Project

General

Profile

Statistics
| Revision:

root / branches / simulator / projects / template / smart_run_around_fsm.c @ 1094

History | View | Annotate | Download (2.92 KB)

1
#include "dragonfly_lib.h"
2
#include "smart_run_around_fsm.h"
3

    
4
/*A simple behavior for navigating in an environment, i.e. avoiding walls and getting stuck.
5
Could be better at not getting stuck.
6

7
Latest revision only has two accessible states: move and reverse.
8
*/
9

    
10

    
11
void run_around_init(void)
12
{
13
  range_init();
14
 
15
  /*Start in the default state, MOVING*/ 
16
  avoid_state=MOVING;
17
  /*Set timers to their maximum values.*/
18
  crazy_count=CRAZY_MAX;
19
  backup_count=BACKUP_MAX; 
20
  pControl=0;
21
  
22
  /*Initialize distances to zero.*/ 
23
  d1=0; d2=0; d3=0; d4=0; d5=0;
24
  
25
}
26

    
27
/*The main function, call this to update states as frequently as possible.*/
28
void run_around_FSM(void) {
29
  /*Default to moving.*/ 
30
  avoid_state=MOVING;
31
  
32
  /*The following lines ensure that undefined (-1) values
33
  will not update the distances.*/ 
34
  int temp;
35
  
36
  temp=range_read_distance(IR1);
37
  d1=(temp == -1) ? d1 : temp;
38
  
39
  temp=range_read_distance(IR2);
40
  d2=(temp == -1) ? d2 : temp;
41
  
42
  temp=range_read_distance(IR3);
43
  d3=(temp == -1) ? d3 : temp;
44
  
45
  temp=range_read_distance(IR4);
46
  d4=(temp == -1) ? d4 : temp;
47
  
48
  temp=range_read_distance(IR5);
49
  d5=(temp == -1) ? d5 : temp;
50
  
51
  /*If the crazy count is in it's >>3 range, it acts crazy.*/
52
  if(crazy_count<=(CRAZY_MAX>>3))
53
  {
54
    avoid_state=CRAZY;
55
    crazy_count--;
56
    
57
    if(crazy_count<0) crazy_count=CRAZY_MAX;
58
    
59
    evaluate_state();
60
    return;
61
  }
62
  
63
  //Checks the forward distance to see if it should back up, if so...state backwards.
64
  printf("d2: %d\n",d2);
65
  if((d2!=-1)&&(d2 < 150)){
66
      backup_count=BACKUP_MAX;
67
      avoid_state=BACKWARDS;
68
      evaluate_state();
69
      return;
70
  }
71
  /*
72
  if(d1 < 120 || d3 < 120) {
73
                avoid_state = BACKWARDS;
74
                backup_count = BACKUP_MAX;
75
                evaluate_state();
76
                return;
77
  }
78
  */
79
  if(backup_count<BACKUP_MAX){
80
    avoid_state=BACKWARDS; 
81
    if(backup_count<0)
82
      backup_count=BACKUP_MAX;
83
    evaluate_state();
84
    return;
85
  }
86
  
87
  /*Should evaluate an expression from -255 to 255 to pass to move.*/
88
  pControl= ((d3-d1) + (d4-d5)) >> TURN_CONSTANT;
89
  
90
  if(pControl>PCONTROL_CRAZY_LIMIT || pControl<-PCONTROL_CRAZY_LIMIT) crazy_count--;
91
  /*i.e. if you really want to turn for an extended period of time...you're probably stuck.*/
92

    
93
  /*Debug stuff:*/
94
  /*usb_puts("pControl evaluating: ");
95
  usb_puti(pControl);
96
  usb_puts("\n\r");
97
  usb_puts("IR1: ");
98
  usb_puti(d1);
99
  usb_puts(" IR2: ");
100
  usb_puti(d2);
101
  usb_puts(" IR3: ");
102
  usb_puti(d3);
103
  usb_puts(" IR4: ");
104
  usb_puti(d4);
105
  usb_puts(" IR5: ");
106
  usb_puti(d5);
107
  usb_puts("\n\r");*/
108
  
109
  evaluate_state();
110
}
111

    
112

    
113
//Acts on state change.
114
void evaluate_state(){
115
    switch(avoid_state){
116
    case(MOVING):
117
      move(STRAIT_SPEED,-pControl);
118
      break;
119
    
120
    case(BACKWARDS):
121
      move(-STRAIT_SPEED-50,0);
122
      break;
123
      
124
    case(CRAZY):
125
      /*TODO: Implement a crazy state.*/
126
      move(STRAIT_SPEED,-pControl);
127
      break;
128
      
129
    default:
130
      /*Should never get here, go strait.*/
131
      move(100,0);
132
      break;
133
  }
134
}
135

    
136