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root / branches / simulator / projects / simulator / simulator / core / gauss.h @ 1000

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/**
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 * @file gauss.h
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 * @author Colony Project
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 *
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 * @brief Generates noise.
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 *
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 * Uses a Gaussian curve to approximate noise
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 * for robots in the simulator.
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 **/
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#ifndef __GAUSS_H__
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#define __GAUSS_H__
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#define SEED 0
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extern float chaos_scalar; 
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float gauss_noise(void);
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#endif