Scoutsim now has consistent units of m and m/s.
This will cause some problems.
- Behaviors which relied on the old units will have to change. We need to change the Control classes to scale things right.
- Encoder ticks are almost fixed, but not quite right (I think because of a rounding problem).
- Speeds are now all in m/s, which is much different than before - we'll have to change the Control class somehow.
I'm afraid I'm out of time to make the rest of these changes now, but I'll do them ASAP.