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root / trunk / code / projects / traffic_navigation / main.c @ 1899

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/*
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 * main.c for Traffic Navigation
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 * Runs the highest level behavior for the Dynamic Traffic Navigation (DTM) SURG
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 *
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 * Author: Colony Project, CMU Robotics Club
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 */
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#include "traffic_navigation.h"
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        static int state, sign, dataLength, pingWaitTime;
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        static char sendBuffer[PACKET_LENGTH], prevBot, nextBot, id, nextDir, nextPath, intersectionNum, turnDir;
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        static unsigned char *packet;
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        void enterIntersectionQueue(int sign);
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        void waitInIntersectionQueue();
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        void driveThroughIntersection(int sign);
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int main (void) {
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        /* Initialize the dragonfly boards, the xbee, encoders, lineFollowing */
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        dragonfly_init(ALL_ON);
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        xbee_init();
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        encoders_init();
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        lineDrive_init();
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        rtc_init(SIXTEENTH_SECOND, NULL);        
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        wl_basic_init_default();
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        wl_set_channel(13);
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        initializeData();
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        id = get_robotid();
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        sign = 0;
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        //Test code
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        state = SHIGHWAY;
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        sendBuffer[1] = id;
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/*
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        doDrive(255);
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        turn(DOUBLE, ILEFT);
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*/        
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/*        while(1)
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                doDrive(255);
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        */
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        while (1) {
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                /*DTM Finite State Machine*/
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                switch(state){
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                case SROAD:/*Following a normal road*/
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//                        sign = lineFollow();
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                        //other road behaviors
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                                //tailgating?
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                        //read barcode
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                        sign = doDrive(255);
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                        if((sign >= 0) || button1_click()){
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                                state = SINTERSECTION;
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                        }
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                        break;
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                case SINTERSECTION:/*Entering, and in intersection*/
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                        intersectionNum = 0;
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                        /*Intersection queue:
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                         *Each robot when entering the intersection will check for other robots
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                         *in the intersection, and insert itself in a queue to go through.
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                         */
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                        prevBot = 0;
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                        nextBot = 0;
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                        sign = 14; //Test code until barcodes integrated
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                        enterIntersectionQueue(sign);
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                        orb1_set_color(PURPLE);
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                        //waits for its turn
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                        waitInIntersectionQueue();
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                        orb1_set_color(RED);
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                        //Drives through intersection
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                        driveThroughIntersection(sign);
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                        //Exits intersection
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                        sendBuffer[0] = WINTERSECTIONEXIT;
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                        sendBuffer[2] = intersectionNum;//Intersection #
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                        wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                        orb1_set_color(ORANGE);
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                        while(1){
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                                stop();
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                                sign = doDrive(255);
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                                if((sign >= 0) || button1_click()){
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                                        start();
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                                        if(0){
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                                                state = SHIGHWAY;
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                                                break;
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                                        }else{
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                                                state = SROAD;
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                                                break;
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                                        }
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                                }
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                        }
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                        break;
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                case SHIGHWAY:/*On highway*/
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                //        while(!button1_click()){
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                                highwayFSM();
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                //        }
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                        //state = SINTERSECTION;
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                        break;
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                default:
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                        usb_puts("I got stuck in an unknown state! My state is ");
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                        usb_puti(state);
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                }
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        }
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}
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void enterIntersectionQueue(int sign){
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        //Choose turn direction
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        intersectionNum = getIntersectType(sign);
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        turnDir = validateTurn(sign, getTurnType(14));
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        //Sends packet announcing its entry to the intersection
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        sendBuffer[0] = WINTERSECTIONENTRY;
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        sendBuffer[2] = intersectionNum;//Intersection #
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        sendBuffer[3] = getIntersectPos(sign);
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        sendBuffer[4] = turnDir;
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        wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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        orb1_set_color(BLUE);
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        stop();
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        doDrive(0);
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        rtc_reset();
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        while(rtc_get() < 8){//waits for a reply, otherwise assumes it is first in queue
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                dataLength = 0;
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                packet = NULL;
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                packet = wl_basic_do_default(&dataLength);
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                if(packet && dataLength==PACKET_LENGTH && packet[2]==intersectionNum){
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                        if(packet[0] == WINTERSECTIONREPLY){
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                                if(packet[3] == id){//Reply for me
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                                        prevBot = packet[1];
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                                        orb2_set_color(GREEN);
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                                        break;
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                                }else if(packet[1] != id){//Someone else got here first, try again
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                                        sendBuffer[0] = WINTERSECTIONENTRY;
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                                        sendBuffer[2] = intersectionNum;
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                                        sendBuffer[3] = getIntersectPos(sign);
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                                        sendBuffer[4] = turnDir;
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                                        wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                                        orb2_set_color(ORANGE);
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                                        rtc_reset();
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                                }
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                        }else if(packet[0]==WINTERSECTIONENTRY && nextBot==0 && prevBot!=packet[1]){
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                                sendBuffer[0] = WINTERSECTIONREPLY;
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                                sendBuffer[2] = intersectionNum;
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                                sendBuffer[3] = packet[1];
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                                wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                                nextBot = packet[1];
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                                nextDir = packet[3];
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                                nextPath = packet[4];
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                                orb2_set_color(BLUE);
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                                //delay_ms(200);
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                        }
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                                delay_ms(0);
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                }
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        }
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}
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void waitInIntersectionQueue(){
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        while(prevBot != 0){
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                dataLength = 0;
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                packet = NULL;
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                packet = wl_basic_do_default(&dataLength);
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                if(packet && dataLength==PACKET_LENGTH){
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                        if(packet[2] == intersectionNum){
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                                if(packet[1]==prevBot && (packet[0]==WINTERSECTIONGO || packet[0]==WINTERSECTIONEXIT)){
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                                        prevBot = 0;
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                                        orb2_set_color(PURPLE);
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                                }else if(packet[0]==WINTERSECTIONENTRY && nextBot==0){
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                                        sendBuffer[0] = WINTERSECTIONREPLY;
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                                        sendBuffer[2] = intersectionNum;
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                                        sendBuffer[3] = packet[1];
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                                        wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                                        nextBot = packet[1];
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                                        nextDir = packet[3];
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                                        nextPath = packet[4];
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                                        orb2_set_color(BLUE);
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                                }
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                        }
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/*
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                        if(ISPING(packet)){
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                                sendBuffer[0] = WPINGREPLY;
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                                sendBuffer[2] = packet[1];
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                                if(packet[0]==WPINGQUEUE && packet[3]==nextBot){
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                                        nextBot = packet[1];
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                                }
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                                wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                        }
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                        if(packet[0]==WPINGREPLY && packet[2]==id){
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                                prevBot = packet[1];
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                                pingWaitTime = rtc_get();
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                        }
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*/
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                }
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                if(prevBot && rtc_get() << 12 == 0){
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                        sendBuffer[0] = WPINGBOT;
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                        sendBuffer[2] = prevBot;
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                        wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                        pingWaitTime = rtc_get();
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                }
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                if(prevBot && pingWaitTime - rtc_get() > 4){
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                        sendBuffer[0] = WPINGBOT;
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                        if(pingWaitTime - rtc_get() > 8){
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                                sendBuffer[0] = WPINGQUEUE;
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                        }
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                        sendBuffer[2] = prevBot;
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                        wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                }
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/*                                if(prevBot && pingWaitTime - rtc_get() > 12){
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                        prevBot = 0;
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                }
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*/
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        }
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}
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void driveThroughIntersection(int sign){
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        //Code to choose path through intersection goes in this while loop
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        //But here's the code to handle wireless while in the intersection...
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        start();
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        turn(getIntersectType(sign), turnDir);
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        while(doDrive(255) != FINISHED){
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                dataLength = 0;
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                packet = NULL;
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                packet = wl_basic_do_default(&dataLength);                
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                if(dataLength==PACKET_LENGTH){
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                        if(packet[2]==intersectionNum/*Intersection Num*/){
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                                if(packet[0]==WINTERSECTIONEXIT){
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                                        prevBot = 0;
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                                        orb2_set_color(RED);
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                                }else if(packet[0]==WINTERSECTIONENTRY && nextBot==0){
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                                        sendBuffer[0] = WINTERSECTIONREPLY;
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                                        sendBuffer[2] = intersectionNum;//Intersection #
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                                        sendBuffer[3] = packet[1];
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                                        wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                                        nextBot = packet[1];
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                                        nextDir = packet[3];
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                                        nextPath = packet[4];
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                                        orb2_set_color(YELLOW);
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                                }
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                        }
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                        if(ISPING(packet)){
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                                sendBuffer[0] = WPINGREPLY;
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                                sendBuffer[2] = packet[1];
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                                if(packet[0]==WPINGQUEUE && packet[3]==nextBot){
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                                        nextBot = packet[1];
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                                }
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                                wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                        }
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                }
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                if(prevBot==0 && nextBot!=0){//let 2 bots go through at same time
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                        /*if(bots paths won't collide){
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                                sendBuffer[0] = WINTERSECTIONGO;
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                                sendBuffer[2] = 0;//Intersection #
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                                wl_basic_send_global_packet(42, sendBuffer, PACKET_LENGTH);
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                        */
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                }
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        }
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}