Added new at_destination functionality.
Maze turns are buggy and are the next order of business.
Changed scout constants to refresh faster. Also retuned linefollowing for faster refresh rate.
Adding 3 line following maps to the repository.
Nicer look for maze map.
Added a maze map.
Added race_walls again, whoops.
Added a new grid map for testing.
Also added new testing files for sonar - maps/racetest*.bmp
Added walls to the scoutsim visualizer.
Demo almost working Scouts go home! a
better warehouse image (corresponds with lines now) and demo. Now only thing left is to implement home behavior.
Ok Scheduler warehouse behaviour working! and linefollowing works better now! Onto better demo.
Trying to make the warehouse robot drive around
adding maps for warehouse and fixing strtok issue in wh_robot that massed up curr_task
Added maps and menus in scoutsim.
Menu options for about, quit, clear, and viewing different maps.