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root / scout / scoutsim / src @ f09d002e

Name Size
ghost_scout.cpp 4.77 KB
ghost_scout.h 3.56 KB
noise_gen.cpp 1.97 KB
noise_gen.h 1.48 KB
scout.cpp 19.1 KB
scout.h 7.69 KB
scout_constants.h 3.64 KB
scoutsim.cpp 4.95 KB
scoutsim_internal.h 411 Bytes
sim_frame.cpp 18.9 KB
sim_frame.h 6.47 KB
sonar_viz.cpp 1.01 KB
turtle_teleop.cpp 2.36 KB

Latest revisions

# Date Author Comment
f09d002e 03/03/2013 03:06 PM Hui Jun Tay

behaviors now overwrite teleop (see comments in scout.cpp for details)

2237e1f0 02/25/2013 07:37 PM Thomas Mullins

Changed motor max speed and added constants in set_motors.msg

The new speed range is -100 to 100, to be consistent with the pwm
driver. They can be accessed with motors::set_motors::MIN_SPEED and
motors::set_motors::MAX_SPEED respectively.

c06735bb 02/17/2013 03:42 PM Hui Jun Tay

Removed headers, sonar uses custom timestamp, added code to manually update timestamp

6ee555a3 02/14/2013 01:44 PM Priya

Changed scout constants to refresh faster. Also retuned linefollowing for faster refresh rate.

fa857318 02/13/2013 08:53 PM Priya

Fixed bugs with how the simulator was doing math for pose estimation.

60a90290 02/10/2013 02:36 PM Hui Jun Tay

\Fixed teleop to work with behaviors. Teleop currently has priority over behaviors

dd065971 12/02/2012 07:06 PM Alex Zirbel

Fixed sonar out of range bug. Max range now at 9.144 m.

e5ac3afb 12/02/2012 04:51 PM Alex Zirbel

Updated sonar so it broadcasts readings in mm as specified.

321961ca 12/02/2012 04:45 PM Alex Zirbel

Removed old teleop.

093a1aea 12/02/2012 04:24 PM Alex Zirbel

"Fixed" the sonar bug.

Turns out the sonar just wasn't set to on by default, so nothing was being visualized.
Changed it so the sonar is on by default.
We should probably make it more clear when the sonar is off.

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