Revision 4026134b
Added Behavior::wait() to spinOnce for a duration.
Also added maze_solve_simple which always turns right.
scout/libscout/src/BehaviorList.h | ||
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28 | 28 |
#include "behaviors/line_follow.h" |
29 | 29 |
#include "behaviors/navigationMap.h" |
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#include "behaviors/wl_test.h" |
31 |
#include "test_behaviors/Odometry_new.h" |
|
31 | 32 |
#include "test_behaviors/Scheduler.h" |
32 | 33 |
#include "test_behaviors/WH_Robot.h" |
33 | 34 |
#include "test_behaviors/maze_solve.h" |
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#include "test_behaviors/maze_solve_simple.h" |
|
34 | 36 |
#include "test_behaviors/smart_runaround.h" |
35 | 37 |
|
36 | 38 |
template<typename T> Behavior* behavior(std::string scoutname, Sensors* sensors){ return (Behavior*)new T(scoutname, sensors); } |
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