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Revision 1692

creating an instance of the hunter prey demo

View differences:

bom.c
266 266
 * see bom_refresh
267 267
 **/
268 268
int bom_get(int which) {
269
    return bom_val[which];
269
	//return bom_val[which];      deleted because we got rid of the analog loop
270
	bom_select(which);
271
    return analog_get8(analog_pin);
270 272
}
271 273

  
272 274
/** 
......
277 279
 *    BOM_VALUE_THRESHOLD
278 280
 **/
279 281
int bom_get_max(void) {
280
    int i, lowest_val, lowest_i;
282
    int i, lowest_val, lowest_i, i_val;
281 283
    lowest_i = -1;
282 284
    lowest_val = 255;
283 285
    for(i = 0; i < NUM_BOM_LEDS; i++) {
284
        if(bom_val[i] < lowest_val) {
285
            lowest_val = bom_val[i];
286
		i_val = bom_get(i);
287
        if(i_val < lowest_val) {
288
            lowest_val = i_val;
286 289
            lowest_i = i;
287 290
        }
288 291
    }
......
511 514
    /* Record values into an array */
512 515
    for (i = 0; i < NUM_BOM_LEDS; i++) {
513 516
        int idx = ((i + (NUM_BOM_LEDS/2 - max) + NUM_BOM_LEDS) % NUM_BOM_LEDS) - (NUM_BOM_LEDS/2 - max);
514
        int val = 255 - bom_val[i];
517
        int val = 255 - bom_get(i);
515 518
        mean += idx * val;
516 519
        sum += val;
517 520
    }

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