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root / scout / scoutsim @ 8efaf0cc

# Date Author Comment
8efaf0cc 10/28/2012 03:46 pm Alex Zirbel

Added race_walls again, whoops.

3e877fe7 10/28/2012 03:43 pm Alex Zirbel

Added a new grid map for testing.

1d819b33 10/28/2012 02:57 pm Alex Zirbel

Updated scout size. Now 1px = 0.5cm.

71e1154d 10/26/2012 06:20 pm Alex Zirbel

Sonar works!

Also added new testing files for sonar - maps/racetest*.bmp

a2e6bd4c 10/25/2012 10:02 pm Alex Zirbel

Added sonar, though it looks buggy.

Use sonar_viz to continue debugging and make sonar work!

7ffad595 10/07/2012 11:12 pm Alex Zirbel

Added walls to the scoutsim visualizer.

1d1281cc 10/07/2012 07:10 pm Priya

Broke the build and then fixed it. Now onto testing!

993bf085 10/07/2012 07:00 pm Priya

Merge branch 'master' of ssh://

82f3f746 10/07/2012 06:59 pm Priya

Added wireless handling to scoutsim. Untested.

23b8119f 10/07/2012 06:53 pm Alex Zirbel

Just commented out a line of unused code.

5354037a 05/08/2012 10:48 pm Priya

Merge branch 'master' of ssh://

11aa087a 05/08/2012 10:44 pm Priya

Demo almost working Scouts go home! a

da08d580 05/08/2012 10:42 pm Alex Zirbel

Added launch files for the demo and made a little change to the
argument checker to make them work.

58c19c15 05/07/2012 03:26 pm Priya

better warehouse image (corresponds with lines now) and demo. Now only thing left is to implement home behavior.

afa9104d 05/06/2012 07:33 pm Priya

Ok Scheduler warehouse behaviour working! and linefollowing works better now! Onto better demo.

1905324e 04/26/2012 01:22 am Priya

Trying to make the warehouse robot drive around

351f71d1 04/25/2012 11:04 pm Priya

adding maps for warehouse and fixing strtok issue in wh_robot that massed up curr_task

2bd58ddb 04/14/2012 06:03 pm roboclub

updated teleop; now works for multiple scoutsim robots

4c495190 04/10/2012 05:45 pm roboclub

reduced teleop delay, scout drives forward now

86222358 04/10/2012 05:24 pm roboclub

really really fixing teleop this time

80c7ac0b 04/10/2012 05:16 pm roboclub

Merge branch 'master' of ssh://

9bde6dd9 04/10/2012 05:16 pm roboclub

fixed incorrect delay in teleop yay

5866cb38 04/10/2012 04:59 pm Alex Zirbel

Linesensor tested and done!

ade1b7f9 04/10/2012 04:53 pm Alex Zirbel

Basic line sensor readings!

af0d9743 04/09/2012 08:00 pm Alex Zirbel

Added template linesensors to scoutsim

e1d66e9a 04/07/2012 07:17 pm roboclub

splitting up teleop into two separate processes, delay is in the wrong place whoops

5e2c3dc1 03/26/2012 04:51 pm Alex Zirbel

New scout images.

2eaafff2 03/25/2012 12:21 am Alex Zirbel

Added maps and menus in scoutsim.

Menu options for about, quit, clear, and viewing different maps.

d47defa6 03/03/2012 08:20 pm Alex Zirbel

Added scoutsim_internal file.

e3f69e61 03/03/2012 06:21 pm Alex Zirbel

Fixed up scoutsim package. Sorry.

112bf9db 03/03/2012 06:02 pm Alex Zirbel

Merged changes in scoutsim makelists.

f79fbce2 02/25/2012 06:23 pm Priya

Merge branch 'master' of ssh://


8f030bc3 02/25/2012 06:20 pm Priya

Commiting pseudo-Gaussian random noise generator. Tested and works.

9b3564f3 02/25/2012 05:40 pm Alex Zirbel

Sonar prototypes in scoutsim package.

aa5e4ddc 02/14/2012 06:15 pm Leon

Finishing BFS for behaviors navigationMap. Also commiting teleop skeleton code.

9f547ef7 01/28/2012 04:58 pm Alex Zirbel

Added scoutsim support for encoders.

To see the query_encoders.srv (used for accessing this data) in action, use: rosrun libscout test_encoders. You will see a stream of encoder data.

94a3af93 01/24/2012 04:06 pm Priya

Committing changes that were not previously committed. Also got rid of some confusing/unnecessary code.

50557e88 01/07/2012 05:10 pm Alex Zirbel

Added scout_constants.h to scoutsim

Previously missing file in last commit.

4612f7e4 01/05/2012 12:58 am Alex Zirbel

Fixed the scoutsim node.

Just a couple bugs. All the nodes compile now! You can run "rosmake" from the "scout" directory (compile the whole stack).

c492be62 01/03/2012 11:41 pm Alex Zirbel

Updated the licensing information in many files.

This is a broken commit because I decided to do this at a bad time. Sorry! The build will be working after next commit, I promise (and I won't push till then). This commit reflects the licensing in the files after I used my auto-add/remove script.

c384dc7e 01/02/2012 03:14 pm Alex Zirbel

Updated the Behavior definition and extensions.

The Behavior.cpp/h class now works and can be extended by simply implementing its run() method. However, the subclass must also be extantiated and used in an external executable. An example of this can be seen in PriyaBehavior.cpp/h, and the executable, priya_behavior_process.cpp. In the future, we should move all behaviors into a behaviors/ folder, and autogenerate the executable to be compiled....

144137a1 12/26/2011 04:15 pm Alex Zirbel

Got motor control working with scoutsim

Behaviors can now use the MotorControl class to change the speed of the motors in the simulator. The simulator correctly handles the command.
At the moment, the set_motors command is limited to 'scout1'. We should look into prefixes to specify which scout (scout1, scout2, etc) each behavior should command....

d1cc615c 12/08/2011 05:16 pm Leon

actually removing what I removed

a8480867 12/04/2011 01:17 am Alex Zirbel

Made a lot of changes to the general structure.

Applied object-orienting techniques to the code, cleaning it up considerably. Major design changes are as follows:

  • All separate node code (ie motors) are meant to only interface with hardware - doing as little logic as possible....
dec96050 11/27/2011 12:25 am Priya

Made libscout compile. Changed behavior.cpp to set motors to the same speed in order to test simulator code.

73cd5944 11/26/2011 09:56 pm Priya

Added temporary scout images for turtlesim into the repository. Removed old turtle images.

266ae7f2 11/26/2011 09:43 pm Alex Zirbel

Added a template scout simulator class.

Scoutsim is modeled directly from turtlesim. At this point, the only changes are in names and indentation. A separate licensing file was also added to get rid of the junk at the top of the old turtlesim files.