scoutos / prex-0.9.0 / bsp / drv / arm / gba / lcd.h @ 03e9c04a
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/*-
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* Copyright (c) 2005, Kohsuke Ohtani
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. Neither the name of the author nor the names of any co-contributors
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* may be used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* lcd.h - GBA LCD definition
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*/
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/**
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* Memo: Map/Tile Location
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*
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* BG1 ... Keyboard1 (normal)
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* BG2 ... Keyboard2 (shifted)
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* BG3 ... Text
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*
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* +------------+ 6010000
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* | |
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* | |
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* | |
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* | |
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* | |
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* +------------+ 600C000
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* | BG2 MAP |
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* +------------+ 600A000
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* | BG1 MAP |
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* +------------+ 6009000
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* | BG3 MAP |
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* +------------+ 6008000
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* | Tile 2 |
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* |(KBD2) |
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* |- - - - - - | 6006000
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* | |
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* |(KBD1) |
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* +------------+ 6004000
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* | Tile 1 |
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* | |
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* | |
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* | |
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* |(Font) |
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* +------------+ 6000000
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*/
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#define VSCR_COLS 32 |
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#define SCR_COLS 30 |
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#define SCR_ROWS 20 |
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/* Registers for keypad control */
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#define REG_DISPCNT (*(volatile uint16_t *)0x4000000) |
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#define REG_BG0CNT (*(volatile uint16_t *)0x4000008) |
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#define REG_BG1CNT (*(volatile uint16_t *)0x400000A) |
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#define REG_BG2CNT (*(volatile uint16_t *)0x400000C) |
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#define REG_BG3CNT (*(volatile uint16_t *)0x400000E) |
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#define BG_PALETTE (uint16_t *)0x5000000 |
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#define CONSOLE_TILE (uint16_t *)0x6000000 |
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#define CONSOLE_MAP (uint16_t *)0x6008000 |
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#define KBD1_TILE (uint16_t *)0x6004000 |
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#define KBD2_TILE (uint16_t *)0x6006000 |
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#define KBD1_MAP (uint16_t *)0x6009000 |
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#define KBD2_MAP (uint16_t *)0x600A000 |
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#define OAM (uint16_t *)0x7000000 |
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#define SPL_PALETTE (uint16_t *)0x5000200 |
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#define CURSOR_DATA (uint16_t *)0x6010000 |
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#define RGB(r, g, b) (((b) << 10) + ((g) << 5) + (r)) |