254, 255); // Timing tests |
|
711 |
|
|
712 |
// orbs_set (255, 255, 255, 0, 0, 0); |
|
713 |
// delay_ms (1000); |
|
714 |
|
|
715 |
//while (1) |
|
716 |
//{ |
|
717 |
// orbs_set (250, 127, 3, 3, 127, 250); // Pretty colors |
|
718 |
// //orbs_set (255, 255, 255, 1, 1, 1); |
|
719 |
// //_delay_us(400); |
|
720 |
//} |
|
721 |
|
|
722 |
// Test the time of the sorting routine |
|
723 |
// while (1) |
|
724 |
// { |
|
725 |
// orbs_set (10, 20, 30, 40, 50, 60); // Correct order |
|
726 |
// //orbs_set (60, 50, 40, 30, 20, 10); // Reverse order |
|
727 |
// delay_ms (10); |
|
728 |
// } |
|
729 |
} |
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