Revision 43811241 scout/scoutsim/src/scout.h

View differences:

scout/scoutsim/src/scout.h
112 112
                  const Vector2& pos, wxBitmap *path_bitmap, float orient);
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            geometry_msgs::Pose2D update(double dt, wxMemoryDC& path_dc,
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					 wxMemoryDC& sonar_dc,
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                     bool sonar_visual,
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                                         wxMemoryDC& sonar_dc,
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                                         const wxImage& path_image,
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                                         const wxImage& lines_image,
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                                         const wxImage& walls_image,
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                                         wxColour background_color,
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         				 wxColour sonar_color,
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                                         wxColour sonar_color,
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                                         world_state state);
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            void paint(wxDC& dc);
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            void set_sonar_visual(bool on);
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        private:
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            float absolute_to_mps(int absolute_speed);

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