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root / branches / simulator / projects / simulator / simulator / core @ 1046

Name Size Revision Age Author Comment
gauss.c 652 Bytes 1002 almost 13 years Ben Poole gaussian noise now has a gauss_init to initiali...
gauss.h 338 Bytes 1002 almost 13 years Ben Poole gaussian noise now has a gauss_init to initiali...
main.c 1.36 KB 1045 almost 13 years Ben Poole added a sample world, updated main to load the ...
motion.c 1.86 KB 1046 almost 13 years Rich Hong small chnage to motion.c, going forward and bac...
motion.h 174 Bytes 1011 almost 13 years Brian Coltin Forgot to commit header file.
robot.c 5.47 KB 1044 almost 13 years Ben Poole added update_rangefinders, which should be enou...
robot.h 858 Bytes 1020 almost 13 years Brian Coltin Now runs at a reasonable speed.
world.c 6.88 KB 1045 almost 13 years Ben Poole added a sample world, updated main to load the ...
world.h 2.23 KB 1045 almost 13 years Ben Poole added a sample world, updated main to load the ...

Latest revisions

# Date Author Comment
1046 02/19/2009 10:41 PM Rich Hong

small chnage to motion.c, going forward and backwards should now be consistent

1045 02/19/2009 08:37 PM Ben Poole

added a sample world, updated main to load the sample world

1044 02/19/2009 08:21 PM Ben Poole

added update_rangefinders, which should be enough for the demo tomorrow

1043 02/19/2009 05:51 PM Rich Hong

max_objs is not an argument of load_world. Remove starts_with

1042 02/19/2009 05:24 PM Ben Poole

started working on integrating with rangefinders

1041 02/19/2009 04:23 PM Rich Hong

load world from input file, changed create poly to take an array of doubles

1040 02/19/2009 01:08 PM Ben Poole

added some functions to initialize the world. still needs a lot of work

1039 02/18/2009 10:57 PM Brad Neuman

works with 20 robots! but its incredibly slow and destroys computers
also fixed a bug in the robot creation code (it didn't init robots array to -1 after a resize)

1027 02/15/2009 03:39 PM Rich Hong

use abs in stdlib instead of a crappy macro

1026 02/15/2009 03:19 PM Ben Poole

working ray-polygon collisions, but needs a lot of clean up

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