Added a maze map.
Updated sonar so it broadcasts readings in mm as specified.
Removed old teleop.
Changed documentation: sonar pos 0 is on the right
"Fixed" the sonar bug.
Turns out the sonar just wasn't set to on by default, so nothing was being visualized.Changed it so the sonar is on by default.We should probably make it more clear when the sonar is off.
Added services to set individual control for visualization tools.
However, there is a bug in the sonar viz for multiple scouts, looking into it now.
Merge branch 'master' of ssh://roboclub.org/home/svn/scoutos
Working on turning sonar on and off for robots individually.
a poor barebone of maze_solve that I wasn't able to finish
Sepearated refresh rate for scouts and for the simulator.
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