Revision 6350051e
Added a script to auto-generate BehaviorList files.
This includes some sub-changes: * Restructured behaviors/ folder into behaviors/, test_behaviors/ and limbo_behaviors/ * Added a new CMakeLists.txt that automatically finds behaviors in their folders * Removed the obsolete trafficNavigtaion.* * Added a new generator to GUI.py that looks in the behaviors folder for the behaviors automatically.
scout/libscout/src/BehaviorList.h | ||
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/** |
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****************************************************************************** |
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* WARNING: THIS IS AN AUTOGENERATED FILE! |
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* |
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* Editing this file is USELESS. It will be overwritten during the build. |
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* To properly edit this file, edit its corresponding *.template.* file, which |
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* a script run by CMake uses to generate this file. |
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* |
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* This file was generated via rules in src/generate_behavior_lists.py. |
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* |
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* Please see that file for a description of syntax and procedure for |
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* creating auto-generated files. |
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* |
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* THIS WARNING IS LONG TO MAKE SURE IT GETS YOUR ATTENTION! |
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* THANK YOU. |
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***************************************************************************** |
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*/ |
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#ifndef _BEHAVIOR_LIST_H_ |
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#define _BEHAVIOR_LIST_H_ |
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#include "Behavior.h" |
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#include "behaviors/line_follow.h" |
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#include "behaviors/draw_cw_circle.h" |
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#include "behaviors/draw_ccw_circle.h" |
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#include "Sensors.h" |
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#include "behaviors/pause_scout.h" |
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#include "behaviors/Odometry.h" |
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#include "behaviors/draw_ccw_circle.h" |
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#include "behaviors/draw_cw_circle.h" |
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#include "behaviors/line_follow.h" |
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#include "behaviors/navigationMap.h" |
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#include "behaviors/Scheduler.h" |
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#include "behaviors/WH_Robot.h" |
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#include "behaviors/wl_test.h" |
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#include "behaviors/pause_scout.h"
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#include "behaviors/maze_solve.h"
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#include "Sensors.h"
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#include "test_behaviors/Scheduler.h"
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#include "test_behaviors/WH_Robot.h"
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#include "test_behaviors/maze_solve.h"
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template<typename T> Behavior* behavior(std::string scoutname, Sensors* sensors){ return (Behavior*)new T(scoutname, sensors); } |
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