Revision 1021
world header file, with type definitions
branches/simulator/projects/simulator/simulator/core/world.h | ||
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/** |
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* @file world.h |
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* @author Colony Project |
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* |
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* @brief Manages simulated robots. |
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* |
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* Contains structures and function prototypes used |
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* for managing robots in the simulator. |
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**/ |
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#ifndef __WORLD_H__ |
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#define __WORLD_H__ |
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#define ID_RECTANGLE 1 |
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#define ID_CIRCLE 2 |
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typedef struct { |
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double x; |
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double y; |
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} point_t; |
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typedef struct { |
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point_t p1; /* Lower left point */ |
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point_t p2; /* Upper right point */ |
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} bbox_t; |
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typedef struct { |
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int id; |
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bbox_t *bbox; |
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void *props; /* shape-specific properties */ |
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} object_t; |
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typedef struct { |
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int num_objs; |
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object_t *objs; |
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bbox world; |
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} world_t; |
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#endif |
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