root / rgbdslam / external / siftgpu / src / SiftGPU / CLTexImage.h @ 9240aaa3
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////////////////////////////////////////////////////////////////////////////
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// File: CLTexImage.h
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// Author: Changchang Wu
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// Description : interface for the CLTexImage class.
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// class for storing data in CUDA.
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//
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// Copyright (c) 2007 University of North Carolina at Chapel Hill
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// All Rights Reserved
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//
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// Permission to use, copy, modify and distribute this software and its
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// documentation for educational, research and non-profit purposes, without
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// fee, and without a written agreement is hereby granted, provided that the
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// above copyright notice and the following paragraph appear in all copies.
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//
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// The University of North Carolina at Chapel Hill make no representations
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// about the suitability of this software for any purpose. It is provided
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// 'as is' without express or implied warranty.
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//
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// Please send BUG REPORTS to ccwu@cs.unc.edu
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//
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////////////////////////////////////////////////////////////////////////////
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#if defined(CL_SIFTGPU_ENABLED)
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#ifndef CL_TEX_IMAGE_H
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#define CL_TEX_IMAGE_H
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class GLTexImage; |
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class CLTexImage |
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{ |
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protected:
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cl_context _context; |
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cl_command_queue _queue; |
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cl_mem _clData; |
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int _numChannel;
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int _imgWidth;
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int _imgHeight;
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int _texWidth;
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int _texHeight;
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int _bufferLen;
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int _fromGL;
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private:
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void ReleaseTexture();
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public:
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void SetImageSize(int width, int height); |
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void SetPackedSize(int width, int height, int packed); |
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void InitBufferTex(int width, int height, int nchannel); |
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void InitTexture(int width, int height, int nchannel); |
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void InitPackedTex(int width, int height, int packed); |
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void InitTextureGL(GLuint tex, int width, int height, int nchannel); |
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void CopyToHost(void* buf); |
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void CopyFromHost(const void* buf); |
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public:
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int CopyToPBO(GLuint pbo);
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int GetImageDataSize();
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public:
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inline operator cl_mem(){return _clData; } |
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inline int GetImgWidth(){return _imgWidth;} |
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inline int GetImgHeight(){return _imgHeight;} |
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inline int GetTexWidth(){return _texWidth;} |
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inline int GetTexHeight(){return _texHeight;} |
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inline int GetDataSize(){return _bufferLen;} |
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inline bool IsImage2D() {return _bufferLen == 0;} |
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inline int GetImgPixelCount(){return _imgWidth*_imgHeight;} |
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inline int GetTexPixelCount(){return _texWidth*_texHeight;} |
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public:
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CLTexImage(); |
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CLTexImage(cl_context context, cl_command_queue queue); |
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void SetContext(cl_context context, cl_command_queue queue);
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virtual ~CLTexImage(); |
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friend class ProgramCL; |
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friend class PyramidCL; |
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friend class ProgramBagCL; |
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friend class ProgramBagCLN; |
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}; |
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//////////////////////////////////////////////////
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//transfer OpenGL Texture to PBO, then to CUDA vector
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//#endif
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#endif // !defined(CU_TEX_IMAGE_H) |
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#endif
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