Colony: Issueshttps://roboticsclub.org/redmine/https://roboticsclub.org/redmine/redmine/favicon.ico2008-04-08T23:50:37ZRobotics Club
Redmine Enhancement #292 (Fixed): clear virtual wall using SERVER_CLEAR_VIRTUAL_WALLhttps://roboticsclub.org/redmine/issues/2922008-04-08T23:50:37ZEugene Marinelliemarinel@andrew.cmu.edu
<p>Cleaner than the -1 -1 -1 -1 thing.</p>
<p>#define SERVER_CLEAR_VIRTUAL_WALL 0x5C</p> Bug #288 (Wontfix): Clear virtual wall when server receives (-1,-1), (-1,-1) coordinateshttps://roboticsclub.org/redmine/issues/2882008-04-08T01:46:19ZEugene Marinelliemarinel@andrew.cmu.edu
<p>Clear virtual wall when server receives (-1,-1), (-1,-1) coordinates</p> Enhancement #287 (Wontfix): Notify client when robot has reached its destinationhttps://roboticsclub.org/redmine/issues/2872008-04-07T04:45:39ZGreg Tressgtress@andrew.cmu.edu
<p>For use with the move-to command, otherwise the client would have to guess.</p> Enhancement #286 (Worksforme): Virtual walls - GUI should let you draw boundaries on picturehttps://roboticsclub.org/redmine/issues/2862008-04-01T00:11:03ZJason knicheljknichel@andrew.cmu.edu
<p>The GUI should let you draw boundaries on the GUI and should prevent the robot from going out of bounds. This can make it so on the fly we can draw the boundaries of the table and make sure the robot doesn't go off the table</p> Bug #285 (Invalid): robot point and click should have boundarieshttps://roboticsclub.org/redmine/issues/2852008-04-01T00:09:59ZJason knicheljknichel@andrew.cmu.edu
<p>The point and click on the image form of movement shouldn't let the robot go out of bounds of the picture.</p> Bug #284 (Wontfix): robot point and click doesn't like straight backwardshttps://roboticsclub.org/redmine/issues/2842008-04-01T00:08:51ZJason knicheljknichel@andrew.cmu.edu
<p>when using the point and click movement on the picture, the robot doesn't do anything if you tell it to go roughly straight backward.</p> Bug #283 (Fixed): Remove move-to-point targeting when new command is selectedhttps://roboticsclub.org/redmine/issues/2832008-03-29T00:10:34ZGreg Tressgtress@andrew.cmu.edu
<p>Remove move-to-point targeting when new command is selected</p> Task #281 (Fixed): Create separate delays for different data requestshttps://roboticsclub.org/redmine/issues/2812008-03-25T02:12:42ZGreg Tressgtress@andrew.cmu.edu
<p>Create separate delays for different data requests</p> Task #280 (Fixed): Test one-line move command for robothttps://roboticsclub.org/redmine/issues/2802008-03-25T02:08:37ZEugene Marinelliemarinel@andrew.cmu.edu
<p>Use two motor speeds in the same command string, rather than sending separate commands for left and right motors.</p> Bug #279 (Fixed): Client randomly stops requesting robot positionshttps://roboticsclub.org/redmine/issues/2792008-03-25T00:13:24ZEugene Marinelliemarinel@andrew.cmu.edu
<p>Server often has correct robot positions, but client stops updating for some reason.</p> Bug #278 (Fixed): Vision algorithm not detecting robotshttps://roboticsclub.org/redmine/issues/2782008-03-21T23:24:51ZEugene Marinelliemarinel@andrew.cmu.edu
<p>With the new camera position, robots aren't detected at all.</p> Bug #277 (Wontfix): "Premature end of jpeg file"https://roboticsclub.org/redmine/issues/2772008-03-21T23:23:39ZEugene Marinelliemarinel@andrew.cmu.edu
<p>Happens a lot when reading images from overhead camera.</p> Bug #276 (Wontfix): Red and blue blinking when robot startshttps://roboticsclub.org/redmine/issues/2762008-03-21T22:48:18ZEugene Marinelliemarinel@andrew.cmu.edu
<p>For some reason the orb randomly blinks red and blue when the robot starts. Need to fix this.</p> Bug #275 (Fixed): robot stops obeying commands after right clickhttps://roboticsclub.org/redmine/issues/2752008-03-21T19:34:48ZEugene Marinelliemarinel@andrew.cmu.edu
<p>Need to fix point-click robot control algorithm. Handle case of new command.</p> Bug #269 (Wontfix): Queue packets on robothttps://roboticsclub.org/redmine/issues/2692008-02-19T01:41:40ZEugene Marinelliemarinel@andrew.cmu.edu
<p>Shouldn't depend on client for timing packets. Queue up messages and delay between sends.</p>